These are chat archives for BSData/wh40k

9th
Feb 2017
Amadeusz Sadowski
@amis92
Feb 09 2017 00:00 UTC
@Kohato (I think?) I had an idea for a breakthrough solution. What if we add additional "cost types" in gst?
I'm talking about the Ynnari catalogue, and as I've been reading it seems the trend may follow onto 8th ed.
So we'd create new "cost type" for each battlefield role, and constrain whole Force on those new costs, and each link would have an appropriate cost.
It's late so I don't really know if what I'm saying makes sense.
Jon Kissinger
@alphalas
Feb 09 2017 00:55 UTC
First citation
Earl Bishop
@DrTobogganMD
Feb 09 2017 01:16 UTC
@amis92 I've been talking with more people and I am leaning toward that interpretation more heavily
I'll be implementing it like that but can easily switch if it turns out the other way
Yea that does make sense.
wait
wait
wait
That'll work for cadia
I'll proof of concept it with Ynnari cat file - a cost type matching each battlefield role.
It would be a bit redundant with force types, BUT it would solve this multi catalog stuff
Earl Bishop
@DrTobogganMD
Feb 09 2017 01:21 UTC
If this works @amis92 I love you in a strictly man to man no balls type of way.
flakpanda
@flakpanda
Feb 09 2017 02:30 UTC
@Kohato we all know you mean yes man to man balls type
Jon Kissinger
@alphalas
Feb 09 2017 03:00 UTC
i hope it does @Kohato
i'd like to be able to make my castellans list not be a dumb hodge-podge of unbound cats.
Earl Bishop
@DrTobogganMD
Feb 09 2017 03:01 UTC
If it works for ynnari, It'd mean some re-works for the cadia things
but we could then implement it like a War Convocation
with sub detachments for each codex file you want to use
but that count against the "Bank" of the main detachment
Jon Kissinger
@alphalas
Feb 09 2017 03:06 UTC
nice
Dirk Bachert
@Thairne
Feb 09 2017 08:16 UTC
if I read it right that is what I tried with my implementation on the FoC stuff
in a more elegant way
@alphalas good photoshopping skills. Right? RIIIIGHT?
Simon Porter
@FarseerVeraenthis
Feb 09 2017 09:44 UTC
I totally don't understand what you mean about the "Cost Types"...
Dirk Bachert
@Thairne
Feb 09 2017 09:44 UTC
you can define other cost types than points in the gst
like "HQ" and an HQ has a "HQ cost" of 1
that's what I tried with entries, e.g. adding a HQ entry to the shared entry that is an HQ and then limit the HQ entry to Max 4 in roster
basically reprogram the Force Org with entires - or in this case, with points
However I don't know how you would validate the max HQs that way
Simon Porter
@FarseerVeraenthis
Feb 09 2017 09:49 UTC
righto, I mean, give it a whirl and see what happens...
I won't be getting involved but I'll look at it when it's finished and learn from there :-)
:smile:
Dirk Bachert
@Thairne
Feb 09 2017 09:50 UTC
so.. we are like the men from the dark age of technology and you're the tech priest?
and you study our stc?
Simon Porter
@FarseerVeraenthis
Feb 09 2017 10:08 UTC
hehehe! something like that yes... "does it work? yes? then let's literally pray that it keeps on working..."
hopefully we'll find something new before it breaks down...
Will Pattison
@GenWilhelm
Feb 09 2017 10:10 UTC
Just light up some incense and sprinkle on some nuln oil :P
Simon Porter
@FarseerVeraenthis
Feb 09 2017 10:13 UTC
that should do it...
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:54 UTC
Didn't you know, that's how I do all of my tinkering
Type a bunch of shit, light some insence, and pray that it works.
Will Pattison
@GenWilhelm
Feb 09 2017 12:55 UTC
1) Click random buttons
2) ???
3) Divine intervention
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:55 UTC
See, now you know how to make a Space Marine cat.
Jon Kissinger
@alphalas
Feb 09 2017 12:56 UTC
you know what's frightning? i just basically rewrote half a cat bigger then marines.
CAL is 300k+
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:57 UTC
Yikes
wait, 300k?
That's tiny
Jon Kissinger
@alphalas
Feb 09 2017 12:57 UTC
marines is 200K from what i saw.
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:57 UTC
ohh zipped
Jon Kissinger
@alphalas
Feb 09 2017 12:57 UTC
oh i was looking at catz file sizes thats why.
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:57 UTC
gotcha
Jon Kissinger
@alphalas
Feb 09 2017 12:58 UTC
yeah lol
Will Pattison
@GenWilhelm
Feb 09 2017 12:58 UTC
i thought you were talking line count for a sec...
Jon Kissinger
@alphalas
Feb 09 2017 12:58 UTC
no no no catz
that evil filetype we don't touch.
Earl Bishop
@DrTobogganMD
Feb 09 2017 12:59 UTC
It's a fine filetype for transporting the repo to mobile
But it means dick because it's uncompressed for use anyway
Jon Kissinger
@alphalas
Feb 09 2017 13:00 UTC
77k lines in the CAL. 58k in 40k marines.
or so @zopha tells me.
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:01 UTC
That's about what marines used to be if I remember
You'll cut CAL down quite a bit with linking shared entries
zopha
@zopha
Feb 09 2017 13:01 UTC
Still plenty of linked entries to be made.
Many of the primarchs sitll have individual bulky rule entries.
Dirk Bachert
@Thairne
Feb 09 2017 13:22 UTC
gawds.
FW knights and relics... that porcellain knight was... interesting.
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:23 UTC
Oh yea?
Dirk Bachert
@Thairne
Feb 09 2017 13:23 UTC
2 arms with 2 guns each
in theory you can replace a single gun for a relic
ridiculous
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:24 UTC
Want to hate me?
Dirk Bachert
@Thairne
Feb 09 2017 13:24 UTC
I already do
so go on :P
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:24 UTC
(Cawl's relics allow you to swap the shoulder weapon -stubber/melta- for a new gun
And the other weapons too
I'll leave this here for you to flip: ┬─┬
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:26 UTC
Lolol
Thank You cadia.
Dirk Bachert
@Thairne
Feb 09 2017 13:26 UTC
im not doing cawl relics on knioghts.
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:27 UTC
Celestine's too
because cadia.
That should be the reason for any hate going forward.
Because cadia.
Jon Kissinger
@alphalas
Feb 09 2017 13:27 UTC
i guess i should go through and make sure validations work on my cats for cel/cawl....
Dirk Bachert
@Thairne
Feb 09 2017 13:27 UTC
you can take the relics
but im NOT going to replace a heavy stubber with a quantum thingy validation
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:28 UTC
Lol
Dirk Bachert
@Thairne
Feb 09 2017 13:28 UTC
because fuck you that's why
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:28 UTC
I like that reasoning
Jon Kissinger
@alphalas
Feb 09 2017 13:28 UTC
indeed
Dirk Bachert
@Thairne
Feb 09 2017 13:28 UTC
it is very appropriate :P
Jon Kissinger
@alphalas
Feb 09 2017 13:28 UTC
that's a actual acceptable reason at my job.
one of the (very) few joys of warehouses.
Dirk Bachert
@Thairne
Feb 09 2017 13:29 UTC
just thinking about it.. that would be an about4 times nested SEG
Jon Kissinger
@alphalas
Feb 09 2017 13:30 UTC
aren't nested SEGs what usually break the editor?
Dirk Bachert
@Thairne
Feb 09 2017 13:30 UTC
equipment -> arms -> left arm , right arm -> weapons and relics for that
equipment -> carapace -> weapons and relics for that
equipment -> shoulder mount -> weapons and relics for that
only if you try and delete one
Jon Kissinger
@alphalas
Feb 09 2017 13:30 UTC
lol
Dirk Bachert
@Thairne
Feb 09 2017 13:30 UTC
and always link the arcana with validation and a dozen show/hides each
and another dozen of modifiers for validation
grafik.png
Dirk Bachert
@Thairne
Feb 09 2017 13:35 UTC
thats the amount of validation I need for 2 relics that replace one weapon each on an arm... now about quadruple that.
nope.
Earl Bishop
@DrTobogganMD
Feb 09 2017 13:36 UTC
mmmmm sweet sweet validation
Dirk Bachert
@Thairne
Feb 09 2017 13:50 UTC
its even sweeter if you open ALL THE THINGS
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:10 UTC
Hey
Hey
Hey @Thairne
It's gonna work.
blob
Oh my god
This will make Kill Teams validatable
@amis92 You beautiful bastard.
We can make things cost Armor too
can validate total armor in Kill teams
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:22 UTC
Ok that's a bit annoying
blob
Can we live with that?
I can, but I don't do dick around here
Jon Kissinger
@alphalas
Feb 09 2017 14:23 UTC
lol at least you're honest
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:23 UTC
Hey, I know i'm lazy
zopha
@zopha
Feb 09 2017 14:23 UTC
What sorcery is this!
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:24 UTC
This is the most work i've done for the repo in months
I added point costs related to Roles, + "Total Armor Value" for kill teams.
Side effect, now every Entry will have a scroll box with pts being at the very bottom.
I'm gonna see if I can bump it to the top
Will Pattison
@GenWilhelm
Feb 09 2017 14:28 UTC
Oh man, you commited on main. Shits getting real.
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:28 UTC
Oh have I not done work since you came around?
I hate messing with branches -.-
I just keep backups
Will Pattison
@GenWilhelm
Feb 09 2017 14:28 UTC
Nah, I'm just poking fun :)
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:29 UTC
Haha
zopha
@zopha
Feb 09 2017 14:31 UTC
Could those extra cost types be used for "You can't take more X choices than Y choices?" restrictions?
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:31 UTC
Uhuh.
It'd take some modifiers on the force choice
"Reduce limit by x based on y"
but I think you could
Basically you'd set X max = 0
and Y to not have a max
then increment X max by 1 for every 1
*for every 1 Y choice
zopha
@zopha
Feb 09 2017 14:33 UTC
hmm, I think it would be messy as it's not straight troops/heavy support/etc but tank/flyer/infantry
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:33 UTC
Same thing.
Just make a cost in the 30k gst called Tank or Flyer or Infantry
you'd just assign each selection a cost of 1 for the relevant cost.
zopha
@zopha
Feb 09 2017 14:35 UTC
Cool, that could work. We can stick it on the "After everything else is working" list.
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:36 UTC
The way this is working, it's a jury rigged version of keywords :)
Which i'm completely fine with until Jon actually does keywords.
Will Pattison
@GenWilhelm
Feb 09 2017 14:38 UTC
ros.png
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:38 UTC
Well fuck
that's not acceptable
zopha
@zopha
Feb 09 2017 14:38 UTC
lol
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:40 UTC
and I can't hide those either
Functionally it would still work - even if the user put limits or no limit on the roles. Since the Forces themselves would have hard limits
but that looks like ass.
Hold out until Jon adds custom Types then I guess
Dirk Bachert
@Thairne
Feb 09 2017 14:46 UTC
I guess my entry solution is a bit more.. rugged but more workable.. hah!
told ya so, son!
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:46 UTC
Hey, this solution works just fine!
It just looks like a jumble of nasty to the user
Dirk Bachert
@Thairne
Feb 09 2017 14:47 UTC
yes.. fine if you define "beautiful" as steve buscemi :P
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:47 UTC
Also, @zopha to answer your question back in January
The shorter ID's have no benefit over longer ones other than character count in the xml
zopha
@zopha
Feb 09 2017 14:47 UTC
Awesome, thanks.
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:47 UTC
shit, the ID for the pts cost is just: Points
Jon just shortened them in BS2 since they really didn't need to be that long
zopha
@zopha
Feb 09 2017 14:48 UTC
I seen some in the catalogue that were even longer and mostl
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:48 UTC
And I said fine, not beautiful
Point Costs are definately not beautiful
zopha
@zopha
Feb 09 2017 14:48 UTC
mostly numbers. They looked like it came from a really old version.
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:48 UTC
Yea, you can click Generate ID to shorten them up if you want
just don't do it to top level IDs
or you'll have a lot of changes to make
zopha
@zopha
Feb 09 2017 14:49 UTC
Beautiful in a "It came from the warp" way.
Yeah, I tried that and gave up straight away.
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:52 UTC
Hey, things from the warp can be beautiful too
If you don't mind the face (or the crab hands) daemonettes can be hot.
Ok - I know how to fix the point cost thing
but I'm not going to
because it requires manually editing about 1200 lines of xml
in @Thairne 's words - because fuck that.
Will Pattison
@GenWilhelm
Feb 09 2017 14:57 UTC
what would be the fix?
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:57 UTC
Manually removing the costs that show up that shouldn't so only Points and the relevant role cost show up.
When you add a default point cost - BS replicates it to every unit choice.
*every entry
Earl Bishop
@DrTobogganMD
Feb 09 2017 14:59 UTC
bah :(
I almost fixed the "New Roster" fcreen too
You can add the custom costs in the cat file, not the gst
but as soon as you add a force from that cat - it shows up
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:08 UTC
blob
If you get past the army creator screen it looks so nice!!
And on mobile you wouldn't even see it
Fuck it, i'm doing it this way - It's easy enough to reverse
It'll only be in the Ynnari cat so it won't show until you choose a force from there - which is good.
zopha
@zopha
Feb 09 2017 15:09 UTC
You'd see it in Details when your making an army. Only it would be a list so wouldn't look as crazy.
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:10 UTC
Yea, only on PC/Mac would it look scary really
I'm fine with it - it's easy enough to swap back if people get really angry about it. It'll serve as a decent proof of concept of the idea too
Dirk Bachert
@Thairne
Feb 09 2017 15:10 UTC
which is a kind of large portion of the userbase..
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:11 UTC
blob
blob
That's how it shows if you add the costs in the Cat.
It's actually not near as bad since it doesn't have a scroll.
Will Pattison
@GenWilhelm
Feb 09 2017 15:11 UTC
add a second detachment
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:11 UTC
You have to ruin everything
Will Pattison
@GenWilhelm
Feb 09 2017 15:12 UTC
:P
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:12 UTC
I hate you
Bah fuck damnit
zopha
@zopha
Feb 09 2017 15:12 UTC
What happens? :D
Dirk Bachert
@Thairne
Feb 09 2017 15:12 UTC
oh. That is the Q&A spirit. I loathe the Q&A spirit.
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:12 UTC
This message was deleted
blob
Dirk Bachert
@Thairne
Feb 09 2017 15:12 UTC
fapping to demonettes? :D
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:13 UTC
You know it
Dirk Bachert
@Thairne
Feb 09 2017 15:13 UTC

I'm a claw fetish man myself ^^

But that.. is not that acceptable...

Earl Bishop
@DrTobogganMD
Feb 09 2017 15:13 UTC
I stand by what I said, bag the head - a little S&M to tie the arms back and you're good to go
Dirk Bachert
@Thairne
Feb 09 2017 15:13 UTC
i prefer two boobs and no dong tho
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:13 UTC
Hey the daemonettes only have 2
Keeper of Secrets gets those ... "secrets"
and yea - that doesn't work.
It wouldn't duplicate if I did it in the GST
Dirk Bachert
@Thairne
Feb 09 2017 15:14 UTC
still one part manchest
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:14 UTC
but then it'd show default to everyone and have the scroll
Dirk Bachert
@Thairne
Feb 09 2017 15:14 UTC
so we'd need "hidden" points cost
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:15 UTC
Yea, we'd need to be able to hide them to make it work I think
points don't support the hidden modifier in xml either
I tried manually adding it
Dirk Bachert
@Thairne
Feb 09 2017 15:15 UTC
wait... do you hear that pathetic whimmering noise?
Jon? Is that you? :P
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:15 UTC
I already asked him how much work it'd be to put custom Types to the front of the list
Though I now realize we'd need to be able to add more than 1 type to really make it work
Dirk Bachert
@Thairne
Feb 09 2017 15:16 UTC
or we'd get the roster conditionals to work
not as elegant, but not that hideous either
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:17 UTC
Yea, that'd work too - but long term, custom, addable types would be best.
We'd be able to validate artifacts with ease, kill teams, these new detachment types.
Dirk Bachert
@Thairne
Feb 09 2017 15:17 UTC
jup
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:17 UTC
and support for Age of warsigmar if it ever comes
Dirk Bachert
@Thairne
Feb 09 2017 15:18 UTC
dont you dare go there
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:18 UTC
Hey, I'm 100% on board with moving to a keyword system for rules.
i'm fine with 40k as it is, but moving from giant rules boxes to keywords would be amazing
Preferred Enemy (Daemons) would give it against anything that has a Daemon keyword
Ah well, back to what I was planning before for this. @amis92 it almost worked, then @GenWilhelm decided to do QA.
Ya know what - if you add a force after the initial one, you don't see that nasty screen
Will Pattison
@GenWilhelm
Feb 09 2017 15:23 UTC
How do you mean?
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:24 UTC
blob
blob
Will Pattison
@GenWilhelm
Feb 09 2017 15:25 UTC
wtf, how have I never seen that button before?
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:25 UTC
"Edit Forces" ?
Will Pattison
@GenWilhelm
Feb 09 2017 15:25 UTC
yeah
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:25 UTC
Hahah
Will Pattison
@GenWilhelm
Feb 09 2017 15:25 UTC
Je suis en retard.
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:26 UTC
Costs are back on the menu boys! I'm actually curious now if we'll get complaints about it if people try to add more than 1 ynnari detachment at the start
Only one way to find out really - and like I said, easy to strip them out if needed. Delete the parent costs and then delete all the references.
zopha
@zopha
Feb 09 2017 15:28 UTC
Add it to the SW catalogue to test it :p
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:28 UTC
You'll notice I talk a bit when I enjoy what i'm doing.
I'm not sure if SW would make use of it outside kill teams.
Will Pattison
@GenWilhelm
Feb 09 2017 15:29 UTC
I think he meant bloat it by adding 6 new lines to each entry.
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:29 UTC
This wouldn't really work for the Cadia implementation - it really would be so ugly as to be unmanagable, but for ynnari it might be fine since it's 1 cat file.
Ohh hah
yea
Will Pattison
@GenWilhelm
Feb 09 2017 15:33 UTC
Strangely the cost limits dont do the duplication thing inside the roster, only on the new roster screen
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:33 UTC
Yea, it's only that one page at the beginning. And you can set your points before you select any cat file at all
We'll try it, worst that can happen is someone asks why they can't take an allied ynari force.
Will Pattison
@GenWilhelm
Feb 09 2017 15:37 UTC
is the defaultCostLimit just there for future use? it doesnt seem to do anything atm
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:38 UTC
It's there for the actual unit marks.
So the various currencies get duplicated to the "Entries" entries.
When you fill in teh points cost, that's where it goes
so Ynncarne has a points cost of 275, that would be placed in the defaultCostLimit for "Pts"
wait no
that is value
good point, I'm not sure what defaultcost is
Will Pattison
@GenWilhelm
Feb 09 2017 15:40 UTC
its not accessed from the editor from what I can see, so I guess it isnt used
Earl Bishop
@DrTobogganMD
Feb 09 2017 15:40 UTC
Yea, it must not be used
flakpanda
@flakpanda
Feb 09 2017 19:22 UTC
how goes the aeldari catalog?
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:22 UTC
Well :)
I'm going back and forth on if I want to do the costs or just not validate - so I'll decide on that last.
blob
Since it's info from 3 cats, i'm copying over, the reformatting so it all matches each other formatting wise :) - also, I added psyker powers and warlord traits a'la SM.
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:32 UTC
Oh, @alphalas are you still doing the emprah's work and buying like every supplement that comes out to share?
Jon Kissinger
@alphalas
Feb 09 2017 19:33 UTC
I was toying with not getting this one - will you need it?
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:33 UTC
I mean, i'll be able to get it once that mega folder posts it.
Was just wondering if you were too :)
Jon Kissinger
@alphalas
Feb 09 2017 19:34 UTC
I'm still toying with it
I probably will
flakpanda
@flakpanda
Feb 09 2017 19:35 UTC
isnt that mega link dead now?
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:35 UTC
There were 2 floating around
1 is, the other wasn't as of about a week ago
I'll check that one when I get home.
flakpanda
@flakpanda
Feb 09 2017 19:36 UTC
oh, last i had check the one from /tg it was still not updated
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:36 UTC
The one that is still up posted the Desciples of Tzeench stuff
so it's still updating at least.
flakpanda
@flakpanda
Feb 09 2017 19:36 UTC
gotach
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:37 UTC
but eya @alphalas if you get it, I would definately appreciate it!
flakpanda
@flakpanda
Feb 09 2017 19:37 UTC
so got to glance at it yesturday
Jon Kissinger
@alphalas
Feb 09 2017 19:37 UTC
:+1:
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:38 UTC
yea? Anything that the two leaks didn't cover?
flakpanda
@flakpanda
Feb 09 2017 19:38 UTC
it for sure is super eldar.
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:38 UTC
besides black guardians at least.
That's the 1 thing stopping me from being able to fully finish the cat :/
flakpanda
@flakpanda
Feb 09 2017 19:38 UTC
yeah. there are 4 new units. the black ones. the command benifits from the warhost
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:39 UTC
And Elite slots for some reason
I'm wondering if webway assault is the only addition or if statlines were boosted too
flakpanda
@flakpanda
Feb 09 2017 19:39 UTC
black guardians, black warwalkers, black windriders, and black <drawing blank>
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:39 UTC
vypers.
flakpanda
@flakpanda
Feb 09 2017 19:39 UTC
they are I5
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:40 UTC
Ahh so they are a bit buffed
flakpanda
@flakpanda
Feb 09 2017 19:40 UTC
if i remember correctly all of them are I5 and have webway assault. thay was the only differance. points i dont remember
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:40 UTC
That's fine, I'll add them last when the book comes out
Do you remember if there were more than 2 detachments?
flakpanda
@flakpanda
Feb 09 2017 19:41 UTC
did the leaks have webway assault in it?
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:41 UTC
Kind of? It was mentioned as part of the Ulthwe strike force
flakpanda
@flakpanda
Feb 09 2017 19:41 UTC
the rule
oh
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:41 UTC
Yea, it id
just not who actually has it
I assumed all the black guardians did
*Black X
flakpanda
@flakpanda
Feb 09 2017 19:41 UTC
the leaks had all the formations/detachments in there
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:41 UTC
Alright, so it is only 2.
Which means those detachment rules are all for the warhost
1 less thing to verify :)
flakpanda
@flakpanda
Feb 09 2017 19:42 UTC
yeah, only the black <unit> have webway assault
wording might be a bit off but, If a unit that deep strikes with webway assault does not scatter when more than 9” away from an enemy unit.
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:43 UTC
yea that's about right
flakpanda
@flakpanda
Feb 09 2017 19:44 UTC
a unit with webway assault can stay in deepstrike reserves
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:44 UTC
It's gonna be bonkers windrider spam after this codex.
Detachments of 4 Black Guardian Scatbikes with this stupid precice deep strike.
flakpanda
@flakpanda
Feb 09 2017 19:46 UTC
do yu have the leak link handy?
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:46 UTC
which?
The Appendix leak or the latest one?
flakpanda
@flakpanda
Feb 09 2017 19:47 UTC
the pictures
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:47 UTC
http://natfka.blogspot.com/2017/02/images-from-inside-fracture-of-biel-tan.html - This is the latest one with the warhost choices.
flakpanda
@flakpanda
Feb 09 2017 19:49 UTC
i like the idea of deep strikeing in warwalkers to take shit out.
of even the guardians to trigger an ynnari spawning
Earl Bishop
@DrTobogganMD
Feb 09 2017 19:49 UTC
Yea, you might see war-walkers start to be included
flakpanda
@flakpanda
Feb 09 2017 19:50 UTC
double scatter lasers or eml
Will Pattison
@GenWilhelm
Feb 09 2017 20:09 UTC
black guardian details was on that post i was reading yesterday
i'll go fin dit
Earl Bishop
@DrTobogganMD
Feb 09 2017 20:09 UTC
Oh yea? Neat - yea if you have that that'd be great
Will Pattison
@GenWilhelm
Feb 09 2017 20:09 UTC
and fyi I5 is base for eldar :P
Will Pattison
@GenWilhelm
Feb 09 2017 20:15 UTC

Black Guardians - 10-20 models @ 11pts a model.
Shuriken Catapult by default, whole squad can swap for Shuriken Pistol/CCW for free.
If they keep their Catapults, they can take Heavy Weapon Platforms with the usual upgrades.
If they swap they get the Power Sword, Flamer, Fusion Gun upgrades Storm Guardians get.
No Warlock leader upgrade.
Webway Assault.

Black Guardian Windriders - 3-10 models @ 20pts a model.
No Warlock Leader upgrade.
Webway Assault.

Black Guardian Vyper Squadron - 1-6 models @ 45pts a model.
Webway Assault.

Black Guardian War Walker - 1-3 models @ 65pts a model
Webway Assault.

Earl Bishop
@DrTobogganMD
Feb 09 2017 20:20 UTC
Perfect, thanks :)
Will Pattison
@GenWilhelm
Feb 09 2017 20:23 UTC
Are we planning to put the ynnari triumvirate in the GST when the book is released?
Earl Bishop
@DrTobogganMD
Feb 09 2017 20:23 UTC
No
They do not operate the same.
at least from what I can tell in the leaks there's nothing like that to allow them as an HQ in any Aeldari cad
Will Pattison
@GenWilhelm
Feb 09 2017 20:24 UTC
this guy seems to think they can be added to any e/de/h detachment
Earl Bishop
@DrTobogganMD
Feb 09 2017 20:25 UTC
Hmm, if that's the case then yea, but I don't really see the benefit to it
They work best together, and in a ynnari force.
If that is the case, I have them ready to go copy/paste.
Will Pattison
@GenWilhelm
Feb 09 2017 20:26 UTC
cool
and the BG units are craftworlds faction apparently, so they'll need to go in the eldar cat along with the ulthwe formation
Earl Bishop
@DrTobogganMD
Feb 09 2017 20:28 UTC
Ulthwe is a Ynnari detachment, not a formation
Will Pattison
@GenWilhelm
Feb 09 2017 20:29 UTC
yeah, sorry detachment, not formation
Earl Bishop
@DrTobogganMD
Feb 09 2017 20:29 UTC
Those'll be easy to copy/paste in if that's the case.
Will Pattison
@GenWilhelm
Feb 09 2017 20:29 UTC
:+1:
Amadeusz Sadowski
@amis92
Feb 09 2017 21:15 UTC
So, @Kohato how's the final call on that new cost thing? Can't really get a grasp on that long conversation since last I was here.
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:16 UTC
Functionally, it works.
But, there are some ugly side effects.
1 - it adds each of those costs to the side window in the editor, placing "Pts" on the bottom. 2 - it adds each of those costs to the initial "New Army" screen for the user to configure. It also adds all 6 costs (6 lines) to each entry in the xml, making a massive jump in line count.
If we were able to mark costs as "Hidden" I think it would work the whole way, but I tried manually adding that flag and it didn't work.
I added the costs to only the ynnari cat instead of the gst - and it works a bit better, until you try to add 2 detachments at the same time in the beginning, then the window gets very cluttered as 2 sets of 7 costs show up.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:19 UTC
Yeah, we'd definitely gain a lot if Jon'd show up for just one sec. :D
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:19 UTC
I'm still going back and forth on if I want to try it in the ynnari cat only
I think I might add it at the end, it's easy enough to do.
And yes.
Custom "Types" that can be added at will to an entry
would solve a great many things
Amadeusz Sadowski
@amis92
Feb 09 2017 21:20 UTC
Yeah, it seems rather easy - I mean lots of work, but simple
Yeah about that - I don't really get what that "type" could be?
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:20 UTC
Yea. I'm gonna try it at the end after I have all the normal costs done and see 1, how bad it looks to a user, and 2, how bad the line count gets.
Type is currently Model, Unit, or Upgrade
And we can validate based on those.
But they don't appear to the user at the start (I want a roster with x models, it doesn't show that like it does with these new costs)
Amadeusz Sadowski
@amis92
Feb 09 2017 21:21 UTC
I wouldn't really look at line count, BS anyways compresses everything for storage and transport.
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:21 UTC
So if we can add custom ones of those to each unit - it's essentially keywords.
That we can validate against.
TLDR: the only hold up on your idea is how it looks to an end user.
Functionaly it solves everything.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:22 UTC
Oooh I get it. But that would also require allowing multiple types on single entry, right?
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:22 UTC
Yes.
Exactly
So we'd need 1) the ability to add our own, and 2) the ability to add multiple types to 1 entry at will.
That would work as a keyword system that can be validated against, that the user doesn't see.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:22 UTC
I'm thinking maybe that should be something separate. Like, not current "type thing" nor "cost type"
Sth in between
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:23 UTC
Like "Keyword"
Amadeusz Sadowski
@amis92
Feb 09 2017 21:23 UTC
Or... hold on.
Wait for it
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:23 UTC
But yea, it doesn't have to be type - really I just want a custom field that the end user can't see - but we can manipulate and validate against
let jon call it buckets of fish for all I care.
Tags. Let's call it tags.
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:24 UTC
Perfect.
I can add an HQ tag to each HQ entry
and then place a validation on the Force HQ selections ( Max of 2 HQ tags)
User doesn't see it until they cause a validation error.
but we can manipulate at will.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:25 UTC

Tag it all. Everything. Battlesuits, Factions, weapon types, melee, rules, profiles... Every. Single. Thing.

That's how you win it. Win the life, and right to be awesome. :D

Earl Bishop
@DrTobogganMD
Feb 09 2017 21:26 UTC
Now we just need Jon to pop in here, and place this at the top of his dev list :p
Yes, tag all the things.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:26 UTC
Yeah about that...
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:26 UTC
And holy crap would this be great for the sigmar repo
Like as good as it'd be for us, it'd easily be 2x as useful in that repo
Amadeusz Sadowski
@amis92
Feb 09 2017 21:27 UTC
Sometimes I wonder, if he does this on purpose, like, vanishes for some long time, and then appears at the time of direst need, like some Damned Legionnaire, in flames, putting awe on our faces.
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:27 UTC
Haha.
Well it's getting to be the dire hour.
Amadeusz Sadowski
@amis92
Feb 09 2017 21:28 UTC
Wait for 8th ed, I guess ;D
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:28 UTC
We already have 1 supplement at a stand still, and a duct tape fix for a 2nd
Oh I can't wait for the neckbeard complaints about whatever they change in 8th
Amadeusz Sadowski
@amis92
Feb 09 2017 21:28 UTC
Provisional solutions live the longest :<
flakpanda
@flakpanda
Feb 09 2017 21:44 UTC
what would make a AoS repo easy @Kohato
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:44 UTC
Tags.
flakpanda
@flakpanda
Feb 09 2017 21:44 UTC
huh
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:44 UTC
Think about marking an entry with a Behemoth Tag
and a Leader Tag
or a Battleline Tag only if X is present
flakpanda
@flakpanda
Feb 09 2017 21:45 UTC
how are you implimenting the tag?
Earl Bishop
@DrTobogganMD
Feb 09 2017 21:45 UTC
I'm praying to the gods of this game that Jon agrees and makes it happen.
flakpanda
@flakpanda
Feb 09 2017 21:46 UTC
ph
*oh
lol
that would make the AoS repos easy.
i feel bad for not working on them anymore when im the one that started it back up with the ghb
oh so fyi. idk who is into the hobby side a lot. but there is a huge north american contest being announced saturday called “Inner Circle”.
Will Pattison
@GenWilhelm
Feb 09 2017 21:48 UTC
Fallen we right confirmed
tinfoil hat
flakpanda
@flakpanda
Feb 09 2017 21:49 UTC
???
Will Pattison
@GenWilhelm
Feb 09 2017 21:50 UTC
there's a theory going round that the fallen were right, and thats the reason grillerman is teaming up with cypher
flakpanda
@flakpanda
Feb 09 2017 21:50 UTC
oh yeah
the name just might be coincidence
but idk
5 grand prize winner, 1 from each “district”, get to go to GW HQ in Dallas on a paid trip and receive $1k worth of things among other things