These are chat archives for BSData/wh40k

21st
Sep 2017
Adam Vollrath
@axisofentropy
Sep 21 2017 02:01
I made a commit to the admech catalog file. who's gon be mad at me?
flakpanda
@flakpanda
Sep 21 2017 02:29
@Thairne ^
flakpanda
@flakpanda
Sep 21 2017 02:35
just an FYI @axisofentropy, if you are not a main author/maintainer of a file, please do not commit directly to a file and please use pull requests. it allows the authour to go over everything.
Adam Vollrath
@axisofentropy
Sep 21 2017 03:03
y'all should set up the repo to prohibit pushing to master then
Jon Kissinger
@alphalas
Sep 21 2017 03:07
We did - you were probably on the list of allowed people
So point stands
Don't abuse your privilege
Adam Vollrath
@axisofentropy
Sep 21 2017 03:08
i mean make it that way for everyone. don't allow anyone to push to master.
Jon Kissinger
@alphalas
Sep 21 2017 03:08
No that's cancer
That's how you effectively stifle progress when people who can push to master aren't around
Adam Vollrath
@axisofentropy
Sep 21 2017 03:09
anyone can still merge a pull request
Jon Kissinger
@alphalas
Sep 21 2017 03:09
Again, you were allowed the privilege at some point - you're separate from the joe schmoes out there who can't push period.
Just no.
The rules are simple for a read
Reason*
Earl Bishop
@DrTobogganMD
Sep 21 2017 03:22
That’s like blaming a theft victim because their door was open.
Dirk Bachert
@Thairne
Sep 21 2017 07:02
Lemme see the commit to determine my degree of madness :P
well yeah. Now you have a mix of index and codex in the file. We cannot release that one now unless I go ahead, get full leaks and implement the rest.
so its kind of bad.
thats the reason I waited with doing the changes
Simon Porter
@FarseerVeraenthis
Sep 21 2017 07:07
You could set them to hidden for the time being?
Dirk Bachert
@Thairne
Sep 21 2017 07:07
changed category and points cost?
I could simply revert the merge.. but there's hoping the epup leaks rather soonish somewhere
Simon Porter
@FarseerVeraenthis
Sep 21 2017 07:13
Yeah, that would be more tricky...
When is it due out for reals?
Dirk Bachert
@Thairne
Sep 21 2017 07:14
uh preorder was 16th...
so that makes it this saturday?
Simon Porter
@FarseerVeraenthis
Sep 21 2017 07:15
Not long to wait then, when was the repo last released?
Dirk Bachert
@Thairne
Sep 21 2017 07:16
22h ago
lets just hope the epub gets up fast and I get to work on it quickly.
Simon Porter
@FarseerVeraenthis
Sep 21 2017 08:44
Yeah, there is a little window of potential trouble then, but hopefully not too much drama... We'll just wait for the bug reps!
Iain Launchbury
@Mad-Spy
Sep 21 2017 09:00
so, I was bored and added labels for all the cats, and then labelled all the open tickets and started on the closed ones.
following on from the discussion @amis92 and @Kohato were having yesterday.
Will Pattison
@GenWilhelm
Sep 21 2017 09:09
if we need to do a release before admech are done, we can always open a new branch, then revert the commit before releasing
then when you need the changes, you can just merge the branch
Amadeusz Sadowski
@amis92
Sep 21 2017 09:28
@ilaunchbury damn that's some crazy amount of labelin'! I'm so glad someone found the courage, time and boredom to commit to such an effort! :clap:
Iain Launchbury
@Mad-Spy
Sep 21 2017 09:31
I'd have to do some actual work otherwise :)
Dirk Bachert
@Thairne
Sep 21 2017 10:32
Dude.... xD
Joe Beddoe
@CrusherJoe
Sep 21 2017 12:09
I could ask for plastic sisters of battle riding plastic thunderhawk with the Lion riding on the top. Equally likely to happen :p
lolololololololol
CrusherJoe @CrusherJoe wipes a tear away
Joe Beddoe
@CrusherJoe
Sep 21 2017 12:09
It's funny because it's true aaaah
Dirk Bachert
@Thairne
Sep 21 2017 12:27
Sooo... uuuuh.... why does it work with the Company Master, but fails with the Assault Squad? scratches head
grafik.png
Will Pattison
@GenWilhelm
Sep 21 2017 12:31
the assault squad are looking for the company master's link to the jump pack
Dirk Bachert
@Thairne
Sep 21 2017 12:31
FFS
Iain Launchbury
@Mad-Spy
Sep 21 2017 12:31
gotta love that copy and paste
Dirk Bachert
@Thairne
Sep 21 2017 12:31
Been staring at that for 20 minutes
and gen walzes in and is like "CUZ U DUMB BRO!"
:smile:
Will Pattison
@GenWilhelm
Sep 21 2017 12:32
:P
Dirk Bachert
@Thairne
Sep 21 2017 12:33
I was even "yep, ID is absolutely identical... why.. it should..."
head -> desk
Alex Baur
@acebaur
Sep 21 2017 12:33
😂
Dirk Bachert
@Thairne
Sep 21 2017 12:38
still doesnt budge. I guess I'm not in Battlescribe condition today. TOo much actual work done, brain drain.
Jon Kissinger
@alphalas
Sep 21 2017 12:38
Memory Leaks ;)
Dirk Bachert
@Thairne
Sep 21 2017 12:39
I can has garbage collect?
Iain Launchbury
@Mad-Spy
Sep 21 2017 12:39
stack overflow?
Jon Kissinger
@alphalas
Sep 21 2017 12:39
the flesh is weak
Dirk Bachert
@Thairne
Sep 21 2017 12:44
There's something fishy going on here... ... very fishy....
But I guess Ill check that another day.
Will Pattison
@GenWilhelm
Sep 21 2017 12:46
probably something to do with scoping on linked profiles - the parent query never seems to find anything on them
Dirk Bachert
@Thairne
Sep 21 2017 12:47
that was my first suspicion too, so I tried a local profile. No change either.
At which point I was "nope, too much bugfixing on job today. Later."
Iain Launchbury
@Mad-Spy
Sep 21 2017 12:50
tried checking on "Assault Squad" rather than Parent?
Will Pattison
@GenWilhelm
Sep 21 2017 12:50
^
Dirk Bachert
@Thairne
Sep 21 2017 12:50
ofc
but on second throught, I might have tried that when it checked for company masters* pack..

really not my day.

changes to assault squad
tests
nothing.gif
about to bitch
remembers smth
actually SELECTS jump packs
works
retard.jpg

Iain Launchbury
@Mad-Spy
Sep 21 2017 12:53
lol
I've been there.
Dirk Bachert
@Thairne
Sep 21 2017 12:54
and still 2h of work left... gah
kind of amusing how much one now relies on BS being accurate. My assault marines hobbled along 6" in yesterdays game and I was like "what... DS is all JP give me?"
well they got perforated by a Punisher Tank Commander, so not that it mattered... but still!
Will Pattison
@GenWilhelm
Sep 21 2017 12:59
how often do we tell people to RTFM?
;)
Joe Beddoe
@CrusherJoe
Sep 21 2017 12:59
Oh man @Thairne I know exactly what you mean
Dirk Bachert
@Thairne
Sep 21 2017 13:00
I didnt BUY that FM in the first place! :smile:
should*ve seen the other guy. IG is still missing so much stuff... we had to guestimate how far his scout walker could move after being shot at
Will Pattison
@GenWilhelm
Sep 21 2017 13:05
scout walker? as in sentinel?
Dirk Bachert
@Thairne
Sep 21 2017 13:05
aye
Will Pattison
@GenWilhelm
Sep 21 2017 13:06
was he using the mobile repo or something?
Dirk Bachert
@Thairne
Sep 21 2017 13:08
fucking thing with its fucking heavy flamer always deploying in front of my fucking scouts which cost more than a tac squad with fucking camo cloaks and getting roasted
is he? I dont think he'd be that st....
....
....
he probably is using the mobile files.
Jon Kissinger
@alphalas
Sep 21 2017 13:09
yeah i was gunna say i know i'm behind on my bugreps but i know i'm not THAT behiond
behind*
@GenWilhelm , can you get my assigned shit for me, por favor?
Will Pattison
@GenWilhelm
Sep 21 2017 13:10
okie doke :)
Jon Kissinger
@alphalas
Sep 21 2017 13:10
been too busy with school year and kinder
also please unfuck DKOK
the infantry squads are all buggered.
Will Pattison
@GenWilhelm
Sep 21 2017 13:10
either he's on the other repo, or he's got low memory mode enabled on his device
i'll take a look
Dirk Bachert
@Thairne
Sep 21 2017 13:11
hes using a printout, so I dont suspect it being low mem mode ^^
Jon Kissinger
@alphalas
Sep 21 2017 13:11
there's shares and collectives that are being retarded.
probably also i'm retarded but that's besides the point
Dirk Bachert
@Thairne
Sep 21 2017 13:13
p.s. scout sentinel does indeed not have damage profiles
Will Pattison
@GenWilhelm
Sep 21 2017 13:13
yeah, only 6 wounds
Jon Kissinger
@alphalas
Sep 21 2017 13:14
only get degrades after 10+ wounds ;)
Dirk Bachert
@Thairne
Sep 21 2017 13:15
which doesnt matter half the time if you get em flamers
Jon Kissinger
@alphalas
Sep 21 2017 13:18
exactly.
which is why @CrusherJoe and i are part of the flamerdoms in repressors or flame immo fanclub.
because sisters do flames best
Dirk Bachert
@Thairne
Sep 21 2017 13:20
I also learned that vehicles are freaking tuff customers now
Jon Kissinger
@alphalas
Sep 21 2017 13:20
indeed
Will Pattison
@GenWilhelm
Sep 21 2017 13:20
can embarked units use AoF, or is it only units that are on the battlefield?
Dirk Bachert
@Thairne
Sep 21 2017 13:20
even razorbacks can take an evil beating
Jon Kissinger
@alphalas
Sep 21 2017 13:20
only on the table.
Dirk Bachert
@Thairne
Sep 21 2017 13:21
embarked units usually loose all their abilities (depending on what AoF is, that answers that :P)
Jon Kissinger
@alphalas
Sep 21 2017 13:21
or that would get really broken really quick with repressors
Will Pattison
@GenWilhelm
Sep 21 2017 13:21
FW
Jon Kissinger
@alphalas
Sep 21 2017 13:21
@CrusherJoe imagine a ret squad in a repressor AoF'ing.
Will Pattison
@GenWilhelm
Sep 21 2017 13:22
also, can a unit in a repressor shoot out if the transport fell back, advanced, is within 1", etc.? (this came up in my group recently)
Jon Kissinger
@alphalas
Sep 21 2017 13:23
id say yes.
maybe not for the fall back, or wit5hin 1 inch, but if assault weapons totaly for advancing
Will Pattison
@GenWilhelm
Sep 21 2017 13:26
the conclusion we came to was since the ability doesnt say the embarked unit is subject to the same modifiers and restrictions (like open-topped vehicles do), they can shoot regardless
Jon Kissinger
@alphalas
Sep 21 2017 13:26
however, id say for both the fall back and the w/i1", if you pile out of the tank while it's w/i1", (assuming you have the room to), it doesn't matter then because if the tank then falls back it has no bearing on the squad
i guess? i mean, you're technically correct
Will Pattison
@GenWilhelm
Sep 21 2017 13:28
main issue is we dont know if its intended or not /shrug
Jon Kissinger
@alphalas
Sep 21 2017 13:29
exactly
Alex Baur
@acebaur
Sep 21 2017 13:30
How are scout sentinels this edition? I've been off and on contemplating a small guard force and I've always thought they were cool
Jon Kissinger
@alphalas
Sep 21 2017 13:31
pretty much they're one of the best counter-alpha units guard have.
i want salamanders to be as good for my tread army, but i think they're a little too pricey compared to the scout sentinel
Alex Baur
@acebaur
Sep 21 2017 13:35
Nice, what do you run them with?
Jon Kissinger
@alphalas
Sep 21 2017 13:37
the tread guard?
Iain Launchbury
@Mad-Spy
Sep 21 2017 13:44
right, I've labelled up the first 250 issues. Any guesses on the most broken cat?
Alex Baur
@acebaur
Sep 21 2017 13:45
admech? lol
Jon Kissinger
@alphalas
Sep 21 2017 13:45
probably guard
Iain Launchbury
@Mad-Spy
Sep 21 2017 13:45
@alphalas wins the prize :)
Jon Kissinger
@alphalas
Sep 21 2017 13:45
yup
Alex Baur
@acebaur
Sep 21 2017 13:45
@alphalas The sentinals, how do you equip them
Jon Kissinger
@alphalas
Sep 21 2017 13:45
oh i don't run them.
the meta is HF or autocannon
Alex Baur
@acebaur
Sep 21 2017 13:46
oh ok nice, I like the autocannon option I think
since I'd be running them alongside Templars I would want more dakka
Jon Kissinger
@alphalas
Sep 21 2017 13:48
don't underestimate flamers dude
Alex Baur
@acebaur
Sep 21 2017 13:51
well as with all my vehicles, I'll be magnetizing any options ;)
Will Pattison
@GenWilhelm
Sep 21 2017 14:01
@alphalas do you want me to do the vanilla IG stuff on #1432?
Dirk Bachert
@Thairne
Sep 21 2017 14:01
why should AdMech be the most broken? I am offended! :P
Jon Kissinger
@alphalas
Sep 21 2017 14:02
@GenWilhelm go for it
Dirk Bachert
@Thairne
Sep 21 2017 14:02

Also, for anyone that watched the single episode of Korgoth of Barbaria that aired...

https://media.tenor.co/images/8a07fde9fbb6b246f2439ad6ff3a61d1/tenor.gif

Iain Launchbury
@Mad-Spy
Sep 21 2017 14:02
Admech is 7th most broken :)
Jon Kissinger
@alphalas
Sep 21 2017 14:03
poor macha lol
Will Pattison
@GenWilhelm
Sep 21 2017 14:03
admech is at a very modest v10
Dirk Bachert
@Thairne
Sep 21 2017 14:03
that is because I took it over! I didnt do it in the first place! Look! Over there! A three-headed-monkey!
y tho.. because it isnt used or is that good? :P
(or because it only has a few units in the first place)
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:05
Yeah, need to cross ref with number of entries to get a true idea of borkedness
Will Pattison
@GenWilhelm
Sep 21 2017 14:05
its only been updated 9 times since release :)
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:05
let me get the rest categorised and then I'll worry about real stats :)
Will Pattison
@GenWilhelm
Sep 21 2017 14:05
so either you did all the bug fixes in larger jumps, or not much was broken with it
Jon Kissinger
@alphalas
Sep 21 2017 14:05
@ilaunchbury my cat's will skew the number lol
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:06
Guard does have an inordinate number of units :)
Jon Kissinger
@alphalas
Sep 21 2017 14:06
i tend to increment the rev like 10 times in a ciommit because i'm checking for completion without then resetting the rev back down before i commit
Dirk Bachert
@Thairne
Sep 21 2017 14:06
I honestly think not much was broken.. the cat is just not very complicated yet
Jon Kissinger
@alphalas
Sep 21 2017 14:06
commit*
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:07
For Chaos I only increment after a release.
Jon Kissinger
@alphalas
Sep 21 2017 14:07
well because i like making sure my fixes actually work, i gotta incrument then import into roster editor.
(yes, i know you can do that by delete-import too, but i'm lazy)
Will Pattison
@GenWilhelm
Sep 21 2017 14:08
yeah, once per release is all that's needed. but that's effort, and it doesnt hurt to do it more than that
(I too prefer to do it once per release :P)
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:09
I only have a copy of the repo on my machine, not the release. That way, whenever I save my changes, it forces the roster editor to reload.
BS just reads it from the data dir
Jon Kissinger
@alphalas
Sep 21 2017 14:09
fair
Dirk Bachert
@Thairne
Sep 21 2017 14:09
thats how I do it too
quick and easy
save -> klick ok -> check fix
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:09
if I need to check the release, I use my tablet
Will Pattison
@GenWilhelm
Sep 21 2017 14:10
> not using dropbox
Dirk Bachert
@Thairne
Sep 21 2017 14:11
I wasn't either.. had it on my work machine and at home. Just had to remember to sync github before doing anything
dropbox makes that redundant since noone should edit my files anyway... 'glares at axis'
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:12
same, just sync back into Git and then update whichever copy I'm working on.
Jon Kissinger
@alphalas
Sep 21 2017 14:42
Hey @GenWilhelm i think @CrusherJoe did a bunch of fixes in the IG branch - check it out for me?
i kept forgetting to actually check it
Will Pattison
@GenWilhelm
Sep 21 2017 14:43
sure, i'll take a look in a bit
Jon Kissinger
@alphalas
Sep 21 2017 14:43
:+1:
i'm gunna be on mobile for pretty much the rest of the day so good luck! lol
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:43
I did a few and asked you to double-check them @alphalas
They're in a separate branch
Jon Kissinger
@alphalas
Sep 21 2017 14:44
yup - as i said, you did some stuff, and i kept forgetting to check your work lol
CrusherJoe @CrusherJoe scrolls up
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:45
Yep
Saint Celestine's Bar-Be-Que Club
:+1:
Jon Kissinger
@alphalas
Sep 21 2017 14:45
what's your opinon on @GenWilhelm's questions about repressors? lol
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:49
also, can a unit in a repressor shoot out if the transport fell back, advanced, is within 1", etc.? (this came up in my group recently)
Yes, they can. For all intents and purposes the girls embarked are a separate unit.
They can NOT, however, use AoF as they aren't on the battlefield and you have to be on the battlefield to perform AoF
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:50
1" I'd argue .
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:50
Which is too bad, really
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:51
Open topped or fire points treat the hull of the model as the point for range/LOS. Can't fire within 1" of an enemy is a global rule.
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:51
Now I've always played it that if the Repressor is "locked" in combat they can't shoot the unit that's locked in combat
They CAN, however, get out, the Repressor can fall back, and THEN the girls fire up the BBQ pit.
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:52
aye
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:52
So yes I agree with you @Kohato
I tend to do things pretty carefully
  1. 40K is a permissive ruleset -- if it doesn't say you CAN do a thing, you CAN'T
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:53
Hah
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:53
  1. If there are multiple interpretations of a rule, chose the least abusive/advantageous interpretation
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:53
Tell that to the myriad of idiots in various groups.
Joe Beddoe
@CrusherJoe
Sep 21 2017 14:53
As a TO, that's how I rule things.
Earl Bishop
@DrTobogganMD
Sep 21 2017 14:54
Completely off topic, but I both hope and hope not that Tau/Necrons come soon.
I don't really want to buy 2 more codex collections right after admech, but ... I will lol
Iain Launchbury
@Mad-Spy
Sep 21 2017 14:57
don't we already know that they're not coming till next year?
ah, no, we've only got the schedule till November, so there's still a chance
Earl Bishop
@DrTobogganMD
Sep 21 2017 15:00
I've seen rumors of both scenarios
Iain Launchbury
@Mad-Spy
Sep 21 2017 15:01
GW announced at NOVA that Guard, Craftworlds and Nids were coming by the end of Nov
and they don't normally release in Dec, so it'll be next year I guess
Will Pattison
@GenWilhelm
Sep 21 2017 15:18
they originally said 10 by the end of the year, didnt they?
those 3 and admech brings us up to 8
flakpanda
@flakpanda
Sep 21 2017 15:59
means 2 in Dec