It would be good also for another features, if the AI have an own research: To play both sides, build alliances and so.
But it's a heavy part to balance this in every step of game progress.
May be it's bether, to build the possibility. But if the AI play one side the research is based on scripts. These scripts have to connect with the player progress ingame. This have not to be linear, but as matter as principle.
Hi all, I work on gameset Per-Zeus (2042)(czech only) - in old X-Force, in next year my girlfriend translate to the German. Now has gameset 300 pages (in PDF) of text :-D before 2 monts I started work on story ect. ... and now, it is most great (130 story day of 997 years) :-D alfa version (greate for demo) will be in year 2017 complete. When it translate, then look it ;-) it will be you like it, may be.
ad godot:
i have still problem with OpenGL (Acer Aspire One -CPU Intel Atom 1.33GHz, RAM1GB) - new pc is become next year
ad maps:
I dont have Blender (because... big problem), may I create new isometric map with same pictures? (how download it from X-Force?) please help me. thx.