These are chat archives for BSData/warhammer-age-of-sigmar

27th
Mar 2018
OftKilted
@OftKilted
Mar 27 2018 01:51
@Mad-Spy Yep ... I tested it. After correcting some incorrect logic in parent/unit/model referencing it works just fine with the Battalion validation.
Take a peek at the Multitudinous Host
The herald doesn't have a proper profile yet....
I've pulled an updated copy of the Chaos - Tzeentch cat into the AoS v2.0.
Take a peek and tell me what you think. :)
Iain Launchbury
@Mad-Spy
Mar 27 2018 07:21
@/all, who's doing Sylvaneth? I've raised a ticket with a few issues that need sorting.
Simon Barlow
@FreylisUK
Mar 27 2018 08:15
@rweyrauch had been working on the other Order cats but I made a few edits to the Sylvaneth recently so I can pick it up tonight.
Do you still need help with Chaos by the way, or is that all in hand now?
Iain Launchbury
@Mad-Spy
Mar 27 2018 08:17
If you want to pick up Slaanesh or Nurgle, that would be helpful.
OftKilted is working on Tzeentch
I should get a chance to split out Skaven tomorrow night.
Simon Barlow
@FreylisUK
Mar 27 2018 08:18
Cool. I'll pick up Nurgle when I've fixed up the Sylvaneth then.
I might not get chance to start tonight as I'm back home late but I should have some time this week.
OftKilted
@OftKilted
Mar 27 2018 09:32
@Mad-Spy Any thoughts on the Tzeentch battalion test?
It looks like it passed the “smoke test”
The only thought I had was that pre-loading the defaults ‘increases’ the core cost so that it looks like the battalions cost more than they do. (Ie the actual cost is added to when you select the default units)
OftKilted
@OftKilted
Mar 27 2018 09:38
e.g. Multitudinous Host costs 200 points base ... the Herald costs 160 ... he is selected by default because he doesn’t have any “other possibilities for battleline etc” so it looks like the Battalion costs 360 in the pick list.
So ... it might make sense to not select the default units (that can be auto chosen)
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:02
IT's only showing as costing 150 in my roster editor?
OftKilted
@OftKilted
Mar 27 2018 10:04
Probably because I hadn’t updated he points in the commit
Yep ... it used to be 30 points
That’s the current point value in the v2.0
So 120 for Herald, 30 for the Battalion cost
Take a look at Tzeentch-working
That’s my most up to date version. I think I turned off the Herald as an auto-add there.
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:06
i think you need to change the Horrors to the "standard" points model, just for consistency.
OftKilted
@OftKilted
Mar 27 2018 10:07
shrug Just more work on input. But sure
I can do that.
Just thought it interesting that it wasn’t required. It does take putting the units into proper “classification”
Is this the Unit or the Model
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:11
IMO, none of them are a "Model", there's a "Unit", which has an "Upgrade" of more models.
OftKilted
@OftKilted
Mar 27 2018 10:15
You're talking about the 'Unit' that has individual models.
Upgrades are 'weapons' 'spells' and the like.
i.e. I have a 'Unit of X' that has '3x 10 Models of X' it can take an 'Upgrade of a Musician/Hornblower' or 'Upgrade of a Icon Bearer'
Basically, there are individual Models inside the instance of 'Unit' and upgrades are things given or 'owned' by the Unit. A Unit requires 1 or more instances of Model.
OftKilted
@OftKilted
Mar 27 2018 10:20
But that's just my mental visualization. Upgrades are items that are on the model, or that are intrinsic abilities or capabilities.
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:24
You're not wrong, but 10 Brimstone Horrors are not A model, they are 10 models. It doesn't really make a huge difference in terms of creating units in the editor
if we were actually incrementing per model, then I'd set them up as models, but it's not needed for AoS in the majority of cases.
OftKilted
@OftKilted
Mar 27 2018 10:46
We could do that if we supported undersized units.
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:46
Wash out your mouth, you filthy heretic
OftKilted
@OftKilted
Mar 27 2018 10:47
Or under-strength units ... which we don’t handle right now. And I’m not about to start that when we don’t even have the core completed. (I’m pretty sure “That way lies madness ...”)
Hey ... I’m all about Change ....
And you’re the designated “CHAOS” maintainer ...
;)
Iain Launchbury
@Mad-Spy
Mar 27 2018 10:48
We basically gave up on implementing it in 40k because it was such a nightmare.
OftKilted
@OftKilted
Mar 27 2018 10:49
After we get this done ... I was mentally going over what would be required to support Skirmish.
But that’s a whole ways away.
One could make an “understrength/undersized” flag ... but that’s about as far as I would even consider right now ...
And it brings in un-necessary complexity.
OftKilted
@OftKilted
Mar 27 2018 11:17
@Mad-Spy So, I haven't typically done (Collective) weapons previously. I noticed that you have those set on the Chaos Spawn for the 'Freakish Mutations'. What was your decision point to set them up like that?
Iain Launchbury
@Mad-Spy
Mar 27 2018 11:39
They're all identical, so it makes sense to collapse them. Otherwise you get X entries in your list, rather than an X x Entry.
Rick Weyrauch
@rweyrauch
Mar 27 2018 11:39
@/all Travelling this week. I'll pick up my issues again on Thursday.
Iain Launchbury
@Mad-Spy
Mar 27 2018 11:43
Uncheck the collective on the weapon entry and look at the difference in the Roster Editor
OftKilted
@OftKilted
Mar 27 2018 12:16
Yeah ... that does look messy. However if you have the weapon directly under the 'upgrade choice' as you've done it, it also doesn't list the weapon in the core profile reference.
spawn.png
vs not including it under the upgrade choice
chariot.png
And putting it under the root as an SE
OftKilted
@OftKilted
Mar 27 2018 12:23
Effectively ... is that a BS visualization bug?
Iain Launchbury
@Mad-Spy
Mar 27 2018 12:31
The way you've done it, the unit has all of weapons, not the individual model.
Iain Launchbury
@Mad-Spy
Mar 27 2018 12:40
your example is a BS quirk where auto-included items are not shown in Minimal output
because they are not options.
OftKilted
@OftKilted
Mar 27 2018 12:50
In the case of the chariots all have identical weapons, the only difference is the number of of chariots
Iain Launchbury
@Mad-Spy
Mar 27 2018 12:51
po-tay-to, po-tah-to. My preference is to have the equipment on the model (where the model is a discrete choice), but that's just my preference.
OftKilted
@OftKilted
Mar 27 2018 12:53

The case situation is the same for the chaos spawns. (All units have the same weapon and there is no weapon choice for the spawn.)

the Khorne Bloodreavers all have a single choice (all meatrippers or Blades) However, the Bloodreavers list it the same way that I did the chariots.

No worries. Just checking to see if there was something in a bigger scope that I had missed.

Understanding why something is done allows better decisions :)

Iain Launchbury
@Mad-Spy
Mar 27 2018 12:55
Bloodreavers come in 10s (i.e. they aren't a discrete model, they're a group)
OftKilted
@OftKilted
Mar 27 2018 12:55
Ahhhh ...
Yeah ... Kairic Acolytes and Tzaangor are going to be ‘fun’ in that regards.
Iain Launchbury
@Mad-Spy
Mar 27 2018 12:58
Are they mixed weapon unit then?
OftKilted
@OftKilted
Mar 27 2018 12:58
Yep ...
Simon Barlow
@FreylisUK
Mar 27 2018 12:58
Have a look at the KO catalogue - the units of Arkanauts, Skyriggers, etc all have mixed Weapon Options collectives, and the unit champions also sometimes have their own choices.
OftKilted
@OftKilted
Mar 27 2018 12:59
Max 2 of type x, and weapon y
Iain Launchbury
@Mad-Spy
Mar 27 2018 12:59
Yeah, there are some Skaven units that are the same.
Simon Barlow
@FreylisUK
Mar 27 2018 12:59
There's a limit on the amount of weapons based on how many '10x Arkanauts' there are, so the validation is done on the unit and it doesn't matter what mix of weapons you pick.
I think I may have had to add some individual 'max 1' to some of them - can't remember...
I also only display profile information if that weapon option is selected so you don't end up with roster spam.
Iain Launchbury
@Mad-Spy
Mar 27 2018 13:02
Looking at the Arkanauts, you could just move copies of "Gun Butt" into the Weapon SEs, then you don't need to do the Hidden modifier
Simon Barlow
@FreylisUK
Mar 27 2018 13:03
Yeah, I realised after the fact I could tidy it up a bit but lost the will to do so in favour of adding more unfinished stuff :)
Iain Launchbury
@Mad-Spy
Mar 27 2018 13:03
Yeah, it's refactoring work for later.
Simon Barlow
@FreylisUK
Mar 27 2018 13:04
The DoK I did after the KO so they should be a bit 'cleaner'. They have less complicated selections, however.
OftKilted
@OftKilted
Mar 27 2018 13:05
So ... Tzaangor are 1 Mutants for every 5 Models and a 2 GreatBlades for every 5 ... GHB, however, lists their purchase blocks are in blocks of 10.
Simon Barlow
@FreylisUK
Mar 27 2018 13:05
So 2 Mutants and 4 Greatblades per 10?
Iain Launchbury
@Mad-Spy
Mar 27 2018 13:06
^^
OftKilted
@OftKilted
Mar 27 2018 13:09
In general .... yes.
Or since we’re handling points per 10 ... hmm ...
Have to check that tonite ...
Iain Launchbury
@Mad-Spy
Mar 27 2018 13:11
there are a bunch of units that changed increment size between the battletome and GHB2017
OftKilted
@OftKilted
Mar 27 2018 13:13
So ... the battletome it was still 10. It’s just the Warscroll handles it as a “minimum unit size of 5”
Iain Launchbury
@Mad-Spy
Mar 27 2018 13:14
Good old GW consistency
OftKilted
@OftKilted
Mar 27 2018 13:14
It’s like Blood Warriors
The blood warriors in the Starter box came as a unit of 5. So ... the Warscroll minimum unit size is 5.
Similarly the Tzaangor were released in the Silver Tower box set as 6 models.
(3 unique poses)
So, they dropped the unit to 5, to address their original boxing
OftKilted
@OftKilted
Mar 27 2018 13:22
It’s why blood Warriors have 1 for every 10 Goreglaive. They didn’t release the Goreglaive model until they did the the boxed set.
And there was only one in the box
Simon Barlow
@FreylisUK
Mar 27 2018 13:26
I know the pain - trying to find enough Grandhammers for my Liberators after buying a few 'start collecting' boxes has been a real pain in the ass :(
OftKilted
@OftKilted
Mar 27 2018 13:55
Yeah ... those only come with the “easy to build” sprue.