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  • May 30 08:43
    BSDataAnon opened #1346
  • May 30 01:16
    trashmoutarde opened #1345
  • May 25 16:41
    Blinky00849 opened #1344
  • May 19 21:23
    BSDataAnon opened #1343
  • May 19 21:22
    BSDataAnon opened #1342
  • May 18 22:13
    BSDataAnon opened #1341
  • May 16 03:09
    BSDataAnon opened #1340
  • May 15 13:33
    StuxAlpha commented #1334
  • May 15 13:14
    DrTobogganMD commented #1334
  • May 15 13:12

    DrTobogganMD on v2.1.30

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  • May 15 13:10
    DrTobogganMD labeled #1326
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  • May 15 13:09
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    DrTobogganMD labeled #1321
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    DrTobogganMD labeled #1321
OftKilted
@OftKilted
For the ones I ran into it would have been copying the ID from the gst into the old catalog
Iain Launchbury
@Mad-Spy
ah, you forgot to switch them over! I tend to rename the catalogue ones to make finding them easier
OftKilted
@OftKilted
@mad-spy Anyway, what did I miss? (Inquiring minds want to know ...)
Iain Launchbury
@Mad-Spy
I don't know. What did you miss?
OftKilted
@OftKilted
“Some stuff you spotted...”
Iain Launchbury
@Mad-Spy
oh yeah. Allegiance is misspelled on the SSE.
um...
OftKilted
@OftKilted
Ahh. I blame a lack of spill checkers
;)
Iain Launchbury
@Mad-Spy
spill chockers?
OftKilted
@OftKilted
Probably ...
Anything else come to mind?
What’d you think of my solution to the “Instance of Allies” issue?
Iain Launchbury
@Mad-Spy
Haven't had a chance to look at anything properly yet. Had a load of admin to do for a society I'm in. Nearly done and then I'll take a look.
OftKilted
@OftKilted
No worries. I validated it using the Allies functionality as well.
Iain Launchbury
@Mad-Spy
what am I looking for?
OftKilted
@OftKilted
Take a peek at the SSE for General
Iain Launchbury
@Mad-Spy
I think that's what I did in mine as well?
OftKilted
@OftKilted
You only had it for 1000 points
You need all three Allies ... they’re different IDs
And we’re not using the Allies category
Iain Launchbury
@Mad-Spy
ok, then I don't understand what you've done :D
OftKilted
@OftKilted
You’re hiding General if instance of Allies
The Allies you’re an instance of is the Force Category
There’s a unique ID for each force category
Iain Launchbury
@Mad-Spy
yes
OftKilted
@OftKilted
You’d only selected one of them
Iain Launchbury
@Mad-Spy
yes, I just haven't fixed my cats since I updated the GST
OftKilted
@OftKilted
No worries, I was basing it off the stuff you’d published :smile: :+1:
Iain Launchbury
@Mad-Spy
your implementation of Damage tables is prettier than the default option... :D
OftKilted
@OftKilted
I had to do a custom one for each of the units that needed one to get that done
Iain Launchbury
@Mad-Spy
yeah, it's "messier" in terms of the amount of work you need to do.
OftKilted
@OftKilted
But it looks much much cleaner
Ended up going back and redoing Nagash and the Mortis Engine
Iain Launchbury
@Mad-Spy
one downside is that it means it moves around in the display.
unless we go back to numbering the profile types, which i really don't like.
OftKilted
@OftKilted
Not following.
Iain Launchbury
@Mad-Spy
Because the output is alphabetised, the wound table for different units will be in different places.
OftKilted
@OftKilted
Yeah ... this is true, depending on how you’re displaying the data. I was displaying data in a unit centric method (basically a default view)
One could put a non-text character to force it to a specific point

But as it’s all one type of “X Wound table” it will at least still be together under X. Only oddities is that I did have several wound tables that were reused. (Zombie Dragons and Terrorgheists)

The perfect is the enemy of the good. Or Good enough.

Iain Launchbury
@Mad-Spy
I'm not complaining. I like yours better
I might change all of mine :)
OftKilted
@OftKilted
:+1:
Iain Launchbury
@Mad-Spy
@/all, to make everyone's life easier when splitting, GA traits and Artefacts should be in the GST. Please move yours.
Iain Launchbury
@Mad-Spy
see #175
OftKilted
@OftKilted
.... and I was doing so good ...
Iain Launchbury
@Mad-Spy
Got to keep you on your toes :)
OftKilted
@OftKilted
Dang moving goal lines ... let’s line up for another try.
Next thing we’ll have “Battalion Validation” To input ...