These are chat archives for BSData/wh40k

14th
Nov 2016
Jon Kissinger
@alphalas
Nov 14 2016 01:15
@Kohato those marine players are getting insistent lol
Earl Bishop
@DrTobogganMD
Nov 14 2016 01:17
haha
Hey, if it gets the bugs fixed, woo
It got 0 testing when we were in alpha for obvious reasons
If the bugs it has are the least of it, I did good
Jon Kissinger
@alphalas
Nov 14 2016 01:17
True - fair point
I need someone to kill the merge request I made - I'm going to have to restart my bugfixes on tempestus
I still haven't figured out how to make my pull request work
That and I think it's trying to pull my fixes to SW from before @raptor1770 got on it
DKOKAB, not tempestus-.-
Dirk Bachert
@Thairne
Nov 14 2016 12:49
Guys I've been thinking...
Since we have a Kill Team Detachment now... KT requires, regardless of codex, 3 specialists with varying specialisations. I think defining that in the GST and then linking to it in the appropriate entrys in each codex would be a good move for consistancy, right?
Dirk Bachert
@Thairne
Nov 14 2016 13:11
After playing around with that, the inability to modify based on force in shared entries kills that pretty much dead.
We need that functionality asap imo..
Earl Bishop
@DrTobogganMD
Nov 14 2016 14:25
Looks like we'll be updating our fortification entries in the GST soon
new planetstrike book coming out
Simon Porter
@FarseerVeraenthis
Nov 14 2016 14:29
I saw that and thought exactly the same...
Earl Bishop
@DrTobogganMD
Nov 14 2016 14:30
easy enough to do. I'll be looking for a scan come saturday when it releases
Jon Kissinger
@alphalas
Nov 14 2016 14:39
I may or may not buy a ePub of it
Troy Graber
@tag8833
Nov 14 2016 15:41
@alphalas Thanks for the link to your folder. I hadn't be able to find the kill team rules, and I get about 6 requests a week to demo kill team for people.
Dirk Bachert
@Thairne
Nov 14 2016 16:01
only 6 more detachments to remove from the GST. Sooooooon.... ^^
Earl Bishop
@DrTobogganMD
Nov 14 2016 16:16
Haha
Earl Bishop
@DrTobogganMD
Nov 14 2016 16:25
@GenWilhelm did you combine all the Renegades cat files?
Cause that's awesome if you did
Will Pattison
@GenWilhelm
Nov 14 2016 16:40
yeah, IA 13 and IA SoV are basically the same army with some minor differences
so I added an "IA variant" option like csm has for the different supplements
Earl Bishop
@DrTobogganMD
Nov 14 2016 16:50
Very n ice
Will Pattison
@GenWilhelm
Nov 14 2016 16:52
now we wait for the inevitable bug reports from people using the replaced files
Dirk Bachert
@Thairne
Nov 14 2016 17:17
anyone working on the gst?
I'd add the Kill Team USR in if it's conflict free
Earl Bishop
@DrTobogganMD
Nov 14 2016 17:17
I updated it saturday I believe
so as long as you're on the version listed in git - you're good
I'm not in it now
Dirk Bachert
@Thairne
Nov 14 2016 17:18
ofc I am ;=
Alright, time for some furious typing
working on a prototype of Specialist selections... doesn't work as shared (of course...) but it's something one could use.
Earl Bishop
@DrTobogganMD
Nov 14 2016 17:20
GL :)
Dirk Bachert
@Thairne
Nov 14 2016 17:58
...
Sometimes I really want to give Jon a kick.
half the modifiers dont work, the other half only in specific circumstances
and because mods on shared entries is broken you cannot check consistency over the entire roster.
due to different ID's I guess.
Dirk Bachert
@Thairne
Nov 14 2016 18:08

If I could link to the Specialists instead of copying them...
Well, it seems to work with the exception of validating over the Roster. No restriction on min/max on specialists, but either that cannot be done to to bugs or I don'T see a way.

Anyone wanna take a look? We might import this into the GST once it actually CAN BE LINKED AND WORKED WITH MODIFIERS which is a freaking gigantic bug that pisses me off....

Committing...

Dirk Bachert
@Thairne
Nov 14 2016 19:32
I've added it to the GST.
However beware if you use it - the old "set hidden to true if force is instance of" does not work. Still, take a peak and see if my method can be refined.
Earl Bishop
@DrTobogganMD
Nov 14 2016 20:59
What did you add to GST?
I'm trying to find it to check it out
Oh just the blank rules
Ohhhh I see how you did it
It seems like that may be the best way. in KT you just select 3 of them to be one of each of those things?
Huh ... when the hell did I add God Engine to the Space Marine rules.
Earl Bishop
@DrTobogganMD
Nov 14 2016 21:04
(Mechanicum rule for the Ordinatus)
Earl Bishop
@DrTobogganMD
Nov 14 2016 21:32
That answer won't make people happy I fear (#2768)
Dirk Bachert
@Thairne
Nov 14 2016 21:47
Yes, the (for now) blank rules so I can reference them.
Exactly, every kill team must have 3 specialists and a leader. The specialists can choose from a selection of USR or those Kill Team special rules. I wish I could add groups under groups, but that doesn't work that very well...
Problem is, again, if you link it in your file, you cannot hide it by force. The same problem I had when I first started converting to 2.0... it gets kind of annoying.
Why? What's the issue with Fists?
ah I see. Well.. Why should they? Oo
Earl Bishop
@DrTobogganMD
Nov 14 2016 21:50
I mean pedro
Cut and dry on both cases. But still a sour taste not being able to use the cf chapter master in a cf detachment
Dirk Bachert
@Thairne
Nov 14 2016 21:52
I can'T bring Black Knights in Lions Blade... It sucks, but rules are rules.
Earl Bishop
@DrTobogganMD
Nov 14 2016 21:56
Yea. Agreed.
Simon Porter
@FarseerVeraenthis
Nov 14 2016 22:14
what's the tag for closing from a commit?? (I'm too lazy to think...)
Dirk Bachert
@Thairne
Nov 14 2016 22:14
closes <url of the issue>
Earl Bishop
@DrTobogganMD
Nov 14 2016 22:15
Or just closes #xxxx
Simon Porter
@FarseerVeraenthis
Nov 14 2016 22:15
righto, I just tried that but it didn't seem to work properly tonight...
oh well, another two minor issues bite the dust...