These are chat archives for AlwaysGeeky/Vox

29th
May 2016
Polyrhythm
@Polyrhythm
May 29 2016 01:16
I got it running
the qubicle thing was that models were not being opened correctly with fopen_s on osx
so, more path stuff basically
Polyrhythm
@Polyrhythm
May 29 2016 01:49
still crashes after a few seconds when creating a collision boundary for an item in game, but it is running!