Installing collected packages: obstacle-tower-env Found existing installation: obstacle-tower-env 1.3 Uninstalling obstacle-tower-env-1.3: Successfully uninstalled obstacle-tower-env-1.3 Running setup.py develop for obstacle-tower-env Successfully installed obstacle-tower-env (otc-env) karl@DESKTOP-2MBV500:~/obstacle-tower-env$ docker run --env OTC_EVALUATION_ENABLED=true --network=host -it obstacle_tower_challenge:latest ./run.sh root INFO:mlagents_envs:Start training by pressing the Play button in the Unity Editor. INFO:mlagents_envs: 'ObstacleTower-v1.3' started successfully! Unity Academy name: ObstacleTower-v1.3 Number of Brains: 1 Number of Training Brains : 1 Reset Parameters : dense-reward -> 1.0 tower-seed -> -1.0 floor-number -> 0.0 Unity brain name: LearningBrain Number of Visual Observations (per agent): 1 Vector Observation space size (per agent): 7 Number of stacked Vector Observation: 1 Vector Action space type: discrete Vector Action space size (per agent): [3, 3, 2, 3] Vector Action descriptions: Movement Forward/Back, Camera, Jump, Movement Left/Right Traceback (most recent call last): File "run.py", line 28, in <module> env = ObstacleTowerEnv(args.environment_filename, docker_training=args.docker_training) File "/srv/conda/lib/python3.6/site-packages/obstacle_tower_env.py", line 59, in init str(self.ALLOWED_VERSIONS) obstacle_tower_env.UnityGymException: Invalid Obstacle Tower version. Your build is v1.3 but only the following versions are compatible with this gym: ['1', '1.1', '1.2']
Hi all. Thanks for pointing this out. Last week we released v1.3 of the binary and gym interface which fixed a couple of issues participants were having. We didn't yet update the challenge repo to target this latest version. I will update it today.
Just pushed a fix to master branch of obstacle-tower-challenge
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I got this error on evaluation but it quite difficult to trace without log returned. Please help on it?
sorry I try to show my screen picture but fail to load
@awjuliani many thanks.
I think I miss the debug configure setting, sorry for the previous message. Thanks.
what the... I haven't trained my agent on puzzle rooms at all (floors 10+) and it somehow got a score of 25 on one of the runs (14 floors probably)?! It gets to floor 10 from time to time, but not often. I hope I made a mistake in reward calculation... otherwise it might have become self aware D:
Hi @KarolisRam Could you possibly record a video of the agent? It might have discovered a bug that allows it to skip floors :)
I'll try. Sadly I wasn't setting/saving random seeds, I will try to do a sweep of seeds and figure out what's happening.
hmm even with a set seed the agent starting position seems to be a bit random (the agent is sometimes a bit further forward). Is this intended?