I've built a MissionPlannerLite version. That has most of commonly used options and stripped secondary/slow/buggy/information collecting ones.
Developers can do a simple diff and see what is modified.
I'm going to push the modified branch source code, with binary build ready for use.
The main advantages I could notice in my Lite version is that:
1- Very fast startup
2- Longer work time without getting slower and sluggish
3- Works much better under Linux either using wine or mono
4- Lower memory usage
5- The binary is built for x64 target CPUs
Any one interested in testing?
I tried following along here:
<Compile Include="Splash.cs"> <SubType>Form</SubType> </Compile> <Compile Include="Splash.Designer.cs"> <DependentUpon>Splash.cs</DependentUpon> </Compile>
^^ Seems like it's good to go, but still the form is blank.
I could rebuild MissionPlanner on Linux using mono-project's stable release. It works faster on Windows too.
I've published my changes and ready-made built for testing.
Your feedback is welcome.