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Kdk- "“ARTEFACTS OF SLAUGHTER
Only one of each Artefact of Slaughter may be taken per army. A model may take one of the following:”
Excerpt From: Games Workshop Ltd. “Codex - Khorne Daemonkin (eBook Edition).” Games Workshop Ltd, 2015-03-15T23:00:00+00:00. iBooks.
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“- The Brazen Rune… 15 pts
The Skull-helm of Khorne 3… 15 pts
The Blood-forged Armour 6, 7… 50 pts
A model may instead replace one weapon with one of the following:
Goredrinker 7… 30 pts
The Blade of Endless Bloodshed… 35 pts
Kor’lath, the Axe of Ruin 7… 60 pts”
Excerpt From: Games Workshop Ltd. “Codex - Khorne Daemonkin (eBook Edition).”
Hey guys, I really don't mean to be difficult, just want to make 100% sure before reverting the work.
You say that we don't go with the 'meta' for the catalogues, but the (conservative) consencus mentioned baove is just that, a reddit thread which is far from conclusive itself. So I am trying to get to the bottom of this and find the RAW version. Would like to hear more opinions
I have the codex right here, both in print and digital (bear in mind the digital versions have some issues, see Eldar craftwold rangers having jetbikes, heh)
There are 3 points in the codex that concern the use of the relics:
The Entry for character who can take them (captains/masters, chaplains and librarians)
The short Chapter relics list on page 250
The full chapter relics list on page 453
Point 1 supports the case of more than one relic per model - " ...can take ITEMS from..."
Point 2 has the (not so) ambiguous wording of "switch one weapon for one relic". They way I read it is, switch one weapon for this, and my other weapon for that.
Point 3 makes no reference to swapping, just says that you can take one of each relic per army
From the above, I see nothing in C:SM to restrict taking multiple relics on one character. The BSData guidlines say to be permissive - and that is what I am aiming for. RAW it is supported as per the above points. RAI is that because other codexes don't allow it RAW, neither should C:SM. I can't agree with that.
I would also like to note that I am not debating this for any personal gain as seems to be inferred. I don't personally use relics
Finally and most importantly, the Kauyon and Mont'Ka books supports taking more than one relic on the same character. So there's that too
Which also lead me to the Tau codex, that also allows multiple signature systems on the same model - explicitly so! (page 75)
There is currently some ambiguity whether a single model can take more than one relic from the space marines relic list.
The current C:SM codex makes the following statements:
In an applicable unit pofile (e.g. captain, page 289 of the digital codex) :
"A Captain or Chapter Master may take items from the Melee Weapons, Ranged
Weapons, Special Issue Wargear and/or Chapter Relics lists."
On the wargear list entry (page 250 of the digital codex):
"Only one of each Chapter Relic may be taken per army. A model may replace one weapon
with one of the following:"
Additionally the Full Relic entry (page 453 of the digital codex) states:
"The sacred artefacts of the Adeptus Astartes are items of incredible rarity,
bestowing great power upon the Space Marines that carry them. Only one of
each of the following items may be chosen per army."
Given the above statements, two interpertations have emerged:
The first interperts the statement "A model may replace one weapon with one of the following..." as meaning that a model may replace only ONE weapon with ONE relic. Therefore, a single model can only have one relic at any given time.
The second interperts the staments above as meaning that a model may replace each of it's weapons with a (different) relic. So a space marine captain can replace a bolt pistol with the Shielt Eternal, and his the chainsword with a Burning blade. The basis for this interpertation is the unit entry, which states "items" may be taken from the list. And that the "replace one weapon with one of.." statement to be specifically referring to the requirement of repalcing an exisisting weapon.
The issue is further complicated by the existence of non-weapon relics, such as armour and wargear such as that added by supplements.
With no official FAQ on the matter, the decision rests with the player.