These are chat archives for BSData/warhammer-age-of-sigmar

18th
Jul 2018
mdtm1g14
@mdtm1g14
Jul 18 2018 08:43
@rweyrauch Have you already changed the Idoneth Battalions? Looking through the Cat it is all done and also works on the app from the main data file.
Rick Weyrauch
@rweyrauch
Jul 18 2018 12:55
6
@mdtm1g14 I have not made any changes to the ID catalog. I'll test again.
mdtm1g14
@mdtm1g14
Jul 18 2018 13:10
@rweyrauch talking about #596 and battalion validation I mean
mdtm1g14
@mdtm1g14
Jul 18 2018 13:25
I have found the issue now anyway so it should be a 2 minute fix
Rick Weyrauch
@rweyrauch
Jul 18 2018 13:50
@mdtm1g14 Yes #596. The validation issues are still present. Perhaps you have them fixed already. I will wait for a PR.
mdtm1g14
@mdtm1g14
Jul 18 2018 16:00
@rweyrauch should all be resolved now, the only issue I could see was the royal council which has now been addressed
Rick Weyrauch
@rweyrauch
Jul 18 2018 16:24
@mdtm1g14 Excellent
OftKilted
@OftKilted
Jul 18 2018 17:14
Interesting ... apparently Rob from Spikey Bits had a bad list... he had the hag at 20 points less.
@tekton Apparently we don’t have the Troggoth Hag at the correct points either
We have it at 360, not the updated 380
OftKilted
@OftKilted
Jul 18 2018 17:31
@mdtm1g14 I’m seeing odd merge issues indicated for the Battalion validation pull request #596 ?
For your pull request #605
It might just need to have the version ID updated ..
OftKilted
@OftKilted
Jul 18 2018 17:42
Let’s see if I can get it cooperating
tekton
@tekton
Jul 18 2018 17:59
Huh, I thought I did...
Or was it forgeworld? Someone else did those updates without asking or waiting
tekton
@tekton
Jul 18 2018 18:04
Re reading that line that was dickish than intended :(
OftKilted
@OftKilted
Jul 18 2018 18:47
@tekton Forgeworld updated their destruction points.
tekton
@tekton
Jul 18 2018 18:47
Right- is it a forgeworld model? @OftKilted
WindstormSCR
@WindstormSCR
Jul 18 2018 18:49
the hag? yes
I need to get a squig gobba and the night goblin command before they go lctb
maaaybe a dreadmaw and hag too.... maybe
OftKilted
@OftKilted
Jul 18 2018 18:51
The hag is an awesome looking model
WindstormSCR
@WindstormSCR
Jul 18 2018 18:52
yeah, I just want to make sure I'd use it enough, and I don't really think that's the case when the butcher with cauldron is an easier and just as hardy take for BCR
not to mention cauldron butcher heal effect actually hits BCR models too because they have the OGOR keyword
OftKilted
@OftKilted
Jul 18 2018 18:54
@WindstormSCR Yeah ... I have that exact same concern with the larger centerpiece LoC and Bloodthirster models.
Would I actually use it ... and how the heck would I transport it?
WindstormSCR
@WindstormSCR
Jul 18 2018 18:54
and for goblin-centric lists I'd rather roll a spider + shaman
since I have enough spells the lack of a decent innate spell doesn't hurt too much, and still 2 cast for 280 instead of 1 cast for 380
OftKilted
@OftKilted
Jul 18 2018 18:55
Yeah... explaining the spiders to the missus who doesn’t like spiders would not be optimal
WindstormSCR
@WindstormSCR
Jul 18 2018 18:56
@oftkilted, just get the spider sized base, and convert a goblin howdah for a stonehorn or thundertusk
OftKilted
@OftKilted
Jul 18 2018 18:58
Hmm. The hag does up to 6 ranged attacks at D3 damage each ... and D3 damage on an unbind
WindstormSCR
@WindstormSCR
Jul 18 2018 18:58
only 8" on the ranged though
tekton
@tekton
Jul 18 2018 18:58
that explains that one, ok, thanks- i'll re-browse through those again tonight (and thank you to whoever did the first pass!)
WindstormSCR
@WindstormSCR
Jul 18 2018 18:58
I'd rather take a squig gobba
6 attacks, also D3 just no rend, but LoS ignore
OftKilted
@OftKilted
Jul 18 2018 18:59
10” range and -2 rend
WindstormSCR
@WindstormSCR
Jul 18 2018 18:59
huh
better than I thought
food for thought
the real shame is that the hag isn't a leader
no troll army
OftKilted
@OftKilted
Jul 18 2018 19:00
Nothing like getting hit by a steaming acid vomit splash...
And heals D6 wounds each Hero phase
Yeah ... it is odd, she’s a hero ... but not a leader
WindstormSCR
@WindstormSCR
Jul 18 2018 19:02
I think FW didn't want them being used as generals
OftKilted
@OftKilted
Jul 18 2018 19:02
That does mean she can take Artefacts
WindstormSCR
@WindstormSCR
Jul 18 2018 19:02
because the hag would be pretty crazy as one
mdtm1g14
@mdtm1g14
Jul 18 2018 19:36
@OftKilted any luck with the merge issues?
OftKilted
@OftKilted
Jul 18 2018 22:53
@mdtm1g14 Got the merge issue dealt with.
cartag
@cartag
Jul 18 2018 23:03
I've got a question that may be easily answered, but for things like battalions that require X of a unit, without choices for units, is there a reason they aren't added automatically? Is it just so people can see the points for the battalion separately?
Hailstorm Battery for instance:
image.png
OftKilted
@OftKilted
Jul 18 2018 23:06
@cartag Basically, yes. It makes it so you don't have to configure an additional SSE with the cost.
It also helps with some units in that, depending on whether they are taken in their allegiance, or with a specific general they may fulfill battleline requirements
Though, I handled it with a checkbox, rather than a radio button.
But that's an implementation choice.
Jon Kissinger
@alphalas
Jul 18 2018 23:26
@OftKilted honestly I think it should be auto-added
Ux and all that bs
OftKilted
@OftKilted
Jul 18 2018 23:27
So, units that change type based on general? or allegiance in battalions?
How do you handle those kinds of units that are in battalions?