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  • Dec 13 18:47

    OftKilted on master

    Merge pull request #6 from BSDa… Fixed Nagash problem, more to f… Fixed Nagash, incremented prope… and 1 more (compare)

  • Dec 13 18:47
    OftKilted closed #1143
  • Dec 13 18:39
    UrsinePatriarch opened #1143
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    BSDataAnon opened #1142
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    cartag closed #1048
Rick Weyrauch
@rweyrauch
@FreylisUK welcome. I am currently working my through the minor factions, populating unit info, correcting point and adding abilities. I have been postponing work on the allegience and Pbf constraints as @Mad-Spy and @OftKilted have been working out the details as to how handle these. The implementation guidelines are quite detailed. If you could focus on KO that would be very helpful.
Simon Barlow
@FreylisUK
@rweyrauch Thanks - like I said earlier I'll stick to the KO and see how far I get.
Simon Barlow
@FreylisUK
Quick query: how are you handling options for unit leaders? The Arkanaut Company Captain can choose one of two pistol upgrades; should I add a second Weapon Options SGE for him, or is there a better way of doing it?
Iain Launchbury
@Mad-Spy
That's how I've done it before.
Simon Barlow
@FreylisUK
Cool, thanks.
Iain Launchbury
@Mad-Spy
If you look at Chaos, there's a leader option on one of the Pestilens units. Can't remember which though off the top of my head.
Simon Barlow
@FreylisUK
Thanks, it looks to be working okay for me at the moment.
OftKilted
@OftKilted
Or check Death. Skeleton Warriors. 'Weapon Choice for Unit'
Basically, it's an SSEG, Min 1 Max 1 named "Weapon Choice for Unit" with 'Ancient Blade' and 'Ancient Spear' as choices.
And a profile for the weapon under it.
Simon Barlow
@FreylisUK
Yep, that's how I've done it for the unit champions. It only matters for the Arkanaut Company, thankfully.
OftKilted
@OftKilted
corpsemaster.png
corpsemaster.png
Nothing like an accidental double copy
Simon Barlow
@FreylisUK
:smile:
OftKilted
@OftKilted
The corpsmaster has two weapons
The sword can be taken or not, and the goad and lash are the choice of two
16 more units ... and then I get to dig into FEC ...
OftKilted
@OftKilted
@Mad-Spy You spelled Organization incorrectly in your Battalion Organization profile type.
tekton
@tekton
So I am noticing some lag on mobile devices doing the battalions the way we've talked about them once they all get in there and there's multiples- but on all of my actual computers it's been fine
OftKilted
@OftKilted
We’re actually not doing any validation on battalions....
I believe we determined that it was technically possible. And that it was probably some level of insanity to do so because of how linking them would be an insane amount of work
We ended not doing validation of units ... merely the same kind of “does the force allow the battalion”
Or did we change the method in the recommendations?
tekton
@tekton
not the recommendations, i was just working on seeing if said technically feasible ideas had issues, turns out it seems to on devices that are a bit less powerful is all
Simon Barlow
@FreylisUK
Okay, that's me done for tonight. I've created SGEs for all the KO weapon options and checked that all the limits work as intended. If I get chance over the weekend I'll see if I can get the Battalions working. Thanks for all the help so far!
tekton
@tekton
:thumbsup:
OftKilted
@OftKilted
@FreylisUK We can get them working ... the issue is not working, merely that it's complex and not entirely worth the effort, due to other issues.
It's a 'Battalion Organization' profile. With the data type of 'Required'
Battalion.png
The first two are 'battalion abilties'
the '-' is a description
the rest are the unit requirements for the battalion, 'required' is a listing of the number of that type of unit.
OftKilted
@OftKilted
@FreylisUK This is what we have as a working solution, given the other requirements. However, that's not a good solution. > image.png
OftKilted
@OftKilted
That's why we're doing a minimal battalion handling and no unit validation.
Feel free to take a look at either the death.cat or the chaos.cat.
As a head's up, in the death.cat I'm using a prefix of - for units that I've gotten completed. To help me keep track of where I am and what's been done.
Cupropituvanso Draco
@Cupropituvanso
I will try to start editing this weekend ... now there is a new branch "Order" with several cat-files for the different order fractions?
And the "chaos-update" branch, which was planed to work in and there is also an updated Order.cat File :)
Where should I work?
OftKilted
@OftKilted
Wait what?
Everything ... is still in the same grand alliance catalogs
If you're going to work on the order catalog, you will want to coordinate with the others who are working on it. So you're not working on the same data.
I don't know who is working in the 'order' branch.
@tekton is working destruction, I have death in a really good situation. I believe that @FreylisUK and @rweyrauch are working on Order. Not sure what factions they are focusing on.
one of them was working on KO. Not sure what else is being worked on in the order catalog
Cupropituvanso Draco
@Cupropituvanso
have you take a look at the github branches?
my last info was we all are working in the chaos-update branch and it will be renamed
Cupropituvanso Draco
@Cupropituvanso
Maybe it would be good to have a list who is working on what and in which branch.
Iain Launchbury
@Mad-Spy
@/all, I have created a new branch (AoS-v2.0) which is now the main re-release branch. Only admins (currently me and @OftKilted) can commit to this branch. This means that any work should be done in a private branch and submitted via pull request into AoS-v2.0. This should allow us to ensure that nothing is broken while multiple authors are working on the same branch (this currently only applies to Order).
tekton
@tekton
Yay!
Rick Weyrauch
@rweyrauch
The Order branch is experimental and can be removed.