Where communities thrive


  • Join over 1.5M+ people
  • Join over 100K+ communities
  • Free without limits
  • Create your own community
People
Repo info
Activity
  • Jan 18 23:51
    cartag commented #1221
  • Jan 18 23:50
    cartag assigned #1221
  • Jan 18 21:23
    BSDataAnon opened #1221
  • Jan 17 20:55
    BSDataAnon opened #1220
  • Jan 17 16:30

    cartag on v2.1.21

    (compare)

  • Jan 17 16:22

    cartag on master

    Merge pull request #9 from BSDa… Breathe Deep, Fly High - Kharad… Kharadron Overlords - Take 2 F… and 1 more (compare)

  • Jan 17 16:22
    cartag closed #1219
  • Jan 17 11:13
    UrsinePatriarch synchronize #1219
  • Jan 17 10:51
    UrsinePatriarch opened #1219
  • Jan 17 10:48
    UrsinePatriarch closed #1218
  • Jan 17 10:47
    UrsinePatriarch opened #1218
  • Jan 16 20:03

    cartag on v2.1.20

    (compare)

  • Jan 16 19:19
    cartag closed #1215
  • Jan 16 19:19
    cartag commented #1215
  • Jan 16 19:19

    cartag on master

    CoS Fixes Closes #1206, #1209,… Chaos Optimization, Tzeentch Up… Mawtribe Fixes and 6 more (compare)

  • Jan 16 19:19
    cartag closed #1217
  • Jan 16 19:19
    cartag opened #1217
  • Jan 16 19:17

    cartag on cartag

    Slaanesh Fixes (compare)

  • Jan 16 19:17
    cartag assigned #1215
  • Jan 16 19:11

    cartag on cartag

    Tzeentch Update (compare)

OftKilted
@OftKilted
Nothing like an accidental double copy
Simon Barlow
@FreylisUK
:smile:
OftKilted
@OftKilted
The corpsmaster has two weapons
The sword can be taken or not, and the goad and lash are the choice of two
16 more units ... and then I get to dig into FEC ...
OftKilted
@OftKilted
@Mad-Spy You spelled Organization incorrectly in your Battalion Organization profile type.
tekton
@tekton
So I am noticing some lag on mobile devices doing the battalions the way we've talked about them once they all get in there and there's multiples- but on all of my actual computers it's been fine
OftKilted
@OftKilted
We’re actually not doing any validation on battalions....
I believe we determined that it was technically possible. And that it was probably some level of insanity to do so because of how linking them would be an insane amount of work
We ended not doing validation of units ... merely the same kind of “does the force allow the battalion”
Or did we change the method in the recommendations?
tekton
@tekton
not the recommendations, i was just working on seeing if said technically feasible ideas had issues, turns out it seems to on devices that are a bit less powerful is all
Simon Barlow
@FreylisUK
Okay, that's me done for tonight. I've created SGEs for all the KO weapon options and checked that all the limits work as intended. If I get chance over the weekend I'll see if I can get the Battalions working. Thanks for all the help so far!
tekton
@tekton
:thumbsup:
OftKilted
@OftKilted
@FreylisUK We can get them working ... the issue is not working, merely that it's complex and not entirely worth the effort, due to other issues.
It's a 'Battalion Organization' profile. With the data type of 'Required'
Battalion.png
The first two are 'battalion abilties'
the '-' is a description
the rest are the unit requirements for the battalion, 'required' is a listing of the number of that type of unit.
OftKilted
@OftKilted
@FreylisUK This is what we have as a working solution, given the other requirements. However, that's not a good solution. > image.png
OftKilted
@OftKilted
That's why we're doing a minimal battalion handling and no unit validation.
Feel free to take a look at either the death.cat or the chaos.cat.
As a head's up, in the death.cat I'm using a prefix of - for units that I've gotten completed. To help me keep track of where I am and what's been done.
Cupropituvanso Draco
@Cupropituvanso
I will try to start editing this weekend ... now there is a new branch "Order" with several cat-files for the different order fractions?
And the "chaos-update" branch, which was planed to work in and there is also an updated Order.cat File :)
Where should I work?
OftKilted
@OftKilted
Wait what?
Everything ... is still in the same grand alliance catalogs
If you're going to work on the order catalog, you will want to coordinate with the others who are working on it. So you're not working on the same data.
I don't know who is working in the 'order' branch.
@tekton is working destruction, I have death in a really good situation. I believe that @FreylisUK and @rweyrauch are working on Order. Not sure what factions they are focusing on.
one of them was working on KO. Not sure what else is being worked on in the order catalog
Cupropituvanso Draco
@Cupropituvanso
have you take a look at the github branches?
my last info was we all are working in the chaos-update branch and it will be renamed
Cupropituvanso Draco
@Cupropituvanso
Maybe it would be good to have a list who is working on what and in which branch.
Iain Launchbury
@Mad-Spy
@/all, I have created a new branch (AoS-v2.0) which is now the main re-release branch. Only admins (currently me and @OftKilted) can commit to this branch. This means that any work should be done in a private branch and submitted via pull request into AoS-v2.0. This should allow us to ensure that nothing is broken while multiple authors are working on the same branch (this currently only applies to Order).
tekton
@tekton
Yay!
Rick Weyrauch
@rweyrauch
The Order branch is experimental and can be removed.
Iain Launchbury
@Mad-Spy
if it's yours, then you should be able to delete it?
Cupropituvanso Draco
@Cupropituvanso
great :)
Simon Barlow
@FreylisUK
@Cupropituvanso I'm currently working on the KO in a private branch. If nobody has picked up the DoK yet I will likely move onto them next.
@OftKilted Thanks for the clarification. I'm guessing the Battalions are just going to be informational then? I was wondering if there was a way of implementing them the same way the 40K datafile handles Detachments, but I don't know if BS can filter at the roster creation level. Even so, it would require a reworking of the current structure, so it may be more hassle than it's worth.
Iain Launchbury
@Mad-Spy
Force Entries can't contain links to RSEs or SSEs, so that won't work, I'm afraid.
If that's what you mean
Iain Launchbury
@Mad-Spy
You could technically do it with Unit Name keyword constraints, but it would make the selection list when picking your roster type incredibly long.
Simon Barlow
@FreylisUK
Yeah, I figured without any filtering it would just be an ever-increasing list, and would get unwieldy.
It would work if we split the factions out into their own catalogues, i.e. the same way Formations were done in 7th Edition 40K. They have a catalogue per force, and then list the Formations in the Force Org slots.
Anyway, I'll keep it purely informational for now as described above, and we can chew that over another time :smile:
Iain Launchbury
@Mad-Spy
Yeah, that could work. But we still would need to work out a good way to do Ally validation
One day, we'll hopefully get inheritance/import in catalogues, so we'd be able to put all the units in a hidden "Grand Alliance" catalogue, and link them to Allegiance catalogues with an appropriate Primary category.
Simon Barlow
@FreylisUK
Could you do it on keywords? In the 8th Edition 40K files they have the concept of 'gametype' which is were we would list Open Play, Pitched Battle, etc. that would set the points limit for allies. We already know the main faction keyword because we're in that catalogue, so if we add another force that is a different catalogue can we check if they are valid allies and flag an error if they go above points?