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Aug 04 2016 13:45
In 1.x, does MaxInForce not work on iOS? Seems to work fine (with decrementers and incrementers) on Java and Android, but gets the math wrong on iOS (3-2=1 on Android and Java, -3 on iOS).
Aug 04 2016 14:27
It's a bug in it, has to do with how iOS version does math compared to PC and Android
Aug 04 2016 16:05
Ah, thanks for confirming. Is it (and all bugs in 1.x) dead-ended with the 2.0 plan?
Aug 04 2016 23:16
There will be no more updates to 1.1x if that's what you're asking