These are chat archives for AvaloniaUI/Avalonia
Window's transparency (For Win32) and have come this far:
SetWindowLong(_hwnd, (int)WindowLongParam.GWL_EXSTYLE, GetWindowLong(_hwnd, (int)WindowLongParam.GWL_EXSTYLE) | (int)WindowStyles.WS_EX_LAYERED); SetLayeredWindowAttributes(_hwnd, new IntPtr(0x000000), new IntPtr(1), new IntPtr(0x00000001));
CornerRadiusproperty, rather than a value of type
CornerRadius, as is the case in WPF (or atleast a
Thickness), or if there was any hope of that ever changing? Ridiculous as this may sound, that's been one of the main problems I've faced when experimenting with the possibility of migrating my work from WPF to Avalonia... (Same uncertainty applies to the
EffectProperty and its
DropShadowEffects? Or is there another way to accomplish that kind of stuff in Avalonia...?
AllowsTransparencyI see above this discussion...?
IFontFamilyinterface. i'm probably just being dim though