These are chat archives for BSData/wh40k

21st
Jun 2017
ShadowsofVanity
@ShadowsofVanity_twitter
Jun 21 2017 00:02
still getting problems with printing off of BS, despite proper sized paper and shit. Also, some of the Breaks are weird, http://tinypic.com/r/14vlnc4/9, as you can see. Lose the Mace of Absolution stats entirely and the Canticles are all stuck together. Anyway to fix the printing issue with settings in BS or Control Panel, and is the breaks issue a known one?
Hmm, apparently there is an HTML workaround for this issue, so never mind on that. Just leaves notifying of the breaks issue, which I have done. Cheers!
WindstormSCR
@WindstormSCR
Jun 21 2017 00:56
bah
I changed over to cat files from catz on the mobile files project, and the indexer doesn't seem to have a way to let me use raw cats
just manually edit the xml?
McChew
@McChew
Jun 21 2017 01:16
how are we differentiating between rules and abilities?
McChew
@McChew
Jun 21 2017 01:32
Anybody know of a good epub viewer for windows?
WindstormSCR
@WindstormSCR
Jun 21 2017 01:32
I usually use readium, which is a chrome app/extension
Jon Kissinger
@alphalas
Jun 21 2017 01:36
@mcchew abilities are profiles, faction rules are rules
McChew
@McChew
Jun 21 2017 01:37
Thanks, readium works great
@alphalas so stuff like "explodes" should be abilities
?
Jon Kissinger
@alphalas
Jun 21 2017 01:38
Since that shared across so many things, it's a rule. Technically, it should be a profile – as far as I remember that's the only exception
McChew
@McChew
Jun 21 2017 02:32
Can factions like blood angels and space wolves take forge world units?
WindstormSCR
@WindstormSCR
Jun 21 2017 02:38
RAW no, but they should be able to based on precedent, I expect an FAQ to clarify that and the spartan relic fuckery later
Earl Bishop
@DrTobogganMD
Jun 21 2017 02:57
Are fw not "Imperium" keyword?
Will Pattison
@GenWilhelm
Jun 21 2017 02:58
yes, but under the BA,DA,etc. army list they specify that no unit may replace <CHAPTER> with their chapter keyword unless they're on a specific list on units
so you can take a smurf sicaran in your BA detachment (and make it an Astartes detachment), but you cant take a BA sicaran
Earl Bishop
@DrTobogganMD
Jun 21 2017 03:00
Ah I get what you mean.
That's wonky
WindstormSCR
@WindstormSCR
Jun 21 2017 03:00
well, you can take a smurf sicaran after you take another smurf elites ;P
Earl Bishop
@DrTobogganMD
Jun 21 2017 03:00
Yay hh relic rules.
Will Pattison
@GenWilhelm
Jun 21 2017 03:01
well any elites would do, doesnt have to be smurf
WindstormSCR
@WindstormSCR
Jun 21 2017 03:04
true
for those who play marines: its entirely possible to make a pure dread list now
vanguard, chaplain dread HQ, dreads of choice for elites
Will Pattison
@GenWilhelm
Jun 21 2017 03:06
it was before, you just wouldnt have any CP :P
WindstormSCR
@WindstormSCR
Jun 21 2017 03:06
funny part is the chappy dread has 9 wounds, so you can't even shoot him unless he's closest
Will Pattison
@GenWilhelm
Jun 21 2017 03:07
ooh, he's a character. i hadnt even considered character vehicles
WindstormSCR
@WindstormSCR
Jun 21 2017 03:08
my IH friend ran him, a contemptor, relic contemptor, and ironclad in a low-points game, it was pretty brutal
Will Pattison
@GenWilhelm
Jun 21 2017 03:08
and here i am playing a dread mob :D
WindstormSCR
@WindstormSCR
Jun 21 2017 03:13
I think besides my eldar project, more dreads is what I'm going to have to get
at least they're fluffy for RG, more agile than tanks
James
@miproductions
Jun 21 2017 03:13
anyone able to tell me if this is properly done? if so I'll do the rest of the fw dreads tonight BSData/wh40k#294
cartag
@cartag
Jun 21 2017 03:13
If I were loyalist I'd make an all tank list
WindstormSCR
@WindstormSCR
Jun 21 2017 03:14
what would your elites slot unlock be for the relics?
since I don't think there is a non-relic elites slot tank
cartag
@cartag
Jun 21 2017 03:15
Are predators elites on loyalist side now? They are for Chaos
WindstormSCR
@WindstormSCR
Jun 21 2017 03:15
well, there are servitors...
relic Deimos predators are
regular preds are HS
deredeo became elites
flakpanda
@flakpanda
Jun 21 2017 03:17
the fw ones @cartag ?
cartag
@cartag
Jun 21 2017 03:18
unless it was the crack I smoked earlier
...
that was apparently it
WindstormSCR
@WindstormSCR
Jun 21 2017 03:20
you could use servitors for a techmarine
or a dread, trhey're more or less walking tanks
cartag
@cartag
Jun 21 2017 03:23
I need a daemon engine HQ, that's way more in my realm of understanding
Only thing stopping me from running an all daemon engine list
WindstormSCR
@WindstormSCR
Jun 21 2017 03:31
daemon prince of chaos with wings and 3 soulgrinders in a spearhead?
though tbh the soulgrinder looks, underwhelming
cartag
@cartag
Jun 21 2017 03:32
I had a better idea... Warpsmith, Maulerfiend, Decimator, and 3x Blood Slaughterers in an Outrider. 50 PL
Could expand with Kytan and Brass Scorpion
may not be competitive, but it would be an awesome thematic list
I've mentally set up my warpsmith and daemon engines as a small offshoot of The Blood Harvest, an affiliated group whose interests currently align with them
flakpanda
@flakpanda
Jun 21 2017 03:50
the gt im going to posted the rules today since we switched to 8th… now i have to come up with a good chaos list for 2k...
WindstormSCR
@WindstormSCR
Jun 21 2017 04:16
@flakpanda basic summary of restrictions?
I'm more than a bit curious about the way that's heading since tournaments do have some influence over local scenes and events, and I run most of the events for my FLGS
I have space Marines as well
Thinking maybe run Magnus and a knight with Tzeentch demons for smite spam
cartag
@cartag
Jun 21 2017 04:23
Only if you use your hand as a gun, point to the model, and go "Smite!"
flakpanda
@flakpanda
Jun 21 2017 04:23
Lol
cartag
@cartag
Jun 21 2017 04:24
they added the Doom music to the video
flakpanda
@flakpanda
Jun 21 2017 04:24
@cartag how do you feel about x3 plasma forgefiends
I don't have any practical experience with them, only ran maulerfiends
that would do some nice damage though
flakpanda
@flakpanda
Jun 21 2017 04:28
That's music made that video
I notice the fiends are demons as well. Have three changing next to them for -1 to hit
πŸ˜›
The*
cartag
@cartag
Jun 21 2017 04:29
Fiends, Firechicken, Deffy, all daemons
and Lord of Skulls
Chaos Lord on deity mount, oblits, mutilators, and warp talons are daemons too
and Sorcerers, but who cares about them
flakpanda
@flakpanda
Jun 21 2017 04:30
Ok mobile, but I believe it's Tzeentch demons only
So no LoSkulls
cartag
@cartag
Jun 21 2017 04:31
I mean they would apply to whatever god's rules the heralds or other daemon HQs provide
By a herald my Maulerfiends get +1 A :)
flakpanda
@flakpanda
Jun 21 2017 04:31
Yeah
cartag
@cartag
Jun 21 2017 04:31
+1 S, my bad
flakpanda
@flakpanda
Jun 21 2017 04:33
I find it awesome that I can cast smite on a 1/3rd chance for 20 points with 10 brimstones πŸ˜‰
WindstormSCR
@WindstormSCR
Jun 21 2017 04:58
you could run a brigade for maximum saturation
though supreme command seems like the better option
supreme, battalion, super heavy aux?
for tzeentch smite spam
supreme gives you the LoW slot for magnus, and a bunch of sorcs or heralds
battalion for horrors, last for the knight
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:30
@Crowbar90 you need to tag with "closes" and then the issue number :smile: "fixes" doesn't work :+1: (funny that we ended up working on the same issue at almost exactly the same time!!
Will Pattison
@GenWilhelm
Jun 21 2017 08:30
i think fixes works too
Francesco Venturoli
@Crowbar90
Jun 21 2017 08:30
Really? I always used fixes, it worked some weeks ago
I'll start using closes from now on :)
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:34
ah, ok, because I was just adding some labels and other general fiddling about and all of a sudden your pull request showed up but the bug didn't close itself...
Will Pattison
@GenWilhelm
Jun 21 2017 08:35
doesnt apply it until it gets merged
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:35
but yeah, just trying to make sure bugs get closed
oh I thought it had been merged
Will Pattison
@GenWilhelm
Jun 21 2017 08:35
nah, it was referenced by the PR
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:35
in that case, carry on using fixes :+1:
(every day is a learning day)
Francesco Venturoli
@Crowbar90
Jun 21 2017 08:35
Haha ok
Will Pattison
@GenWilhelm
Jun 21 2017 08:38
i love the way some people overcome the minimum character limit on bug reports
Dirk Bachert
@Thairne
Jun 21 2017 08:40
why should you type when you can not?
is tis 2 dfclt 4 u?
vomits
Will Pattison
@GenWilhelm
Jun 21 2017 08:41
its just when people add "pls fix" or "thanks for the work" or something similar on a short report
it always get a chuckle because i know theyre just filling up space
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:49
hehehehe
who is reviewing join requests btw? there is #172 from someone I've not heard of before, and #243 from penallegion who sounds familiar
Will Pattison
@GenWilhelm
Jun 21 2017 08:51
penallegion is already a member :D
Simon Porter
@FarseerVeraenthis
Jun 21 2017 08:54
I did wonder why there was another Join request
Amadeusz Sadowski
@amis92
Jun 21 2017 09:02
Yeah I need to get to it and rewrite the Getting Started page with some hints that we no longer accept such requests, just do Pulls and that's all (for 40k at least, no other repo has such a high interest rate to make that system viable).
Simon Porter
@FarseerVeraenthis
Jun 21 2017 09:07
oh I see, yes, that makes sense :smile: :+1:
seems to be working so far
penguin20000
@penguin20000
Jun 21 2017 09:08
:+1:
James
@skonk
Jun 21 2017 09:57
hmm
tempted to buy a leviathan dreadnaught since chaos have rules for them
but the chaos rules have weapons that dont exist on the forgeworld site :(
James
@skonk
Jun 21 2017 10:19
fuck it, bought one
Simon Porter
@FarseerVeraenthis
Jun 21 2017 10:20
why not, eh?!
James
@skonk
Jun 21 2017 10:22
aye :)
Simon Porter
@FarseerVeraenthis
Jun 21 2017 10:41
anyone else noticed that the Drukhari Succubus is "No Longer Available" / Sold Out online??
Me myself and I.
@Entropy1986_twitter
Jun 21 2017 12:02
Recieved my Barbed Hierodule today, just need to build it and the rules :D
ddarz
@ddarz
Jun 21 2017 12:03
Slowly adding to the FW astartes cat... the FW books are curious mix of Awesome! and WTF
Me myself and I.
@Entropy1986_twitter
Jun 21 2017 12:04
not looked yet as it's only the chaos and imperium ones released. :( hopefully the rules for nids are good. If not he's getting sold on
only cost me Β£64
ddarz
@ddarz
Jun 21 2017 12:05
Let's just hope they take the time to think about the rules and proof read them properly. My corsair army is worried
Simon Porter
@FarseerVeraenthis
Jun 21 2017 12:14
Aeldari keyword = throw them in the Aeldari soup and they'll be fine
"pre-fall" Eldar FTW
ddarz
@ddarz
Jun 21 2017 12:19
Problem is, they have rules for the units (cloud dances, Cloud Reavers and Cloud skyreavers), but none of the HQ's. So no princes and Barons who gave the corsairs all their flavour. They had a pretty crazy coterie based Force Org too - each with it's own pros and cons - hopefully it will be back somehow later
Simon Porter
@FarseerVeraenthis
Jun 21 2017 12:29
"wait for the codex" is one of my favourite phrases right now when thinking about buying miniatures
ddarz
@ddarz
Jun 21 2017 12:33
Yup! Not buying anything until I see at least the SM codex and the new primaris kits - the Reivers especially.
I mainly play forgeworld chapters and factions. So being years behind the curve is an accepted risk.
Having said that, I expect we will get SM and Chaos codexes relatively quickly - either just before or right after the Aelves releases
Jon Kissinger
@alphalas
Jun 21 2017 12:36
Probably right after
I'm still sorely tempted to get primaris BA
Maybe actually paint them up in the bright BA color scheme unlike my 30k BA that are the dark scheme
ddarz
@ddarz
Jun 21 2017 12:38
I'm in Nottingham so I got an eyeful of the 'eavy Metal paitned BA primaris...at Warhammer Fest too. They look really really good up close
Dirk Bachert
@Thairne
Jun 21 2017 12:38
plus Dark IMperium is such an amazing deal
even I buckled and got those
and I hated Primaris and still dont like them too much
Jon Kissinger
@alphalas
Jun 21 2017 12:39
It really is
ddarz
@ddarz
Jun 21 2017 12:39
Yup, the moment I cracked it open I vowed to get another. Having said that, when I went to Warhammer World on launch day, all I walked away with was a box of Space Hulk ;p
Dirk Bachert
@Thairne
Jun 21 2017 12:40
I still need to purge.. erh... desinfect the plague marine sprues and sell them off on ebay
Jon Kissinger
@alphalas
Jun 21 2017 12:40
But yeah my 30k BA are the dark subdued red scheme FW has set for them - plus they're basically flesh tearers lol
So maybe I'll go back to bright blood red for the primaris if I do them
Dirk Bachert
@Thairne
Jun 21 2017 12:41
go the best of both worlds - airbrush zenital!
bright on the top, darker in the recesses :P
James
@skonk
Jun 21 2017 12:41
there are rumours that the Dark Imperium box is going up in price for its second run
Dirk Bachert
@Thairne
Jun 21 2017 12:42
yeah.. one rumour. I dont think they'd want to torpedo the good will of the people so soon..
ddarz
@ddarz
Jun 21 2017 12:42
it better not
a quick ebay search tells me what I feared: Primaris marines sell like gold, Nurgle not so much
Dirk Bachert
@Thairne
Jun 21 2017 12:43
to be expected
sm players > chaos players in total > death guard specifically
ddarz
@ddarz
Jun 21 2017 12:43
And the dangers of locking the models to a faction
Ahriman is so easy to find
Dirk Bachert
@Thairne
Jun 21 2017 12:48
I paid 89€ for the box set. Even if I throw away the DG... Book 45€, Command Dice 15€, Wound Counters 10€, Primaris 55€ from ebay...
so any penny I get from DG is just a nice bonus on top
James
@skonk
Jun 21 2017 12:48
it's a damn good deal, no doubt about it
the downside to it long term is that the models arn't easily posable
Dirk Bachert
@Thairne
Jun 21 2017 12:49
thats why you only get one box to avoid repetition ;)
James
@skonk
Jun 21 2017 12:49
the Betray and Prospero boxes could keep selling indefinitely due to them being full part kits
Betrayal^
I bought 1 Dark Imp box but I will be trading my SM's for the nurgle half of another tonight
and i ebayed a third set
Dirk Bachert
@Thairne
Jun 21 2017 12:50
thats a lot of heret... new marines
James
@skonk
Jun 21 2017 12:50
i dont mind a bit of repetition but I may look at tweaking a few of the models
ddarz
@ddarz
Jun 21 2017 12:50
The Calth and prospero boxes are the biggest indication that 'normal' marines are not going anywhere in a hurry
Dirk Bachert
@Thairne
Jun 21 2017 12:50
they need them for 30k anyway
James
@skonk
Jun 21 2017 12:50
i'm impressed and surprised that they have put updated rules out for Dark Vengeance too
Dirk Bachert
@Thairne
Jun 21 2017 12:50
plus new dw models and stuff and the only recently redone tacticals and assaults
ddarz
@ddarz
Jun 21 2017 12:51
although calth marines are soooo short when compared to others, even prospero and especially deathwatch
James
@skonk
Jun 21 2017 12:51
actually expanding the original rules to include proper unique rules for all the characters
tbh
we'l know GW's intentions once the first codex comes out
if it's codex SM and contains nothing but Primaris then we know they are AOS'ing 40k and we should all stop buying anything till the new stuff is out
if the SM codex has both Primaris and normal marines in the maybe they're doing it different to AOS
i hope its the latter
Dirk Bachert
@Thairne
Jun 21 2017 12:53
pretty sure its the latter
James
@skonk
Jun 21 2017 12:54
a lot of people were sure with AOS but GW proved them wrong
ddarz
@ddarz
Jun 21 2017 12:54
Pretty sure it will be the latter - the Dark Imperium novel has set the stage for a very long period of Astartes and Primaris working alongside. And the Assault and Devastator kits are practically brand new. As are the deathwatch kits
James
@skonk
Jun 21 2017 12:54
well, the thing that gives me hope is mainly what some of the writers said on the GW streams
made it sound very much like Primaris are supposed to reenforce the current SM armies
but we'l see :)
ddarz
@ddarz
Jun 21 2017 12:54
just so
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:18
has anyone here played Deathwatch much yet?
I have a healthy DW army that I hope is not going to be a lot of lovely models the get really dusty...
(only purchased it around Christmas)
ddarz
@ddarz
Jun 21 2017 13:21
Not in 8th yet. But I've looked into the rules... Overall it;s a mixed bag. The DW are the only ones with special issue ammo - which is more of an insult to the sternguard then a boon for the DW. The mission tactics are gone, so no flavorfull rerolls or edge for the DW currently. There is only one kill team now and it is basically mandatory to make squads that mix in bikes, termis and vanguards. Hence your only viable transport in the Corvus - which happily improved
The bolter / shotgun combo is dead - which is the biggest shame imo
And the Stalker bolter is so bad that it must be a mistake. Its basically a Heavy 2 bolter with +6" range. Nothing else.
James
@skonk
Jun 21 2017 13:22
the bolter/shotgun combo was never legitimately possible anyway
Will Pattison
@GenWilhelm
Jun 21 2017 13:23
it was legal before the faq
ddarz
@ddarz
Jun 21 2017 13:23
Weeeell... then the SM command squads were rather messed up too then
James
@skonk
Jun 21 2017 13:23
not really
ddarz
@ddarz
Jun 21 2017 13:23
And come on, the rule of cool should dominate here
James
@skonk
Jun 21 2017 13:23
it was only possible if you believed the order in which you took upgrades mattered
Will Pattison
@GenWilhelm
Jun 21 2017 13:24
why does the order matter?
James
@skonk
Jun 21 2017 13:24
it doesnt
but some people insist it does, and that order allows you to do things that you shouldnt be able to do
like swapping weapons out, then swapping the swapped weapons out to get a bolter and a shotgun
Will Pattison
@GenWilhelm
Jun 21 2017 13:25
i have weapons X and Y. i swap X for a boltgun, and Y for a shotgun.
James
@skonk
Jun 21 2017 13:25
because the shotgun replaces the bolt gun or something
ddarz
@ddarz
Jun 21 2017 13:25
For some bizzare reason, DW still don't have bolt pistols.
TBH it's a weird kit. All the botlers are held one-handed and there is a ridiculous amount of power swords.
James
@skonk
Jun 21 2017 13:25
they clearly never intended you to be able to work the swaps in a way to cheese it up like that
Will Pattison
@GenWilhelm
Jun 21 2017 13:26
yeah its a little wonky, but it was perfectly legal
ddarz
@ddarz
Jun 21 2017 13:28
And more importantly had great modelling opportunities :)
I strapped FW shotguns from the recon kit to all my DW
Joe Beddoe
@CrusherJoe
Jun 21 2017 13:29
I really wanted DW to be way more awesome than they were (in accordance with the fluff)
James
@skonk
Jun 21 2017 13:30
its down to interpretation
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:30
yeah, bolter / shotgun was wonky, technically legal yes (until they FAQ'd) it, but IRL a little silly...
James
@skonk
Jun 21 2017 13:30
"may replace his boltgun" - well, if you have a boltgun, which you got by any means, it gets replaced
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:30
I thought DW were awesome in 7th
Joe Beddoe
@CrusherJoe
Jun 21 2017 13:30
Though I'm the first person to admit that any time you include "in accordance with the fluff" as a rules justification or argument you've already lost the argument
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:30
"Deep strike all the tings!"
James
@skonk
Jun 21 2017 13:30
just because you swapped out 1 bolgun and swapped in another, its still a boltgun
and one of the waygear options states the boltgun is replaced
its just like a discussion we had in here a few days ago about DA terminators
top option in the wargear list is replace ALL weapons with a pair of claws
ddarz
@ddarz
Jun 21 2017 13:31
I'm hoping DW and inquisition get a more flexible build-a-party approach. Some of us want are Dark Heresy bands in the game damnit
James
@skonk
Jun 21 2017 13:31
few options later is says "may take a heavy weapon"
some argue you swap the claws in first, then add a heavy weapon
ddarz
@ddarz
Jun 21 2017 13:31
have you seen the current wording?
James
@skonk
Jun 21 2017 13:32
i ague (and GW will FAQ it this way) that regardless of the order, the claws replace all your other weapons
argue^
Will Pattison
@GenWilhelm
Jun 21 2017 13:32
so i cant have a cyclone missile launcher on my lightning claw termies?
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:32
I'm on that bus, it's either a pair of lightning claws or a power fist and storm bolter/heavy weapon
ah, well, that's different
but I don't want to get into that discussion
James
@skonk
Jun 21 2017 13:33
if the claws say "may replace ALL weapons" then no
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:33
ah, the cyclone say "may take" it doesn't say anything about replacing anything
James
@skonk
Jun 21 2017 13:33
doesnt matter
taking the claws replaces all other weapons
the cyclone doesnt replace anything else but the claws do replace it
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:34
also, Bolter / shotgun was easy, Left Hand: replace CCW with bolter, Right Hand: replace original bolter with shotgun
James
@skonk
Jun 21 2017 13:34
not really how it worked
the rules dont talk about hands
"the model may replace its bolter with a shotgun"
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:34
I list it like that to make it more obvious
James
@skonk
Jun 21 2017 13:34
if it has a bolter, it gets replaced
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:35
yup, and you may replace your CCW for a bolter
James
@skonk
Jun 21 2017 13:35
even if that bolter was swapped back in instead of a ccw
you are imagining the order matters
it all happens at the same time
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:35
(this is a crazy discussion)
Joe Beddoe
@CrusherJoe
Jun 21 2017 13:35
So I just read the entry for Deathwing Termies
James
@skonk
Jun 21 2017 13:36
if you take an option that replaces a weapon, there is no circumstance in which you can then end up still have that named replaced weapon
Jon Kissinger
@alphalas
Jun 21 2017 13:36
Unless you have 2
Joe Beddoe
@CrusherJoe
Jun 21 2017 13:36
I'm almost certain you should be able to have LC and/or THSS termies with a cyclone, based on the wording of the entry itself -- it calls out "for every 5 models", no other restrictions
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:36
right, once and very finally, in 7th, a Deathwatch veteran had two weapons, a close combat weapon and a bolter. He can swap either for anything on the weapons list, and the bolter for a weapon on the special weapons list. so he swaps his original bolter for a shotgun, and then his CCW for a different bolter.
James
@skonk
Jun 21 2017 13:37
Joe its not the restriction on the missile launcher thats the issue
Simon Porter
@FarseerVeraenthis
Jun 21 2017 13:37
and yes, LC Cyclon Termies are completely different
James
@skonk
Jun 21 2017 13:37
its that a pair of lightning claws states that it replaces all of the models weapons
if the termi has a pair of claws, those claws replaced whatever other weapons would have otherwise had
Amadeusz Sadowski
@amis92
Jun 21 2017 13:38
Ok and how does the normal Terminator squad work? How do they differ with Deathwing?
James
@skonk
Jun 21 2017 13:39
they dont
Joe Beddoe
@CrusherJoe
Jun 21 2017 13:39
Normal termies are split into specific types of either shooty or choppy
James
@skonk
Jun 21 2017 13:39
the topic just came up with regards to DA ones
someone filed a bug that DA terminators were allowing invalid wargear options
Amadeusz Sadowski
@amis92
Jun 21 2017 13:39
Yeah yeah I know
James
@skonk
Jun 21 2017 13:39
the author of the cat says its valid, we discussed it
i disagree but an FAQ will have to sort it out :)
Amadeusz Sadowski
@amis92
Jun 21 2017 13:40
Asking 'cause I don't want to download index at work
Will Pattison
@GenWilhelm
Jun 21 2017 13:40
Deathwing can mixed tactical termies with assault termies, thats the issue
James
@skonk
Jun 21 2017 13:40
The reason i got rid of my DW was cos i couldnt wrap my head around the weird mixed units
like my units to specialise in 1 thing
i like^
the problem with 40k is that the rule set, even in 8th, is so vast that combined with the flaws in the english language it ends up with rules and wordings that are really open to interpretation; and thats ignoring actual errors written into it by GW
a lot of 7th edition rules issues were only issues in the english language books
cos we have multiple words that mean the same thing for pretty much everything
and different writers explain stuff using different, but same meaning words
then players claim the rule doesnt apply cos in this paragraph it says "moves into" but in this one it says "moves through" etc.
Will Pattison
@GenWilhelm
Jun 21 2017 13:51
@amis92 basically the deathwing termies start out as tactical termies (SB+PF), but the sergeant has a power sword instead of a fist. they have the option to convert any termie to assault (2xLC, or TH+SS). the problem is that the termies dont have a standard loadout due to the sergeant, so it says they replace "all weapons" instead of "storm bolter and power weapon". it also says that any termie "may take" an item from the terminator weapons list, not replacing a weapon. so can assault termies take them too?
Amadeusz Sadowski
@amis92
Jun 21 2017 13:52
Hah. Yeah, that's an FAQ material. :D
Dirk Bachert
@Thairne
Jun 21 2017 13:52
more importantly, you can end up with a th/ss termie that also wields an assault cannon
or a PF/SB and a Heavy Flamer
Amadeusz Sadowski
@amis92
Jun 21 2017 13:53
But according to our principles of "allow possibly invalid builds rather than disallow them" the option should be there as it is.
Dirk Bachert
@Thairne
Jun 21 2017 13:53
go all Trogdor, wielding the heavy flamer with that weird arm growing from its back there..
Will Pattison
@GenWilhelm
Jun 21 2017 13:53
it would also seem that you can have 2x storm bolter
Dirk Bachert
@Thairne
Jun 21 2017 13:53
yes
stupid, but RAW
tekton
@tekton
Jun 21 2017 13:54
dual storm bolters could be kind of fun now...
Amadeusz Sadowski
@amis92
Jun 21 2017 13:54
Did we add that to assumed amendments?
Dirk Bachert
@Thairne
Jun 21 2017 13:54
yep
i made an entry for that
Amadeusz Sadowski
@amis92
Jun 21 2017 13:54
Good, so we track it.
James
@skonk
Jun 21 2017 14:05
@GenWilhelm the thing with the DW termies, thats down to if order matters. Does taking the Claws first (which replaces ALL weapons) and then later adding the other weapon allow you to keep it. IMO it does not, everything happens at the same time so the claws will replace all other weapons regardless of the order in which the weapons were added. But as others said, no agreement will every really be made until GW FAQ it. But I would put money on them not allowing it; if for no other reason than clearly a Dual Claw wielding terminator physically couldn't hold and fire a gun.
Jon Kissinger
@alphalas
Jun 21 2017 14:05
Hey @GenWilhelm can you take a look at #339? Specifically the part about the scions - I can't figure out why it's counting the tempestor as a scion
James
@skonk
Jun 21 2017 14:06
Having a carapace style mounted rocket launcher, again, with the current wording I don't think you could have one with Claws, but I could see them making an exemption for this one
Dirk Bachert
@Thairne
Jun 21 2017 14:06
Chaplains have Bolt Pistols and Cropzius Arcanums. They can take power fists without replacing weapons. So there is another case, even from 7th, that allowed that.
But yeah, they need to clarify that CML are allowed with that and not the rest
Will Pattison
@GenWilhelm
Jun 21 2017 14:07
cyclone should be available regardless of hand weapons, other heavy weapons should only be available if you have a storm bolter to trade for it
Dirk Bachert
@Thairne
Jun 21 2017 14:07
exactly#
Will Pattison
@GenWilhelm
Jun 21 2017 14:07
thats my take on RAI
Dirk Bachert
@Thairne
Jun 21 2017 14:07
that's the way it was in 7th
James
@skonk
Jun 21 2017 14:08
yeh
Simon Porter
@FarseerVeraenthis
Jun 21 2017 14:08
Deathwatch can do that, because a CML comes with a SB, and the entry say "replace storm bolter and power fist with a pair of claws"
and CML is a) not handheld, and b) triggered by looking at a targeting reticule (according to Deathwatch Codex)
so that is more believable than a pair of LC and a heavy flamer
James
@skonk
Jun 21 2017 14:09
yeh fluff-wise you dont need hands to fire a CML
Will Pattison
@GenWilhelm
Jun 21 2017 14:10
@alphalas i dont understand the issue
nvm i got it
Will Pattison
@GenWilhelm
Jun 21 2017 14:16
its not counting the tempestor - its counting the frag & krak grenades
Jon Kissinger
@alphalas
Jun 21 2017 14:16
Oh is that what it is? Heh ok
Will Pattison
@GenWilhelm
Jun 21 2017 14:16
yeah, its very obvious when you look at it on mobile
Jon Kissinger
@alphalas
Jun 21 2017 14:17
...I guess I should have done that lol
Will Pattison
@GenWilhelm
Jun 21 2017 14:17
Screenshot_2017-06-21-15-16-36.png
Jon Kissinger
@alphalas
Jun 21 2017 14:17
I've been trying to figure out what I was on PC and it was escaping me lol
Bueno
Penallegion
@Penallegion
Jun 21 2017 14:18
oh shit, sorry didn't see the updated policy for repository ownership
Jon Kissinger
@alphalas
Jun 21 2017 14:26
@Penallegion it's just to prevent certain people from just coming in changing things and leaving without actually consulting anybody choughwhiskeyjuvechough
Dirk Bachert
@Thairne
Jun 21 2017 14:26
that one left a scar, didnt it :P
Jon Kissinger
@alphalas
Jun 21 2017 14:27
He came in, was a dick, changed things, and left
So yes lol - the good German in me doesn't forget things like that ;)
Penallegion
@Penallegion
Jun 21 2017 14:28
yeah it's a healthy attitude :) but does that mean i can't assign myself to incidents anymore ?
Will Pattison
@GenWilhelm
Jun 21 2017 14:29
i think its only committing to main that's restricted
dont quote me on that
Dirk Bachert
@Thairne
Jun 21 2017 14:29

i think its only committing to main that's restricted

REBELLION!

I disregard your rules!
Will Pattison
@GenWilhelm
Jun 21 2017 14:30
thairne, you dark angel, you!
Penallegion
@Penallegion
Jun 21 2017 14:30
okay, because i can't assign or label reports anymore
but come to think of it, i can't remember if i could that in 7th
Will Pattison
@GenWilhelm
Jun 21 2017 14:30
oh, then i'm probably mistaken
it says you're a member
Penallegion
@Penallegion
Jun 21 2017 14:32
well i'll just work fast then and hashtag it in the pull request
Will Pattison
@GenWilhelm
Jun 21 2017 14:35
oh, i see. you're a member of BSData, but this repo has a separate level of permissions
Simon Porter
@FarseerVeraenthis
Jun 21 2017 14:37
it's all about being in the right "clique" runs
Amadeusz Sadowski
@amis92
Jun 21 2017 14:39
Yeah, that's the downside - I haven't figured out how to restrict only pushing to master - it's all in "write" level access together with assigning, labeling, accepting PRs and so on. :<
Adam Vollrath
@axisofentropy
Jun 21 2017 14:44
I think you can and probably already have restricted master so it only accepts pull requests, not direct commits?
Jon Kissinger
@alphalas
Jun 21 2017 14:44
Don't do that lol
You'll make a very frustrated @Thairne @Kohato and @cartag
Will Pattison
@GenWilhelm
Jun 21 2017 14:45
but then you need a way to give people the ability to edit issues, without letting them merge PRs. which is the same issue as now
Jon Kissinger
@alphalas
Jun 21 2017 14:45
Hell even I've started just working on master lol
flakpanda
@flakpanda
Jun 21 2017 14:49
@amis92 can you create different author groups? With different permissions?
Amadeusz Sadowski
@amis92
Jun 21 2017 14:49

Huh @axisofentropy you're right on point, how come I forgot it? I'm sooo tired.

@alphalas don't worry - in that case the Core group as an Admin level group will have direct push access

Already done that @flakpanda
You guys are Data Admins 40k
flakpanda
@flakpanda
Jun 21 2017 14:50
Ah
Amadeusz Sadowski
@amis92
Jun 21 2017 14:50
And that's a child group of Data Authors 40k
which currently has only read access so not really a point to exist but I'll change that now
Yay community
flakpanda
@flakpanda
Jun 21 2017 14:52
Can some one approve the pr for the plasma incinerator? On mobile....
Will Pattison
@GenWilhelm
Jun 21 2017 14:52
done
flakpanda
@flakpanda
Jun 21 2017 14:52
Thx
Amadeusz Sadowski
@amis92
Jun 21 2017 14:53
There are nice GitHub apps on mobile I think
Ok done, master is now protected
flakpanda
@flakpanda
Jun 21 2017 14:53
Is there?
I haven't really looked tbh
Amadeusz Sadowski
@amis92
Jun 21 2017 14:54
Can someone do a push to master?
Jon Kissinger
@alphalas
Jun 21 2017 14:54
There's a nice one for XML but that's if you do xml lol
Jon Kissinger
@alphalas
Jun 21 2017 14:55
CodeHub yup
flakpanda
@flakpanda
Jun 21 2017 14:55
<- android
Jon Kissinger
@alphalas
Jun 21 2017 14:55
That seems to be what most everyone suggested to be used mobile - it's probably andi friendly @flakpanda
flakpanda
@flakpanda
Jun 21 2017 14:57
I'll look at it
Will Pattison
@GenWilhelm
Jun 21 2017 14:57
i can still commit on master @amis92
Amadeusz Sadowski
@amis92
Jun 21 2017 14:59
great
Jon Kissinger
@alphalas
Jun 21 2017 14:59
Good means once I finally decide to crawl out of bed I can fix IG
flakpanda
@flakpanda
Jun 21 2017 15:03
Guess I need to refactor AoS soon with that guy going will nilly
Jon Kissinger
@alphalas
Jun 21 2017 15:08
Well that's why I told him to get on Gitter
Amadeusz Sadowski
@amis92
Jun 21 2017 15:17
Okay guys so, I've set master as protected and you have admin access so can still push to it directly. Only you can merge PRs into it too. There is another team with write access - you as admins can add there people who already are BSData members. These people will the be able to assign themselves, close, reopen and edit issues, label thematic - see diff between read and write here https://help.github.com/articles/repository-permission-levels-for-an-organization/
ddarz
@ddarz
Jun 21 2017 15:23
What would your recommend for my situation? I'm currently slooowly adding to the FW astartes catalogue in my own fork. Should I just keep working on it and do pull requests at milestones until it eventually all gets done?
Jon Kissinger
@alphalas
Jun 21 2017 15:25
I thought astartes were still getting their own forgeworld cat – or did we change that again
ddarz
@ddarz
Jun 21 2017 15:26
that was my understanding too, hence working on Imperium - FW Astartes.cat
tekton
@tekton
Jun 21 2017 15:27
I was going to ask if I needed to pick up the books somehow to add FW in to grey knights, I kept forgetting.
Jon Kissinger
@alphalas
Jun 21 2017 15:27
OK I misunderstood you then
@tekton the books are in my DB
You have a couple land Raiders are specific to GK
ddarz
@ddarz
Jun 21 2017 15:28
No worries - I'm just trying to make sure I keep with the programme and don't mess up anything
tekton
@tekton
Jun 21 2017 15:28
Yup (was actually thinking about buying one of them...)
Will Pattison
@GenWilhelm
Jun 21 2017 15:28
the guidelines say FW units only get their own CAT if they have their own faction
ddarz
@ddarz
Jun 21 2017 15:29
this reminds me, there are also two inquisition characters in the Astartes book
Amadeusz Sadowski
@amis92
Jun 21 2017 15:29
Continue with your FW cat on the fork. You may even open PR now and mark it with "in progress" label, so as not to merge it yet.
Jon Kissinger
@alphalas
Jun 21 2017 15:29
I got the@
Them*
Remember, if it's imperial non astartes/cultmech, it's probably mine lol
Amadeusz Sadowski
@amis92
Jun 21 2017 15:31
Yeah @GenWilhelm that's in guidelines and we'll see where we are after the "source" cat is finished - we copy it's contents into all catalogues that need it or whatever other scenario emerges until then.
tekton
@tekton
Jun 21 2017 15:32
i don't seem to have that dropbox info...
Jon Kissinger
@alphalas
Jun 21 2017 15:33
I still firmly believe we should just press Jon for fixing HTML lol
Will Pattison
@GenWilhelm
Jun 21 2017 15:34
its a feature, not a bug
tekton
@tekton
Jun 21 2017 15:34
thanks, i'll get those done tonight (PDT)
Jon Kissinger
@alphalas
Jun 21 2017 15:35
Kk - there are 2 open bug announcements for the Inq stuff - don't touch them lol
Not that HTML thing gen, the other
Combining parent and child forces in the output
Will Pattison
@GenWilhelm
Jun 21 2017 15:36
oh right, that one
i still think the child force should have a different name to the parent
Jon Kissinger
@alphalas
Jun 21 2017 15:37
At this point it's kinda moot
Especially if Jon does the combine thing
Adam Vollrath
@axisofentropy
Jun 21 2017 15:43
BTW this link has the epubs but also PDF files https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw!LtB3Fbab
Penallegion
@Penallegion
Jun 21 2017 15:46
can i get an add in the write access team ?
Amadeusz Sadowski
@amis92
Jun 21 2017 15:56
Anyone wishes to try out how to do that?
Jon Kissinger
@alphalas
Jun 21 2017 15:59
I'll give it a shot
Amadeusz Sadowski
@amis92
Jun 21 2017 16:00
Jon Kissinger
@alphalas
Jun 21 2017 16:02
telling me to request to join lol
Amadeusz Sadowski
@amis92
Jun 21 2017 16:02
huh. I might've missed something setting it up. o.O
Jon Kissinger
@alphalas
Jun 21 2017 16:03
might be because we're in the child team?
Will Pattison
@GenWilhelm
Jun 21 2017 16:04
says you're the only maintainer @amis92
Amadeusz Sadowski
@amis92
Jun 21 2017 16:07
damn. I thought it'll be easier
Will Pattison
@GenWilhelm
Jun 21 2017 16:08
is it possible to have multiple maintainers, or does that again come with too many permissions?
Amadeusz Sadowski
@amis92
Jun 21 2017 16:10
no it's ok to have multiple, I just have to add you one by one then :<
so much clicking
@alphalas can you now add @Penallegion to Data Authors 40k?
or @GenWilhelm ?
Will Pattison
@GenWilhelm
Jun 21 2017 16:12
still says "request to join" for me
Amadeusz Sadowski
@amis92
Jun 21 2017 16:12
oh dam
ok, so request, let's see how that works
Will Pattison
@GenWilhelm
Jun 21 2017 16:13
is it because we're only in a child team, not directly the team itself?
Amadeusz Sadowski
@amis92
Jun 21 2017 16:13
I guess
Will Pattison
@GenWilhelm
Jun 21 2017 16:13
and ive sent a request
Amadeusz Sadowski
@amis92
Jun 21 2017 16:22
Ok, I think I've resolved this now
Will Pattison
@GenWilhelm
Jun 21 2017 16:25
im now a member of data authors, how exciting!
Amadeusz Sadowski
@amis92
Jun 21 2017 16:26
not a member, a maintainer!
Will Pattison
@GenWilhelm
Jun 21 2017 16:27
so should i try adding @Penallegion ?
Amadeusz Sadowski
@amis92
Jun 21 2017 16:27
yup
Will Pattison
@GenWilhelm
Jun 21 2017 16:28
alright, that looks like it worked
Amadeusz Sadowski
@amis92
Jun 21 2017 16:28
it does, yay!
Will Pattison
@GenWilhelm
Jun 21 2017 16:29
hopefully that's set up how we want :D
Amadeusz Sadowski
@amis92
Jun 21 2017 16:29
Yeah, just for future, more common will be adding people as outside collaborators: https://github.com/BSData/wh40k/settings/collaboration
Will Pattison
@GenWilhelm
Jun 21 2017 16:30
what's the difference?
Amadeusz Sadowski
@amis92
Jun 21 2017 16:32
You can do that yourself (add anyone as outside collaborator) - but they only gain access to this repository and are not "team" members - there are very slight differences BUT adding new org members requires Owner to do so (meaning me, Jon and dattanchu)
Also it's less hassle and more granular
so that's the way forward
Will Pattison
@GenWilhelm
Jun 21 2017 16:34
so it's all the same permissions?
Penallegion
@Penallegion
Jun 21 2017 16:41
I CAN DO STUFF!!!! nice time to wreak havoc and cry russ....
ehhmm it worked i can self assign and label :D
Will Pattison
@GenWilhelm
Jun 21 2017 16:42
yay :D
Penallegion
@Penallegion
Jun 21 2017 16:42
now i just need to get a hang on this fork thing
Jon Kissinger
@alphalas
Jun 21 2017 17:25
hey AM should finally be done
yey*
Earl Bishop
@DrTobogganMD
Jun 21 2017 17:37
Woo
James
@skonk
Jun 21 2017 17:41
anyone seen anything in the rules to deal with if you charge a transport with 2 units, first unit destroys it and the passengers get out and are within 1 inch of the second unit?
does the unit that disembarked count as being charged allowing the second unit to attack them
WindstormSCR
@WindstormSCR
Jun 21 2017 17:43
passengers can't be within 1" of a unit if the transport is destroyed or they die
check the transports sidebar
James
@skonk
Jun 21 2017 17:44
yeh but a unit chat charged can still pile in to try to get within 3 inches of a unit they charged even if they at outside of 1 inch when activated
WindstormSCR
@WindstormSCR
Jun 21 2017 17:44
A very legitimate tactic in 8th is surrounding a transport, killing it then all the guys inside die because they cannot be placed before the vehicle is removed, and you can't leapfrog the enemy
James
@skonk
Jun 21 2017 17:44
if you are within 1 inch lets say with 2 units against 1 enemy and unit 1 kills some, the player removes the front models so now the second unit is outside of 1 inch
cos thjey charged you can still pile in and get back to 1 inch
but the issue is, does the unit in the transport count as being charged
WindstormSCR
@WindstormSCR
Jun 21 2017 17:45
you only pile in if you start your activation within 1"
James
@skonk
Jun 21 2017 17:45
unless they charged
WindstormSCR
@WindstormSCR
Jun 21 2017 17:45
common mistake
sec, getting my book
James
@skonk
Jun 21 2017 17:46
image.png
WindstormSCR
@WindstormSCR
Jun 21 2017 17:47
ah, so yes if you could get within 1" of dudes that spilled out a transport you could fight them
James
@skonk
Jun 21 2017 17:47
but can i?
WindstormSCR
@WindstormSCR
Jun 21 2017 17:47
that FAQ ansswer introduces an interesting wrinkle
James
@skonk
Jun 21 2017 17:47
that was my original question
i cant find anything in the rules that says the unit IN the transport at the time i charged it counts as being charged
and you can only attack a unit your charged in the turn you charged
WindstormSCR
@WindstormSCR
Jun 21 2017 17:48
there is no more "I charge this unit"
its similar to piling in and coming within 1" of a unit that wasn't your original charge target, they're still engaged, but don't get OW
James
@skonk
Jun 21 2017 17:49
there is
its in the core rules
a unit that charged can only attack the unit(s) it charged on the turn in which they charged
as in the units you targeted and allowed to overwatch you
WindstormSCR
@WindstormSCR
Jun 21 2017 17:49
bad wording on my part, there is no more disordered or multi-charge declaration
you simply declare one unit you are charging, and if your charge and pile-in allow you to come into contact with others, you still engage them
James
@skonk
Jun 21 2017 17:50
i know
you are skirting around my question
if a transport with models inside it gets charged and then is destroyed....
does the unit that then disembarks count as having being targeted by the charge on their transport
Penallegion
@Penallegion
Jun 21 2017 17:51
hmm so it shows my merges... dammit
WindstormSCR
@WindstormSCR
Jun 21 2017 17:52
@skonk I think I see what you're saying, there needs to be at least one model in the original target to execute the pile-in
and transported units are considered nonexistant until they disembark
Will Pattison
@GenWilhelm
Jun 21 2017 17:53
a unit that charged this turn can be chosen to fight, regardless of if there are any enemies within 1"
WindstormSCR
@WindstormSCR
Jun 21 2017 17:55

ok, I think I have it:

1) unit 1 charges, transport
2) unit 2 charges transport
3) unit 1 piles in and destroys transport
4) Enemy Unit disembarks
5) per faq, unit 2 activates and piles in to within 1" of enemy unit
6) unit 2 fights enemy unit

Will Pattison
@GenWilhelm
Jun 21 2017 17:56
correct
WindstormSCR
@WindstormSCR
Jun 21 2017 17:56
so yeah @skonk murder the dudes :D
Will Pattison
@GenWilhelm
Jun 21 2017 17:56
in that case the unit that disembarked would then have a chance to fight back
WindstormSCR
@WindstormSCR
Jun 21 2017 17:56
assuming they live
Will Pattison
@GenWilhelm
Jun 21 2017 17:56
assuming enough of them survive
James
@skonk
Jun 21 2017 17:58
unit cant actually hit them unless they count as being a target of the initial charge
WindstormSCR
@WindstormSCR
Jun 21 2017 17:58
yeah you can
James
@skonk
Jun 21 2017 17:59
what i cant find in the rules is anything to say they do count
WindstormSCR
@WindstormSCR
Jun 21 2017 17:59
you can hit anyone you end your pile-in within 1" of
James
@skonk
Jun 21 2017 17:59
A unit that charged can only hit the unit or units (if you targeted more than 1) that they targeted for the charge on the turn in which they did the charge
WindstormSCR
@WindstormSCR
Jun 21 2017 18:00
where is that in the book?
check #3 of the fight phase "Choose targets"
James
@skonk
Jun 21 2017 18:00
it says it in the core rules
under charging
WindstormSCR
@WindstormSCR
Jun 21 2017 18:01
that's under make charge move
you make your charge move before selecting who fights
so unit 1 and 2 both make thier charge move against the transport
and its not target, its "may not move within 1" of a unit that was not the target of the charge" for the purposes of charge move only
pile in is a 3" move during the fight phase that has no such restriction
so you use the transport as the original charge target, and the target of your charge movement with both units
Charge phase is now separate from fight phase, so all charge moves happen before the fight phase
once that's complete, you move on to next turn phase and begin picking units to fight
in this case pick unit 1 first, destroy the transport.
then pick unit 2, make your 3" unrestricted pile-in, and target the transported dudes with your attacks
you are correct you couldn't make a charge move against the transported unit, but you don't have to, just charge the transport
James
@skonk
Jun 21 2017 18:06
image.png
WindstormSCR
@WindstormSCR
Jun 21 2017 18:12
interesting
missed that line
I'd still suggest piling into them unless they have the FLY keyword, or nothing but pistol weapons, simply because you'll stop them from shooting your ass point blank
but you are correct, I retract my previous assertion
I guess the best option left is to hope unit 1 leaves one wound on it and the combo of unit 1 and unit 2 is enough to surround the transport before it dies
so the guys being transported would instantly die
James
@skonk
Jun 21 2017 18:17
the problem is that if you pile into them to lock them up
they get to attack back that turn
in 7th, if you killed a transport with a units shooting attacks you could charge the disembarked unit
so they counted as the same unit
for those rules at least
WindstormSCR
@WindstormSCR
Jun 21 2017 18:18
you still can, since if you shoot the transport to death the occupants would be a valid charge target
James
@skonk
Jun 21 2017 18:18
the way it is now unless they FAQ it i guess, the unit that disembarkes has a huge advantage
WindstormSCR
@WindstormSCR
Jun 21 2017 18:18
don't have to charge what you shoot anymore unless I missed something else
James
@skonk
Jun 21 2017 18:19
thats not what i mean
i know you can do owt you want now
my point was that in 7th they counted as the same unit
but the 8th rules dont specify
so you get this situation with the 2+ units charging into a transport
WindstormSCR
@WindstormSCR
Jun 21 2017 18:19
yeah, we might see an FAQ for it, or they might say current raw is correct
the problem is before transports could only carry 1 unit
now they can carry any number of units
and there is still a risk to balance the advantage: if you surround them, they die with no save of any kind, just removed
James
@skonk
Jun 21 2017 18:35
the problem is that it gives a huge advantage to the guys who got charged
example...
2 units charge vehicle
unit 1 kills it
passengers disembark 3 inches and end 1.1 inches away from unit 2
unit 2 activates and regardless of who or what they charged, they have to pile in
that pile in can be anything up to 3 inches but has to end the move closer to the nearest unit than they were before the pile in
this would force them into being within 1 inch from the passangers
but i cant hit them cos i didnt target them with the charge
now the passangers can activate and hit me
James
@skonk
Jun 21 2017 18:40
just seems off
but meh, cant do much about it
cartag
@cartag
Jun 21 2017 19:18
Can somebody screenshot the bloodletters entry for me? At work and can't get to my computer
Penallegion
@Penallegion
Jun 21 2017 19:20
@cartag where there a problem with the PR ?
@skonk you don't have to pile in.... it's a choice, it says you MAY pile in
Dirk Bachert
@Thairne
Jun 21 2017 19:25
grafik.png
cartag
@cartag
Jun 21 2017 19:25
I'm territorial. I know how those files are set up, inside and out. I don't like others messing with them. I'm a dick that way.
Thanks @Thairne , I was meaning the actual entry in the book. My fault for not being specific. Appreciate it though!
Penallegion
@Penallegion
Jun 21 2017 19:26
but Dude seriously, you can check line for line the alterations made, thats not a very open source aproach
Dirk Bachert
@Thairne
Jun 21 2017 19:26
oh
gimme a second
Jon Kissinger
@alphalas
Jun 21 2017 19:29
@Penallegion trust us, until @cartag finally gives up and admits that all the heresy is too much, it's best we just leave it to him
Penallegion
@Penallegion
Jun 21 2017 19:29
@cartag there you go, unassigned me, assigned you, will keep away from Chaos
@alphalas already done
just think it's a shame when it could have been done, and people could have the correct points by now, but won't interfere
cartag
@cartag
Jun 21 2017 19:30
Duly noted.
You know what? You want daemons, take em. Idgaf anymore and I'm tired of dealing with BS.
Dirk Bachert
@Thairne
Jun 21 2017 19:31
grafik.png
Will Pattison
@GenWilhelm
Jun 21 2017 19:32
in cartag's defence, if you're working on a file and someone else makes a change it causes conflicts, which usually means somebody's work gets over-written
cartag
@cartag
Jun 21 2017 19:33
Gracias
Penallegion
@Penallegion
Jun 21 2017 19:33
@GenWilhelm i respect that, but that's what the pull requests are for aren't it ? i cant fuck up anything, because every line i edit is shown in the request ??
Jon Kissinger
@alphalas
Jun 21 2017 19:34
@Penallegion while you are not wrong, a lot of us kind of have that stigma about the cats that we commit to working on - there's been enough headaches between all of us with conflicted commits that we all tend to be a little bit anal
Dirk Bachert
@Thairne
Jun 21 2017 19:34
yes, technically.
But trying to oversee a xml that gets parsed by another tool is... well, its not easy tbh
Jon Kissinger
@alphalas
Jun 21 2017 19:34
And you have to remember a good chunk of us use the editor only
cartag
@cartag
Jun 21 2017 19:35
Go ahead and do it, daemons are yours now, you can do everything for them.
Dirk Bachert
@Thairne
Jun 21 2017 19:35
and if something does go wrong, especially if there is a conflict, you better know your way around git (not with that terrible app, but with a real tool) to fix things.
Jon Kissinger
@alphalas
Jun 21 2017 19:36
Case in point the handful of times I've had to have @Thairne @GenWilhelm or @Kohato fix things for me
cartag
@cartag
Jun 21 2017 19:36
Unless you don't want it, in which case I'll fix it when I get home, but not before.
Penallegion
@Penallegion
Jun 21 2017 19:38
@cartag sorry if i offended you in any way, that was by no means my intention at all, i actually just want to help, and as said before i have unassigned me assigned you to the report, and will keep clear of daemons, this was NOT meant to be intruding this was meant as a reachout, on a thing i know i can do to help make the hobby better.
@cartag you go ahead and fix it and you keep your repos. i'll find something else to do ;)
WindstormSCR
@WindstormSCR
Jun 21 2017 19:40
@Penallegion you're welcome to poke at chaos on the mobile files once those get added to BSdata
though I'll have some setup to do and a style sheet to write
Penallegion
@Penallegion
Jun 21 2017 19:43
@WindstormSCR would love that, maybe you can fill me in on what the mobile files is at that time :D
Joe Beddoe
@CrusherJoe
Jun 21 2017 19:45
Okay I know this is late but I didn't see anyone bring this up concerning the charging units in a transport
Units in a transport are considered for all intents and purposes to be "off the table" -- they are not a valid charge target in any case.
Penallegion
@Penallegion
Jun 21 2017 19:48
i think that is what the fuzz is about, when they disembark due to vehicle death in assault phase, you cannot hit them,
Joe Beddoe
@CrusherJoe
Jun 21 2017 19:48
And surrounding a transport and preventing anyone from being within 1" of an enemy model is way harder than it looks -- in most cases you'd have to do a double ring of models around the transport since they can be placed anywhere within 3" of the transport itself (which is not a "move", it's a "place")
That is correct, you cannot
Since they weren't declared as a target of the charge, they cannot be attacked that fight phase
Penallegion
@Penallegion
Jun 21 2017 19:49
exactly, but you can choose to lock them in melee, you just have to soak their attack phase
Joe Beddoe
@CrusherJoe
Jun 21 2017 19:50
They can of course be piled-in to, but all that will do is give the now-transport-less unit(s) a free swing at you
Yeah what you said. :)
CrusherJoe @CrusherJoe ponders this.
Penallegion
@Penallegion
Jun 21 2017 19:50
so works fine for Tau but don't do it to berzerkers :)
Joe Beddoe
@CrusherJoe
Jun 21 2017 19:51
Hah. At the top of the list of "Unfortunate Units to do This To" would be 'zerkers
damn it @Penallegion GMTA! ^5
I'm being forced to consider that I may need Penitent Engines in my life
Penallegion
@Penallegion
Jun 21 2017 19:52
that was nice
i am quite confident my Talos could soak up a bit of the pleasure :D
WindstormSCR
@WindstormSCR
Jun 21 2017 19:53
@Penallegion variant files I've been working on that are easier to use on mobile devices. the current 40k files have so many submenus that they are exceptionally painful to use on mobile or tablet. I'll PM you the details since this isn't really the place, I just hang out here because this is a great place to learn new tricks or get help when something breaks and I don't know why
cartag
@cartag
Jun 21 2017 19:54
Sorry for overreacting, it's a fault that I'm trying to work on. Seriously though, I may need to hand over some chaos stuff to be more realistic in my abilities and what is healthy for me to take on.
I won't be able to do the Renegade & Heretics in the FW AM book, so if you have any interest in that you can have it.
WindstormSCR
@WindstormSCR
Jun 21 2017 20:02
those FW books release to epub this saturday right?
penguin20000
@penguin20000
Jun 21 2017 20:02
The AM and Tau? Think so
Well xenos
WindstormSCR
@WindstormSCR
Jun 21 2017 20:03
well, tau/edlar
penguin20000
@penguin20000
Jun 21 2017 20:03
:)
WindstormSCR
@WindstormSCR
Jun 21 2017 20:03
I want the eldar entries so I know what to do with my shadow spectres
penguin20000
@penguin20000
Jun 21 2017 20:03
I'm only interested in the tau stuff, and maybe orks
WindstormSCR
@WindstormSCR
Jun 21 2017 20:03
and if I should pull the trigger on a scorpion or lynx
penguin20000
@penguin20000
Jun 21 2017 20:03
Want to see how bad the supremacy suit got nerfed
Penallegion
@Penallegion
Jun 21 2017 20:03
@cartag sure thing if you feel it's okay then i would gladly help. i might need a hand though, i have never build an entire Repos
WindstormSCR
@WindstormSCR
Jun 21 2017 20:04
it's not that bad, same as making entries just nothing there to start with
Penallegion
@Penallegion
Jun 21 2017 20:06
@WindstormSCR hehe well then it shouldn't be to bad
WindstormSCR
@WindstormSCR
Jun 21 2017 20:10
I'd suggest doing the entire weapons index first, then moving on to the units, otherwise you'll just be flipping back and forth
Penallegion
@Penallegion
Jun 21 2017 20:15
Yeah found that out working on the deathguard Repos with the plague champion, it's a bitch starting the other way around
cartag
@cartag
Jun 21 2017 20:17
I make blank entries for weapons as I go, filling in profiles, then doing points after the fact
Penallegion
@Penallegion
Jun 21 2017 20:21
yeah might be a good idea when it's split as it is in 8th.
@cartag you the holder of Deathguard as well ?
cartag
@cartag
Jun 21 2017 20:22
Right now I'm doing all things chaos, but I'm a Khorne guy through and through.
Penallegion
@Penallegion
Jun 21 2017 20:24
cool i'll send you a PM i have an idea for an optimisation for the Deathguard Repos :) if i can only find the file i made
cartag
@cartag
Jun 21 2017 20:30
:+1:
Joe Beddoe
@CrusherJoe
Jun 21 2017 20:56
I still haven't decided if I'm going to swear allegiance to Khorne after what they did to my precious Thunderwolves.
WindstormSCR
@WindstormSCR
Jun 21 2017 21:09
thunderwolves are great though
at least from everything I've seen so far in 8th
cartag
@cartag
Jun 21 2017 21:18
Even if you don't sweat allegiance to Khorne, you still spill blood to appease him.
Swear
Earl Bishop
@DrTobogganMD
Jun 21 2017 21:23
I mean. Both apply
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:34
Thunderwolves are a pale shadow of their former glory
5 S10 AP2 attacks on the charge that usually hit on 3+ vs 2 S8 SP-3 hitting on 4+
:-1:
Oh and -2" of movement
:-1: :-1: :-1: :-1: :-1:
I'll admit it: I was part of the problem. I loved a fully-operational powered up wolfstar
WindstormSCR
@WindstormSCR
Jun 21 2017 21:40
remember most other units have seen similar reductions, and some are far worse off. you kept volume of attacks vis the thunderwolf attacks, while most other dedicated assault units aside from berserkers lost 1/4 of thier attacks or more because of no more charge bonus
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:41
Oh I know
WindstormSCR
@WindstormSCR
Jun 21 2017 21:41
vanguard veterans got absolutely hosed
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:42
Doesn't mean I can't lament their loss of the crown of Kings of Combat
WindstormSCR
@WindstormSCR
Jun 21 2017 21:42
especially since I ran a lot of fist/claw vanguards :(
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:42
It's not like vvets were crushing it at tournaments
WindstormSCR
@WindstormSCR
Jun 21 2017 21:42
Right now I'm still sorting out what works and doesn't, get to play my first game with my stormeagles this friday
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:43
So I'm not sure why they took it in the shorts
WindstormSCR
@WindstormSCR
Jun 21 2017 21:43
I used them heavily with RG shadowstrike
they lost 1/3 of thier attacks with the charge bonus loss, and PFs are lackluster for the 20pts
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:43
I'm still figuring out what to do with my Wolves
WindstormSCR
@WindstormSCR
Jun 21 2017 21:44
use stormfangs and stormwolves to soften up something before pasting it with Twolves
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:44
I'm thinking Wulfen, Twolves and Wolf Priests on bikes
Backed up with a liberal helping of Long Fangs
WindstormSCR
@WindstormSCR
Jun 21 2017 21:45
the biggest thing I've found so far with 10 games is you need to soften stuff up for assault units unless they have a really high per model wound count
they being the assault units
because if you don't soften stuff up they'll fall back and shoot you to ribbons
OftKilted
@OftKilted
Jun 21 2017 21:45
@cartag I've managed to cut my finger working on my Traitor Knight Questoris.... I'm pretty sure that counts as blood split for Khorne.
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:45
I played a few games with Wolves screens
Fenrisian Wolves that is
Jon Kissinger
@alphalas
Jun 21 2017 21:46
I'm gunna use VGVs heavily with my BA - 2 squads of 30k destroyers and 3 squads of ASM w/ thammer and 3 inferno pistols
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:47
BA came out pretty good I think
Jon Kissinger
@alphalas
Jun 21 2017 21:48
Eh it's a mixed bag
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:48
I'm having a lot of fun with my Sisters right now too
Jon Kissinger
@alphalas
Jun 21 2017 21:48
No assault roll modification hurts
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:48
Mainly because nobody knows what to expect
That's what CP are for
Jon Kissinger
@alphalas
Jun 21 2017 21:49
I usually only have 4cp
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:49
What I do know is my airbrush is getting a workout this weekend
WindstormSCR
@WindstormSCR
Jun 21 2017 21:49
@alphalas don't BA get regular librarian discipline? check that out, it has an assault reroll
Jon Kissinger
@alphalas
Jun 21 2017 21:50
I think only sanguinary
WindstormSCR
@WindstormSCR
Jun 21 2017 21:51
Nope, librarians still get basic librarius
ah, nvm
that blows
at least you get unleash rage
Joe Beddoe
@CrusherJoe
Jun 21 2017 21:51
Psychic powers hopefully will get fleshed out in the codex
Because right now they are firmly meh
WindstormSCR
@WindstormSCR
Jun 21 2017 21:52
librarius is pretty good, and I'm starting to come around with GKs a bit
Jon Kissinger
@alphalas
Jun 21 2017 21:52
Oh I'm not at all upset with sanguinary
WindstormSCR
@WindstormSCR
Jun 21 2017 21:52
GKs still have the problem of "not enough dudes for how much they get shot" but that's life
Jon Kissinger
@alphalas
Jun 21 2017 21:53
It's just we have so many sources of +1a
Oh and power level sucks for jump-heavy armies
Burning 2 pl on every big VGV or ASM squad or 1 on every other unit kinda blows
James
@skonk
Jun 21 2017 22:25
Had a game today with the new Death Guard, trying to keep it pure <Death Guard> so just the listed units in the index... got destroyed by Dark Eldar
think it was more to do with me doing it wrong tho
Pox Walkers die like shit tho
flakpanda
@flakpanda
Jun 21 2017 22:40
Pox walker +typhus are good.
Jon Kissinger
@alphalas
Jun 21 2017 22:42
Poxwalkers are a PITA vs custodes
James
@skonk
Jun 21 2017 22:42
yeh thats what i had but the pox walkers get no save other than the FNP and Dark Eldar have open topped transports firing high weight of fire
he got turn 1, my the time i got a turn i had 4 or 5 pox walkers left
by the time^
flakpanda
@flakpanda
Jun 21 2017 22:46
thats rough
flakpanda
@flakpanda
Jun 21 2017 22:56
@cartag is there a reason pink horrors are not a +/- number like the other horror choices?
Jon Kissinger
@alphalas
Jun 21 2017 23:26
Damnit warex doesn't make a female human vindicare yet
Need one for my Custodes and their bitches list lol
cartag
@cartag
Jun 21 2017 23:37
@flakpanda will you accept "Yes, because it's a bug" as a reason?
Jon Kissinger
@alphalas
Jun 21 2017 23:40
Might have to get a callidus, cut down one of my 4 vindicares, and just kitbash