These are chat archives for BSData/wh40k

24th
Jul 2017
M4uler
@M4uler
Jul 24 2017 07:21
Morning guys
I just realised that I can copy 'n' paste from one Data Editor window into another
No more XML faffery :O :D
Iain Launchbury
@Mad-Spy
Jul 24 2017 07:22
It works most of the time. Just don't copy anything with custom Categories.
because there's no easy way to fix them
M4uler
@M4uler
Jul 24 2017 07:25
Hmmm
They can't be copied over too?
Iain Launchbury
@Mad-Spy
Jul 24 2017 07:26
you can, but if you don't do it first...
which I found out the hard way :(
M4uler
@M4uler
Jul 24 2017 07:27
:'(
Iain Launchbury
@Mad-Spy
Jul 24 2017 07:27
you get an error which you can't double click to go to where the problem is like usual.
M4uler
@M4uler
Jul 24 2017 07:44
Easily fixed :D
Copy the missing Cat Entry over
Then copy the UID from the original over the newly pasted one to match the Cat Entry up with the error's target XML ID :)
Jon Kissinger
@alphalas
Jul 24 2017 11:45
That only works if you don't click on the "link must have target that exists" tooltip. If you do, you have to relink, even if you do copy the uid over too
It's a pain in the dick
M4uler
@M4uler
Jul 24 2017 12:21
Odd, I'm certain it worked for me and I'd clicked on each of the errors
Once I replaced the EC UID it was fine
Simon Porter
@FarseerVeraenthis
Jul 24 2017 19:46
@penguin20000 just fyi, I took care of a couple of little bugs for you, I hope that doesn't cause too much drama
basically, I got all exicted to do an update on the Craftworlds CAT - the change is a single word... :worried:
Austin C.
@capitaladot
Jul 24 2017 19:49
That word being the (needed) Serpent Shield nerf?
Simon Porter
@FarseerVeraenthis
Jul 24 2017 19:49
no, that was in the original FAQ
in FAQ 1.0 they made the Serpent Shield a Shooting weapon properly
in FAQ 1.1 they added the word "characteristic" to the Horrify psychic power
(for Craftworld)
there are other changes for Harlequins, Drukhari, and Ynnari but not a lot for proper Eldar :wink:
WindstormSCR
@WindstormSCR
Jul 24 2017 19:53
wave serpents are costed appropriately tbh, what needs to happen is the falcon/fire prism/nightspinner getting a cost reduction of ~20pt
mostly the fire prism
both of mine have been quite disappointing
nightspinner is decent-ish
Simon Porter
@FarseerVeraenthis
Jul 24 2017 19:56
I'm playing my first game on Thursday - Fate of Konor action :smile:
WindstormSCR
@WindstormSCR
Jul 24 2017 19:57
I ordered some more FW RG heads for my rievers
I am not playing night lords
:P
Simon Porter
@FarseerVeraenthis
Jul 24 2017 19:57
hehehehe
Austin C.
@capitaladot
Jul 24 2017 19:58
Tried three FPs yesterday. Tabled by Grey Knights.
WindstormSCR
@WindstormSCR
Jul 24 2017 19:58
raiders?
Austin C.
@capitaladot
Jul 24 2017 19:58
I never considered rage quitting 40k until Primaris super-sized Marines became a thing.
WindstormSCR
@WindstormSCR
Jul 24 2017 19:58
or purifiers
Austin C.
@capitaladot
Jul 24 2017 19:59
No, just lots of Deep Strike Paladins, two baby carriers, a storm raven, and Celestine.
Also, Draigo, so re-rolls to hit everywhere.
flakpanda
@flakpanda
Jul 24 2017 19:59
what were you playing as?
Austin C.
@capitaladot
Jul 24 2017 19:59
Yme-Loc
flakpanda
@flakpanda
Jul 24 2017 19:59
…huh
Austin C.
@capitaladot
Jul 24 2017 20:00
4 Wave Serpents, 3 Fire Prisms, some Fire Dragons, Howling Banshees, and a Seer Council.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:00
yeah, the way I handled paladins with my eldar was just using mobility to stick to cover and using conceal
flakpanda
@flakpanda
Jul 24 2017 20:01
yeah, you need to kite paladins when puny
Austin C.
@capitaladot
Jul 24 2017 20:01
Hard to when Gate of Infinity and the Storm Raven had them hopping all over.
Sort of got killboxed. Couldn't really get away from them.
Oh, and Warp Spiders.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:02
this is why I stick to maelstrom more or less
flakpanda
@flakpanda
Jul 24 2017 20:02
it happens. the Raven it hard to kill to
yeah, ill play eternal war too, but make sure its not just KP.
Austin C.
@capitaladot
Jul 24 2017 20:02
We were playing The Relic
flakpanda
@flakpanda
Jul 24 2017 20:03
that mission sucks...
WindstormSCR
@WindstormSCR
Jul 24 2017 20:03
yeah, you were hosed
Austin C.
@capitaladot
Jul 24 2017 20:03
Yeah... We rolled, and I am one to stand by a roll.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:03
you can use CPs to reroll mission if you're the one rolling
flakpanda
@flakpanda
Jul 24 2017 20:03
should have used a CP to reroll :p
WindstormSCR
@WindstormSCR
Jul 24 2017 20:03
worth remembering
Austin C.
@capitaladot
Jul 24 2017 20:03
Thinking I will have to break out the FW or scat bikes
WindstormSCR
@WindstormSCR
Jul 24 2017 20:04
scat bikes are awful
don't bother
go shuricannons
Austin C.
@capitaladot
Jul 24 2017 20:04
Interesting point about mission reroll
flakpanda
@flakpanda
Jul 24 2017 20:04
yeah. not the hotness they were in 7th
WindstormSCR
@WindstormSCR
Jul 24 2017 20:04
also
2 hemlocks
every day all day
flakpanda
@flakpanda
Jul 24 2017 20:05
hemlocks are eldar’s bae now
Austin C.
@capitaladot
Jul 24 2017 20:05
I have one built... I will have to build my second.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:05
make sure you remember they're psykers with full power smite and deny chances too
Austin C.
@capitaladot
Jul 24 2017 20:06
Hot
I did like to Psychic Shriek with it in 7th
WindstormSCR
@WindstormSCR
Jul 24 2017 20:06
they're the only thing short of super heavies that can reliably threaten landraiders
well, in any reasonable amount of time
flakpanda
@flakpanda
Jul 24 2017 20:10
can any one tell me wht this:
Simon Porter
@FarseerVeraenthis
Jul 24 2017 20:10
are landies really that tough now...?
flakpanda
@flakpanda
Jul 24 2017 20:10
Screen Shot 2017-07-24 at 3.08.23 PM.png
gives me a “too many weapons error”. they are collective
in casual play, yes @FarseerVeraenthis. in comp play. no.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:15
T8 16w takes some work to remove
flakpanda
@flakpanda
Jul 24 2017 20:16
TBH i run a 3 man Las/ML Cen Dev squad, and it only take about 2 turns to shoot one off the board
tekton
@tekton
Jul 24 2017 20:19
For how many points they are LR feel a little flimsy, at the same time they soak damage for 2-3 turns in the games I've been playing...
Simon Porter
@FarseerVeraenthis
Jul 24 2017 20:20
righto, good to know :smile:
that list even SOUNDS fast...
penguin20000
@penguin20000
Jul 24 2017 20:21
@FarseerVeraenthis No probs, thanks for doing them. Still catching up with everything after the house move
WindstormSCR
@WindstormSCR
Jul 24 2017 20:21
my friend that plays IH just ordered 2 redemptors, and on our combined FW order has an achilles and leviathan and a couple mortis lascannon arms
penguin20000
@penguin20000
Jul 24 2017 20:21
I still haven't played a game of 8th :'(
flakpanda
@flakpanda
Jul 24 2017 20:21
Heresy
WindstormSCR
@WindstormSCR
Jul 24 2017 20:21
he can field a list of nothing but 11 dreads at 2k....
and half of them have invulns or the venerable effect, then he'll have IH CT :cry:
tekton
@tekton
Jul 24 2017 20:22
@WindstormSCR I still need to get a leviathan and deredo to have my full list...
Simon Porter
@FarseerVeraenthis
Jul 24 2017 20:22
bloody hell.. that's pretty horrible... all those partially dead marines
hi there @penguin20000 hope you don't mind I covered some Space Wolf stuff :smile:
WindstormSCR
@WindstormSCR
Jul 24 2017 20:23
he already has a derdeo, several contemptors and a few box dreads
including chaplain dread
and the predators/landraiders/sicaran for doing HH armored breakthrough
something like 5k points of nothing but armor, my scorpion cannot be finished fast enough
penguin20000
@penguin20000
Jul 24 2017 20:25
No probs, cheers :)
Simon Porter
@FarseerVeraenthis
Jul 24 2017 20:26
:beers:
flakpanda
@flakpanda
Jul 24 2017 20:31
i hope by end of the year, ITC pulls back and restricts FW things. Warzone Houston was kinda nuts.
Austin C.
@capitaladot
Jul 24 2017 20:32
What seem to be the FW exploits du jour?
WindstormSCR
@WindstormSCR
Jul 24 2017 20:32
in what way? FW is already trying to force some level of resctriction natively
flakpanda
@flakpanda
Jul 24 2017 20:32
the worst thing was a taunar with 66 wounds
i played against it… i loathed that game
WindstormSCR
@WindstormSCR
Jul 24 2017 20:33
at 2k that must have been something close to 65% or more of his entire list
Austin C.
@capitaladot
Jul 24 2017 20:33
Couldn't crackbone with three Baneblades in 7th.
flakpanda
@flakpanda
Jul 24 2017 20:33
1200pts for a taunar
Austin C.
@capitaladot
Jul 24 2017 20:33
Of course, it was behind a Tidewall.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:33
that doesn't make a difference anymore
tidewalls only give protection to occupants
flakpanda
@flakpanda
Jul 24 2017 20:33
but of course with 36 ablative wounds in drones, its fire output was more than enough
WindstormSCR
@WindstormSCR
Jul 24 2017 20:33
they act like rhinos
wait
was he just using a tau'nar and nothing but drones?
flakpanda
@flakpanda
Jul 24 2017 20:35
taunt, 36 drones, name ethereal, 1 clodstar, 2 missile commanders
*taunar
Simon Porter
@FarseerVeraenthis
Jul 24 2017 20:35
not great
WindstormSCR
@WindstormSCR
Jul 24 2017 20:35
that's..... pretty dumb
personally I'm in favor of the % rules for LoW coming back
you can either have 35% or 100%
flakpanda
@flakpanda
Jul 24 2017 20:36
he would deep stike the commanders to objectives turn three
and just shoot everything else off the board. i was playing Magnus and 3 knights. i got wiped
WindstormSCR
@WindstormSCR
Jul 24 2017 20:37
35% would allow people to take one of the more expensive centerpeices at 2k, like the scorpion or a suncannon WK
but would stop the "most of my army is LoW except these ablative drones"
flakpanda
@flakpanda
Jul 24 2017 20:38
only one person beat him. and only because he bruoght 2 eversor assassins and charged the taunar 1st turn. and with him turtling the taunar surrounded by the drones he couldnt fall back on his turn
WindstormSCR
@WindstormSCR
Jul 24 2017 20:38
full LoW armies usually have counters in the objective game or if you have enough overlapping antitank
Austin C.
@capitaladot
Jul 24 2017 20:38
Sounds reasonable. 25% in the HH is oksy by keeps many out until 3k, so 35% could be better.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:42
most LoW now cost over 500 base
so 25% isn't feasible
Austin C.
@capitaladot
Jul 24 2017 20:42
Agreed
WindstormSCR
@WindstormSCR
Jul 24 2017 20:42
35% caps at 700
flakpanda
@flakpanda
Jul 24 2017 20:43
percentages are actually shitty way to cap things. ITC TO forums are talking about banning “X” PL and above
Austin C.
@capitaladot
Jul 24 2017 20:43
Basically just keeps out T'aunar, Revenants and Warhounds... Probably okay.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:43
doesn't stop you from taking multiuple lower ones, which is the bigger problem
Austin C.
@capitaladot
Jul 24 2017 20:43
Ugh, that will just reward mis-power leveled armies.
flakpanda
@flakpanda
Jul 24 2017 20:44
Possible banning the Super Heavy and Flyer detachments as well
WindstormSCR
@WindstormSCR
Jul 24 2017 20:44
I'm actually of the opinion that pure knight armies are ok, but 2 knights and tag-alongs isn't
flakpanda
@flakpanda
Jul 24 2017 20:44
there were a lot of 3 knight + something lists at warzone
WindstormSCR
@WindstormSCR
Jul 24 2017 20:44
knight weaknesses are too easy to plugf
flakpanda
@flakpanda
Jul 24 2017 20:44
or 2 knights and Bobby G + somthing
Austin C.
@capitaladot
Jul 24 2017 20:45
Pure LoW lists at least have some weaknesses or RPs style bad matchups.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:45
especially because new intercessors and primaris HQs are the perfect plug for knight issues
Austin C.
@capitaladot
Jul 24 2017 20:46
Knights being in the game make banning the LoW Detachments pretty stupid.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:46
thus either 35% or 100%
you're either a purist or a have a nice centerpeice
Austin C.
@capitaladot
Jul 24 2017 20:47
Seems pretty compelling.
Beats weird c
Carveouts for Knights on top of some ill thought out ban.
WindstormSCR
@WindstormSCR
Jul 24 2017 20:49
so if you really wanna be the guy with a reaver and 2 knights, knock yourself out, youi'll lose pretty much every objective game
Jon Kissinger
@alphalas
Jul 24 2017 22:48
are there new detachments in C:SM?
flakpanda
@flakpanda
Jul 24 2017 22:50
dont know
prob not
WindstormSCR
@WindstormSCR
Jul 24 2017 22:53
I don't see mention of it on the product page
and that kind of thing is usually there
I'm currently thinking I'll actually end up running double battalion for my ravens
since I need CP but brigade is too heavy tax
flakpanda
@flakpanda
Jul 24 2017 22:56
…which two? double battalions?
WindstormSCR
@WindstormSCR
Jul 24 2017 22:57
6 troops 4 HQ
for +6 CP
since I need to spend one for each unit that uses the Raven Guard Infiltrate deployment
which for my current plan is minimum 4
example of why I say brigade is too tax heavy: (using estimates points values based on PL)
flakpanda
@flakpanda
Jul 24 2017 23:12
*Reivers :p
also brigade seems like to taxing for most armies
WindstormSCR
@WindstormSCR
Jul 24 2017 23:17
yeah
with "defenders of humanity" making SM troops a LOT better of an option I think double battalion is going to be the way to go forward with them
since that ~600pts of troops isn't really a tax
for those not aware of that rule: http://i.imgur.com/cybKeDA.png
flakpanda
@flakpanda
Jul 24 2017 23:19
yeah. i do like 5 man tacs with plasma gun/combiplasma/plasma pistol. 100 even
WindstormSCR
@WindstormSCR
Jul 24 2017 23:19
its basically obsec
flakpanda
@flakpanda
Jul 24 2017 23:19
yeah
WindstormSCR
@WindstormSCR
Jul 24 2017 23:20
I'm probably going to go with 4+ squads of intercessors, since the assault 2 weapon option keeps them mobile and shooting without need for a transport
1-2 mobile squads, 1 sniper loadout, and 2 with the bolt rifles and aux launchers
then 1-2 Tacs with lascannon for holding backfield objectives