but atleast your score of > 5 qualifies you for the second round
parilo
@parilo
But I'm at 51 place
I thought only first 50 will go to second round
I will try with debug submission
_
SP Mohanty
@spMohanty
Okay sure
parilo
@parilo
Thank you!
SP Mohanty
@spMohanty
I will refrain from publicly commenting on the eligibility criteria !! But I can still voice my strong position from the beginning to allow everyone to take part in subsequent rounds.
:angel:
I am around for another 30 mins, and can quickly try to see why your submission fails
btw
running it in debug mode
will still give you only the same logs
I pasted on your submission issue
parilo
@parilo
Cool!
Now trying to rebuild the image and test it locally, so it will be looong way)
SP Mohanty
@spMohanty
Maybe just try to rebuild the image locally
and get a bash in there and check if it can import the mlagents_env inside a python interp
and if not why
should be a simple software runtime spec issue
parilo
@parilo
Ok, will try it
Anssi
@Miffyli
Hmm... Frontpage says "In order to move onto Round 2, an Agent must be able to reach an average score of 5 in Round 1" but rules say "top50 participants" with no mention of five floors
SP Mohanty
@spMohanty
Clarification on the rules can only be provided by sending an email to : OTC@unity3d.com
Anssi
@Miffyli
Figured. Hope they take your comment and let everybody join, the more the merrier :D
SP Mohanty
@spMohanty
Its important to note here though that there are two notions of eligibility :
eligibility for Round-1 prizes ( $1100 of GCP credits)
eligibility to participate in Round-2
best to send an email to the email address mentioned above and ask for a clarification, so that we can give an official response on the same
Anssi
@Miffyli
But under Eligibility Criteria it says the "In order to move onto Round 2, an Agent must be able to reach an average score of 5 in Round 1."
Alright, I'll do that and ask them to share thoughts here / on discussion forum (seems like I am not the only one confused)
SP Mohanty
@spMohanty
Makes sense !
parilo
@parilo
Ok, I got locally ModuleNotFoundError: No module named 'mlagents_envs'