These are chat archives for BSData/wh40k

9th
Apr 2017
Will Pattison
@GenWilhelm
Apr 09 2017 00:22
SW:A is up on appspot
cartag
@cartag
Apr 09 2017 00:23
just closed the ticket of somebody complaining that it wasn't up yet
Zach
@VisionHeavy
Apr 09 2017 00:23
:thumbsup:
cartag
@cartag
Apr 09 2017 00:23
Seriously, we got a complaint. Already.
Zach
@VisionHeavy
Apr 09 2017 00:23
Nice, I'm almost done with Tau, then will work on Space marines.
Honestly It wouldn't even be up yet probably If I hadn't been working on it during some of my free time this week :laughing:
Earl Bishop
@DrTobogganMD
Apr 09 2017 00:24
welcome to bs author life
gimmegimmegimme
Zach
@VisionHeavy
Apr 09 2017 00:24
But then we would of got a complaint for there being no files :laughing:
cartag
@cartag
Apr 09 2017 00:24
Oh just wait
You'll get issues for EVERYTHING
Will Pattison
@GenWilhelm
Apr 09 2017 00:25
cant get complaints if you have no repo points at temple
Zach
@VisionHeavy
Apr 09 2017 00:25
I'm sure, My friends already found some stuff while playing the game today. Which where most of the fixes that I pushed already
Jon Kissinger
@alphalas
Apr 09 2017 00:27
@GenWilhelm got it right lol
Zach
@VisionHeavy
Apr 09 2017 00:51
blob
@cartag How would I set it up to increment the max selections by 1, up to 13. Since tau allows for 10 members + 3 drones?
cartag
@cartag
Apr 09 2017 00:52
could set it as a repeat, so increment by 1 for each 1 Drone in roster
Zach
@VisionHeavy
Apr 09 2017 00:53
Which condition would that be? Because with Instance, I cant select just the drone category in the Force entry
cartag
@cartag
Apr 09 2017 00:53
how many different drones are there?
Zach
@VisionHeavy
Apr 09 2017 00:54
3
MB3, MV31, MV33
once i get this done, tau should be ready for Initial release
cartag
@cartag
Apr 09 2017 00:55
I used the Grey Knight one, but this should be a good thing to go off of
blob
Don't do it as a condition, it's a repeat
Zach
@VisionHeavy
Apr 09 2017 00:58
Sweet it works, thanks again for putting up with my noobness :D
cartag
@cartag
Apr 09 2017 00:59
np :+1:
Will Pattison
@GenWilhelm
Apr 09 2017 01:34
alright, DE are in
Zach
@VisionHeavy
Apr 09 2017 01:34
Nice
I will work on Space marines next unless anyone else is already working on it
Will Pattison
@GenWilhelm
Apr 09 2017 01:35
fine by me
the only others that arent in yet are admech and GC
Zach
@VisionHeavy
Apr 09 2017 01:36
Ad mec?
Skitarii are already done, was the first category I made :laughing:
Will Pattison
@GenWilhelm
Apr 09 2017 01:36
oh wait, theyre in under skitarii
yeah, got tripped out by the differnt name
Zach
@VisionHeavy
Apr 09 2017 01:37
Understandable
Will Pattison
@GenWilhelm
Apr 09 2017 01:37
so its just genestealer cults
I'll do them in the morning if noone else has
cartag
@cartag
Apr 09 2017 01:38
I'm busy checking out the new Khorne book for AoS
Will Pattison
@GenWilhelm
Apr 09 2017 01:39
did angron manage to warp fuckery into AoS?
Zach
@VisionHeavy
Apr 09 2017 01:39
:laughing:
cartag
@cartag
Apr 09 2017 01:39
No Angron, but there are some really damn good battalions in this
and hot damn is it thematic and fitting with the army
I now have a 3520 pt Khorne Daemon list I want to try against somebody
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:52
The book was meh for bloodbound
Great for daemons tho
Bloodthirsters are even more scary now
cartag
@cartag
Apr 09 2017 03:53
They want the Bloodbound too reliant on the wrathmongers and whatever the other one is
The daemons are fast as hell now
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:53
Council of blood
Shudder
cartag
@cartag
Apr 09 2017 03:54
Murderhost
as part of The Bloodlords
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:55
Shame the best ones are so points heavy. Great for a narrative or open not as much for matched.
cartag
@cartag
Apr 09 2017 03:55
I have a friend who plays Tzeentch daemons and wants to have a huge game... the majority of my army is fast as hell
3500 pts
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:55
I've been playing a good bit of narrative rules with lists built with pitched battle points
It's really fun
Give the fun of open but with a hint of structure
My latest proxy list is Tzeench til I get a job to buy it
Lord of change. Archaeon. 30 chaos warriors. 2 chaos sorcerer lords.
cartag
@cartag
Apr 09 2017 03:57
The Bloodbound formations would be better if they didn't require so many leaders in them, restricting what you can bring in match play
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:57
Now I can fit a vortex beast in it :)
Yea the restrictions kill
One of the formations for the 8 cannons
cartag
@cartag
Apr 09 2017 03:58
like The Gorechosen cannot be brought in any level of match play
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:58
Simply can't be done. Too much artillary for matched
cartag
@cartag
Apr 09 2017 03:58
that one was 3-8 Skull Cannons
Earl Bishop
@DrTobogganMD
Apr 09 2017 03:59
Yea. Best bonus for 8
And god damn is it a nice bonus
cartag
@cartag
Apr 09 2017 03:59
whoa, double shots for all of them? Hell yeah
basically
Earl Bishop
@DrTobogganMD
Apr 09 2017 04:00
Yepper
Duck your blobs
Fuck*
cartag
@cartag
Apr 09 2017 04:01
the Bloodthunder, once any unit on the table dies they get +3" to their charge
for the first
Earl Bishop
@DrTobogganMD
Apr 09 2017 04:01
Yea that will be scary
I play death and I won't be able to do dick about charges
Just hope my durability outlasts for points
cartag
@cartag
Apr 09 2017 04:02
Bloodlords, BLOODLETTER HEROES w/i 3" of enemy can immediately pile in and attack in hero phase, and Bloodletters or Bloodcrushers within 8" of a BLOODLETTER HERO can do the same
Earl Bishop
@DrTobogganMD
Apr 09 2017 04:04
Yea. So many attacks
cartag
@cartag
Apr 09 2017 04:05
Murderhost lets you move that many inches each hero phase if maxed, if you run two, give one hero Mark of the Slayer and the other Crimson Crown
one is exploding 6's, one is reroll 1's
if charged, reroll 1 wound also
Earl Bishop
@DrTobogganMD
Apr 09 2017 04:07
Yea :(
Put that on an insensate rage
Hello exploding 6s that then explode in mortal wounds on other 6s
Or the blood tithe to let your dead units fight before death
On skarrbrand
cartag
@cartag
Apr 09 2017 04:08
I can't wait to play this
Will Pattison
@GenWilhelm
Apr 09 2017 15:38
Alright GC are in SW:A, just waiting on SM from @VisionHeavy and we have the complete set :D
cartag
@cartag
Apr 09 2017 15:46
:+1:
i NEED TO SYNC ANOTHER BUG FIX BEFORE WE RELEASE
fucking caps
Zach
@VisionHeavy
Apr 09 2017 15:48
I should have space marines done in the next couple hours, then I'm going to clean up some of the logic I did on the first couple categories I made
I pushed a release last night because there had been a lot of stuff done, including 2 factions and lots of corrections from me on the game system
cartag
@cartag
Apr 09 2017 15:50
@GenWilhelm can you do another quick update on GST since you have the most up to date without a sync? Heavy Bolter entry cost: 180 pts, currently 0
Will Pattison
@GenWilhelm
Apr 09 2017 15:50
sure
currently it costs 180
cartag
@cartag
Apr 09 2017 15:51
gracias, noticed that was a point issue last night but didn't take the time to track it down until just now
apparently I don't have mine updated then and somebody else fixed it
So you don't think I've lost it... well, any more than usual:
blob
@VisionHeavy got it in an update last night
Will Pattison
@GenWilhelm
Apr 09 2017 15:54
no worries
Zach
@VisionHeavy
Apr 09 2017 15:55
Yeah I fixed that before the release
Along with the meltagun and a few others
cartag
@cartag
Apr 09 2017 15:56
ah, that's why it didn't update on my end... the version number of the file wasn't incremented.
since we're just starting this repo and pushing a bunch of stuff out at once, don't sweat it... in the future, whenever we update a file we'll want to increment the version number before an update
If you don't, the people who already have it downloaded won't get an updated file. The version number on the device is 2, the version in the file is 2, they must be the same... that's how BS decides to update or not
Not saying you did anything wrong, just helping you for next time :) we all had to start somewhere
I made the same mistake myself more than I'd like to admit
Zach
@VisionHeavy
Apr 09 2017 15:59
Ah, okay. Yeah I'll start increment all the files before the next release
cartag
@cartag
Apr 09 2017 15:59
Don't worry about it right now, let's get everything set first
Will Pattison
@GenWilhelm
Apr 09 2017 15:59
Oh god I remember when I first started I had to made a second commit after each change because I forgot to increment the version number
cartag
@cartag
Apr 09 2017 15:59
Then just increment when you do an update
Will Pattison
@GenWilhelm
Apr 09 2017 16:00
I incremented the GST to v3 when i put GC in
cartag
@cartag
Apr 09 2017 16:00
^ something we've all done I think
the thing you said prior I mean
:+1:
Zach
@VisionHeavy
Apr 09 2017 16:00
I also found another fix I need to do in imp guard
cartag
@cartag
Apr 09 2017 16:01
I've not found any fixes yet for CSM, but I know there has to be. I even implemented the stat changes depending on what mark the model has
shit, just found it
Zach
@VisionHeavy
Apr 09 2017 16:08
I just incremented the ones I know I haven't incremented at all since I made them. And just synced it. I will try to get space marines done in the next couple of hours hopefully.
cartag
@cartag
Apr 09 2017 16:09
okay, how the hell am I going to set this... have special ammo that you can bring on a per-mark basis
Will Pattison
@GenWilhelm
Apr 09 2017 16:10
set hidden if parent has 0 selection of mark?
cartag
@cartag
Apr 09 2017 16:10
I can't check ancestor for entry because it doesn't check child, and can't set it to category because then one CSM will flag the other
Parent only goes to the selection group that I have
I'll just have to change how it's set up
Will Pattison
@GenWilhelm
Apr 09 2017 16:10
i thought it went up to the parent entry?
also, we have a bug report for tau
Zach
@VisionHeavy
Apr 09 2017 16:11
I fixed it
:thumbsup:
Will Pattison
@GenWilhelm
Apr 09 2017 16:11
nice
Zach
@VisionHeavy
Apr 09 2017 16:11
already pushed
cartag
@cartag
Apr 09 2017 16:12
just don't do a release yet lol
Zach
@VisionHeavy
Apr 09 2017 16:12
I mean I committed it :p
Wanna get space marines done before next release anyways
Will Pattison
@GenWilhelm
Apr 09 2017 16:12
if you put "closes #0000" or "fixes #0000" in the commit message it will close the issue and reference it in the report
where 0000 is issue number of course
Zach
@VisionHeavy
Apr 09 2017 16:13
ooh didn't know that, thanks
Will Pattison
@GenWilhelm
Apr 09 2017 16:14
learning battlescribe is one thing, learning git is another :P
Zach
@VisionHeavy
Apr 09 2017 16:14
Yeah, I've only ever used the Visual studio version of git
"team services" or whatever they call it
Anyways, got some stuff I need to do real quick. Then time to flush out this marines file
cartag
@cartag
Apr 09 2017 16:18
FML I hate setting things up like this
and I know, First World Problems
Done.
Zach
@VisionHeavy
Apr 09 2017 16:21

Forgeworld_problems

Jon Kissinger
@alphalas
Apr 09 2017 19:49
Forgeworld problems is actually a thing around here lol
Just ask @Kohato
cartag
@cartag
Apr 09 2017 19:56
@VisionHeavy , that issue is likely user error, it tends to be 99% of the time with stuff like that
Zach
@VisionHeavy
Apr 09 2017 20:37
Yeah, I think it is. I tried doing it a few times and nothing.
cartag
@cartag
Apr 09 2017 20:38
give them 24 hours then just close it, I'll be surprised if we get a response