These are chat archives for BSData/wh40k

22nd
Feb 2018
Joe Beddoe
@CrusherJoe
Feb 22 2018 01:50
So I'm trying to figure out how to properly show/hide relics based on choice of Regiment in the Astra Militarum datafile
WindstormSCR
@WindstormSCR
Feb 22 2018 01:52
set a conditional on the relic SSE in question
set the SSE default hidden
set hidden to false IF at least one instance in FORCE and all child selections of <regiment unique ID from regiment selection>
you may have to copy/paste the unique ID
then deselect the conditional for it to stick
its a quirk of the data editor where you can specify nearly any unique ID for force conditionals and it'll be valid, but the editor sometimes clears them out when you reselect the conditional (no idea why)
Joe Beddoe
@CrusherJoe
Feb 22 2018 01:55
relics.PNG
Like that?
Actually like this:
relics.PNG
WindstormSCR
@WindstormSCR
Feb 22 2018 02:05
yeah, but just make the SSE itself hidden with the checkbox in the sse data instead of using a modifier
or it'll bug out half the time and still show as an option
general rule of thumb, if something needs hidden at any point, set it hidden in the actual SSE/entry and then unhide it with a conditional. trying to hide stuff on conditionals is buggy af
so remove the hide conditional and set it in the SSE itself
@CrusherJoe
Joe Beddoe
@CrusherJoe
Feb 22 2018 02:24
Holy crap it works.
Thank you so much @WindstormSCR
WindstormSCR
@WindstormSCR
Feb 22 2018 02:30
:D
Joe Beddoe
@CrusherJoe
Feb 22 2018 02:34
Had to re-work the relics for the Tank Commander and the Tempestor Prime (as they take a unique sub-set of available relics no matter what Regiment is selected)
Joe Beddoe
@CrusherJoe
Feb 22 2018 02:39
But, <REGIMENT> specific relics will only show up if the correct <REGIMENT> has been selected
WindstormSCR
@WindstormSCR
Feb 22 2018 02:42
@CrusherJoe I have a new challenge for you
Joe Beddoe
@CrusherJoe
Feb 22 2018 02:43
Uh huh
Here we go
Lay it on me
WindstormSCR
@WindstormSCR
Feb 22 2018 02:44
allow Militarum Tempestus regiment selection only when the force includes scions, tempestor primes, auxilia and taurox primes
;p
Joe Beddoe
@CrusherJoe
Feb 22 2018 02:44
That's backwards, though
You (should) choose your Regiment before you go choosing units
At least that's how the Order of Operations is in my head, anyway
Unless you have some idea on how to make it work?
If so I'm all ears
But you can have a Cadian regiment that consists only of Scions units
(or any other <REGIMENT> for that matter)
And technically a Tempestus <REGIMENT> can take units that will break regimental doctrines and still be a valid list
WindstormSCR
@WindstormSCR
Feb 22 2018 02:55
really what you'd do is make tempestus regiment selection hide all non-qualifying units
WindstormSCR
@WindstormSCR
Feb 22 2018 03:15
that really wouldn't be that bad of a job either really
just creating a conditional then copy-pasting it a bunch of times
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:19
But legally a Tempestus detachment CAN include units that will break Regimental Doctrines
So by hiding those units you'd prevent someone from making a legal list
@WindstormSCR please tell me you understand my point?
WindstormSCR
@WindstormSCR
Feb 22 2018 03:32
you can't actually
check the codex, same page as regimental advisors
you can include scion units without breaking other regiment doctrines, but unless the detachment is made of exclusively scion units, they don't get the doctrine
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:33
Right
Meaning, it breaks Regimental Doctrines
WindstormSCR
@WindstormSCR
Feb 22 2018 03:33
and you explicitly cannot "make a <regiment> unit militarum tempestus"
the flow I'm saying:
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:34
But you can still make a legal list with a Scions <REGIMENT> and take units that break Regimental Doctrines
WindstormSCR
@WindstormSCR
Feb 22 2018 03:34
select regiment first. if Tempestus selected, hide everything but scions, valkyrie, taurox primes and the other auxilia that don't break
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:34
Just like there is absolutely nothing preventing you from taking Cadian Company Commanders and Catachan Infantry Squads in the same detachment
WindstormSCR
@WindstormSCR
Feb 22 2018 03:35
I know
I'm saying if you select tempestus regiment in the regiment selection it should hide invalid selections
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:35
So if you hide those units you are in fact preventing someone from making a perfectly legal list
WindstormSCR
@WindstormSCR
Feb 22 2018 03:35
no
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:35
But they aren't invalid
The just break Regimental Doctrines
WindstormSCR
@WindstormSCR
Feb 22 2018 03:36
I'm suggesting it because I've had to correct no less than four people locally trying to claim scion doctrine while having a chimera in the list
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:37
Well it's not our job to police stupidity, laziness or ignorance of the rules

ReadYourDamnedCodex

eeek
So that's what <hashtag> does LOL
WindstormSCR
@WindstormSCR
Feb 22 2018 03:38
better clarification:
most people thing the regiment selector refers to doctrine choice
anyone making soup already understands breaking battleforge
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:38
Again, that's not really something we should do I don't think
WindstormSCR
@WindstormSCR
Feb 22 2018 03:39
since in every other cat, that's what the selector refers to
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:39
As that's clearly preventing people from making perfectly legal (if non-optimized) lists
I see what you're saying and I understand -- man I get it, I really do
But hiding units that are perfectly legal choices isn't something we should do just because some people don't know their rules
WindstormSCR
@WindstormSCR
Feb 22 2018 03:40
you're only hiding them in the event someone's trying to make a tepestus force
not all the time
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:41
But what I'm saying is hiding them at all removes the ability for people to make perfectly legal lists
WindstormSCR
@WindstormSCR
Feb 22 2018 03:41
regardless, it's @alphalas decision to make anyway as cat owner
and how is it preventing a legal list? just select any other regiment and you can make whatever non-doctrine soup you like
because currently raw you can't have a tempestus regiment with it having any other <regiment> stuff in the same detach
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:43
Yes, you can
You just don't benefit from their Regimental Doctrines
(which is what I mean by "breaks Regimental Doctrines")
You can't have ANY <REGIMENT> with any other <REGIMENT> in the same detachment and not break Regimental Doctrines
WindstormSCR
@WindstormSCR
Feb 22 2018 03:46
do as craftworlds and have a 'none' selector, and set it to "regimental doctrines" instead of "regiment"?
you're already tying regimental battleforge stuff to it, with the relics
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:48
Honestly I didn't really want to do that, but I felt like the consensus was "That's how Relics should be" and I could see the benefits of it
Honestly the only RAW way to do it right would be to have Regiment selection in every AM unit
WindstormSCR
@WindstormSCR
Feb 22 2018 03:49
as far as cats are concerned, the selectors we've been putting in were to show what traits you are trying to qualify for
that's how marines are, craftworlds, chaos, etc
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:51
@WindstormSCR I totally understand where you're coming from. I understand and respect your point of view. Please don't misunderstand me -- you have a valid point! -- but I think we're going a bit too far. Why not just hide crappy units? I mean, might as well hide Conscripts and Commissars, because if you're trying to build an optimized list, you're definitely not taking those units <-- that's hyperbole, please take it as such
WindstormSCR
@WindstormSCR
Feb 22 2018 03:52
I said nothing about optimized
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:52
Oh believe me, having Regimental Doctrines is the first step on optimizing a Guard list. :)
WindstormSCR
@WindstormSCR
Feb 22 2018 03:52
I'm saying people are treating regiment as docrine selection based on the function of every other catalog in our set, so why bother making it the exception just to satisfy a RAW claim about as anal as BCB's?
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:53
Because I didn't realize that's what the Regiment selection was for.
For that matter, please consider the task to logical completion:
All the Catachan units should be hidden once you select any Regiment other than Catachan
Same for Cadian
WindstormSCR
@WindstormSCR
Feb 22 2018 03:54
I thought that was already done
if it isn't, it should be too
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:55
I just double-checked: That's not the case.
WindstormSCR
@WindstormSCR
Feb 22 2018 03:57
craftworlds needs it too I think. it was on the to-do list but I think @FarseerVeraenthis and myself skipped it by mistake
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:57
yeah, but just make the SSE itself hidden with the checkbox in the sse data instead of using a modifier
or it'll bug out half the time and still show as an option
WindstormSCR
@WindstormSCR
Feb 22 2018 03:58
glad yours isn't then!
every time I do it that way it goes tits-up in a big hurry
the modifier then unhide way
Joe Beddoe
@CrusherJoe
Feb 22 2018 03:59
I can see setting things as Hidden and setting Hidden to False if correct regiment is selected
But for the Tempestus I'd have to set Hidden as True if Regiment Tempestus is selected....right?
And that's for the vast majority of units in the Codex. :)
I'm not opposed to doing it, I'm really not. I can see the benefits of doing it that way. I've just been made a little gun shy about overstepping curses stupid Index unit entries, again, ad infinitum, ad nauseum
WindstormSCR
@WindstormSCR
Feb 22 2018 04:11
actually less than you think
because a good chunk of the codex is regi advisors or some other similar break
I can do it later if you want, just tell me when you're done tinkering
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:12
I'm done tinkering -- I merged the relics thing way earlier
WindstormSCR
@WindstormSCR
Feb 22 2018 04:12
alright
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:12
I have no opposition to you doing it if you want
WindstormSCR
@WindstormSCR
Feb 22 2018 04:12
I'll poke it and clean up regiment/unit interactions then
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:13
Right on. Afterwards I'll play Look-N-Learn
Now: here's a question for you
Shouldn't -- by RAW -- Auxilla units be included with Elysians? :)
CrusherJoe @CrusherJoe waits for the Wrath of @alphalas to drop on him from on high
WindstormSCR
@WindstormSCR
Feb 22 2018 04:15
let me double check the wording
I think its because elysians behave more like space woofs than an actual guard regiment
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:16
But not really. Elysian Drop Troops is their <REGIMENT>
Therefore Regimental Doctrines for them isn't broken by the inclusion of Auxilla units
CrusherJoe @CrusherJoe realizes that @alphalas is heating up the HERETIC! branding iron right about now
WindstormSCR
@WindstormSCR
Feb 22 2018 04:17
you are correct according to the original printing, checking FAQ now
ok
so there are two interpretations
WindstormSCR
@WindstormSCR
Feb 22 2018 04:22
one is that because it specifically instructs you to hard-replace the entire <regiment> keyword, the advisor exception regiment keyword breaking no longer applies
since it says hard replace instead of the 'drawn from the elsian drop troops <regiment>'
the other is that that replacement is simply directing you to treat it as a replaced <regiment> with a specific replacement
in the former case, there is no true "doctrine" but all the abilities are hard-coded to the units, so you can soup them as much as you like and lose nothing
in either case actually
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:25
I threatened to put Bullgryn in the Elysian cat and @alphalas said something about "flying to Texas to murder you in your sleep" if I did
WindstormSCR
@WindstormSCR
Feb 22 2018 04:26
since it makes no requirement for battleforge
Joe Beddoe
@CrusherJoe
Feb 22 2018 04:31
I keep wanting to make an Elysian Abomination army
Airbourne Bullgryn n'such
But I think I'd better finish the literal pounds of plastic/resin I have on deck now before I go down that rabbit-hole
WindstormSCR
@WindstormSCR
Feb 22 2018 05:00
I still have the bag of cutoffs from that warlord
the 30lb bag of casting gates and channels
CrusherJoe @CrusherJoe twitches
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:00
Did you say Warlord?
WindstormSCR
@WindstormSCR
Feb 22 2018 05:00
yes, I built one on commission
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:01
mmmmmmm
That's my jam
Gonna have to get one of those, maybe this year, maybe next.
Though I'd rather have an Imperator
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:02
That's fucking impressive
Good work sir
That "use lots of compression" pic is pretty much where I was with the Shadowsword earlier this evening
WindstormSCR
@WindstormSCR
Feb 22 2018 05:04
well, I was getting a decent hourly rate for the effort :P
final total for just the build with exterior plates off and the magnet work was 96 hours
that's cleaning, fitting, magnetizing, filling gaps, cleaning up spare adhesive and filler, and sealing all contact points for the exterior plates with some latex-based sealant that could be rubbed/pulled off after painting
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:08
Wow
I fully acknowledge that doing one of those monsters justice is outside my skill level at the moment
WindstormSCR
@WindstormSCR
Feb 22 2018 05:11
and that was no paint
tbh I'd build another one, but not for the rate that guy paid me now that I know how long it actually takes
would have to be higher
just because of the collossal level of bitch it is to properly clean all those casting gate connections
you can get rid of MOST of it with a bandsaw
but its that last fucking milimeter of stuff that ALL has to come off for parts to sit flush
and its 0.75"x0.75"
and sanding is out of the question
so the only real solution is to sit there with a chisel
and it sucks
wore out one pair of clippers and 3 xacto blades too
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:34
Fuck. Wow
Yeah that sounds brutal
WindstormSCR
@WindstormSCR
Feb 22 2018 05:35
and you can model it without a base, but I would not advise it
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:35
Oh god no
Wait, why no sanding?
WindstormSCR
@WindstormSCR
Feb 22 2018 05:35
some of the gates are too close to detail for comfort, and a dremel sander is too small. chisel was faster
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:36
Ah
CrusherJoe @CrusherJoe just got tickets to see In This Moment next month. Yay!
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:39
Hmm....and a few days later they're co-headlining with Halestorm in Houston
Yep
That'll be 3 times to see them in 6 months. lol
Also Coheed & Cambria (my favorite band of all time) is coming in August
Wow
It's gonna be a kick ass concert year
CrusherJoe @CrusherJoe is an unabashed rocker. :)
WindstormSCR
@WindstormSCR
Feb 22 2018 05:50
never many good concerts within driving distance here
or at least, the local venue never seems to host anything good
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:51
Well Austin touts itself as "The Live Music Capital of the World"
But for the truly good hard shit (which I love) it's generally a road trip to Houston or San Antonio
But my girl is a road warrior and if she's not down my boy Chris is so...
I love concerts. I was a lighting guy for a couple of years in the 90s. Got to see some great acts and participate in some crazy things. :)
WindstormSCR
@WindstormSCR
Feb 22 2018 05:55
mind you, I did get to see my favorite euro trance artists live when I was in college because Ultra was in miami (3 hour drive south)
that was a fun weekend
Joe Beddoe
@CrusherJoe
Feb 22 2018 05:55
Oh hell yeah
I made all the Caffeine tours/shows/raves/massives back in the day
I love me some good hard trance
Truly I love all kinds of music
that
that was probably the best weekend I ever had
left class early thursday and handed in friday's stuff ahead of time, drove down with the girlfriend, came back and was barely awake monday
so worth it
WindstormSCR
@WindstormSCR
Feb 22 2018 08:34
@CrusherJoe done
I had to do it on the roots or it gave me a whole load of shit about the logic, fuck knows why
looks like something to do with the way modifiers handle specific entries under a force, and then pass to links
@Mad-Spy could you merge that PR since you're about?
Will Pattison
@GenWilhelm
Feb 22 2018 10:19
just took a look and it's fantastic :D
Iain Launchbury
@Mad-Spy
Feb 22 2018 10:19
I was going to take a look at it first, but @GenWilhelm already did it :)
I've just had to do similar for AoS so I have become intimately familiar with the concept
and you're right, you do need to do it on the RSEs.
Will Pattison
@GenWilhelm
Feb 22 2018 10:21
there's still a minor issue with the relics, but this is a huge jump forward
Iain Launchbury
@Mad-Spy
Feb 22 2018 10:38
shouldn't the relics be hidden if there's no Warlord? Is that what you're talking about?
Will Pattison
@GenWilhelm
Feb 22 2018 10:44
i mean there's a few instances where certain ones are available when they shouldnt be
eg. regimental relics on non-regiment characters
Jon Kissinger
@alphalas
Feb 22 2018 11:11
@CrusherJoe @WindstormSCR you two are lucky I actually need to get up a 0600 est on weekdays lol
@WindstormSCR while you are technically correct about tempestus, so is @CrusherJoe
That (and the fact I’m lazy) was why I hadn’t made any of those constraints yet ;(
;)*
Jon Kissinger
@alphalas
Feb 22 2018 11:16
Also, I hope both of you have made it so all relics and units are fair game in imperial/Astra Militarum regiment selection ;)
Will Pattison
@GenWilhelm
Feb 22 2018 11:19
thats an excellent point. still some tidying up to be done, it would seem
Simon Porter
@FarseerVeraenthis
Feb 22 2018 12:39
@WindstormSCR what did I /we miss in the Craftworld CAT?
And that festival looks epic :smile: :+1:
WindstormSCR
@WindstormSCR
Feb 22 2018 14:51
@alphalas the default is AM/Imperial for 'souping' and it shows everything
stuff only hides when specific regiments are selected
@FarseerVeraenthis hiding units that would break specific craftworld traits, mostly named characters. Ex: eldrad hidden when anything other than ulthwe or nothing selected
just affects eldrad, yriel and illic i think
was going to to the update tonight
Simon Porter
@FarseerVeraenthis
Feb 22 2018 15:38
Oh, yeah, righto, nothing too dramatic then :smile:
Amadeusz Sadowski
@amis92
Feb 22 2018 15:40
Please, remember to test so that nothing gets hidden by default, ie when no option is selected.
Shameless promotion of my local club’s big event of the year
Jon Kissinger
@alphalas
Feb 22 2018 16:14
@CrusherJoe said he’d try to make it
@WindstormSCR it’s not far from you lol
Joe Beddoe
@CrusherJoe
Feb 22 2018 16:19
Man I take a little nap and everything changes
And for the love of pete relics shouldn't be hidden if there's no warlord
CrusherJoe @CrusherJoe rubs his temples
Joe Beddoe
@CrusherJoe
Feb 22 2018 16:23
Why do I have a feeling of deep, deep dread as I sync to master?
Amadeusz Sadowski
@amis92
Feb 22 2018 16:26
'Cause I still didn't finish JSON-revolution :D
Price Van-Saint
@sk_Father_Price_twitter
Feb 22 2018 16:27
Jon Kissinger
@alphalas
Feb 22 2018 16:32
Lmao
My girlfriend actually gets violently angry at me when I saw woosah lol
It’s great because she’ll be upset about something, I’ll say that and run lol
Joe Beddoe
@CrusherJoe
Feb 22 2018 16:35
Okay
So here the part where I look really stupid and you can all point at me and laugh for asking this
But
One does not learn by not asking questions
So
@WindstormSCR what, exactly, did you change?
I was expecting to see new hide/unhide logic on unit entries...but I don't
Will Pattison
@GenWilhelm
Feb 22 2018 16:44
look at the links under root
Joe Beddoe
@CrusherJoe
Feb 22 2018 17:51
Ah
That's....definitely not where I expected to find it
So that begs the question: why were the changes made there, as opposed to the SSE section where unit definitions normally reside?
WindstormSCR
@WindstormSCR
Feb 22 2018 18:38
Because there are a few BS bugs regarding modifiers related to forces
@Mad-Spy found at least one while doing AoS stuff, and I posted another one last night when the 'X in force' modifiers didn't work except on Root
@CrusherJoe
@alphalas if it's a big enough event I might try and make that drive
30k stuff going on or pure 40k?
Jon Kissinger
@alphalas
Feb 22 2018 18:43
Pure 40k this time
WindstormSCR
@WindstormSCR
Feb 22 2018 18:43
I'd have to leave around 5:30 my time, and wouldn't be back until midnight, but might be worth it :P
Jon Kissinger
@alphalas
Feb 22 2018 18:43
The narrative event sounds cool af; I’m probably going to be doing the 2k
Joe and I might have to be the filthy juice pig bothers lol
WindstormSCR
@WindstormSCR
Feb 22 2018 18:44
implying I won't be bringing my best hotness if I drive that far LOL
Joe Beddoe
@CrusherJoe
Feb 22 2018 18:48
I'm going to try and make it...since I'm not going to make Alamo this year (my normal "first major event of the year")
Because GFs son is getting married
The day of Alamo
I told her I was going to Alamo
She gave me...The Look
And I said
"Oh come on. It's not like he won't have at least one or two more of them."
She was...not amused.
WindstormSCR
@WindstormSCR
Feb 22 2018 18:50
You like playing with fire, don't you
but yeah, if both you guys will be there definitely something I think I should try and get out to
Gives me a painting deadline to work towards too
Joe Beddoe
@CrusherJoe
Feb 22 2018 18:50
hey man if I don't troll her hard at least every few days she begins to wonder what's wrong with me
WindstormSCR
@WindstormSCR
Feb 22 2018 18:51
once we find out what fuckery march brings
Joe Beddoe
@CrusherJoe
Feb 22 2018 18:51
Right?
Hopefully the end of the Reign of the Dark Rapers
WindstormSCR
@WindstormSCR
Feb 22 2018 18:51
then I'll decide if I'm running imperial soup, chaos soup, or eldar
or if I'll try the narrative with 1k points of golden boys
WindstormSCR
@WindstormSCR
Feb 22 2018 18:58
Joe Beddoe
@CrusherJoe
Feb 22 2018 18:58
No no. It's Imperial Soup, Chaos Stew, or Eldar Queso.
That's some finely aged cheese there sir. :+1:
WindstormSCR
@WindstormSCR
Feb 22 2018 18:59
tbh for non-ITC missions chaos is better than eldar shits
because daemons provide a nasty counter to DRs played correctly
unfortunately ITC does not favor the counter because of scoring rules and the kingslayer secondary
Joe Beddoe
@CrusherJoe
Feb 22 2018 19:00
Oh....I know.
And Forewarning (Forewarning? Forewarned? I forget.)
WindstormSCR
@WindstormSCR
Feb 22 2018 19:00
its the reason my iyanden will medically need rangers if I bring eldar
Forewarned
but daemons can get around that usually by just dropping in a full block of 30 bloodletters and getting stuck in
even if they take some casualties they've removed at least one but more likely 2 DR units from contention
Jon Kissinger
@alphalas
Feb 22 2018 19:05
Yeah thanks to @CrusherJoe’s terrible influence I cooked up some Con Carne of my own
It’s an Astra Militarum battalion, An Imperium Flyer Wing, and a (probably Valhallan) SCD
WindstormSCR
@WindstormSCR
Feb 22 2018 19:37
not bad, vulnerable to heavy AT fire taking out a good chunk of your firepower though
Joe Beddoe
@CrusherJoe
Feb 22 2018 19:52
Wait...you just said you cooked up some "With Meat"
Is Imperial Chili now the right name? :) :) :) :) :) :) :) :)
CrusherJoe @CrusherJoe couldn't resist.
And proof I can do it lol
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:14
Is that magnetized?
Also: March 10th is the pre-order and March 17th is release for tau it seems.
Jon Kissinger
@alphalas
Feb 22 2018 20:14
The octoblade? Yes
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:14
Noice
Jon Kissinger
@alphalas
Feb 22 2018 20:15
Well mostly
The chassis panels are
The guns and stuff that press fit aren’t
Someone posted that on reddit today
The number of magnets in that octoblade has to be insane.
Here's hoping Necrons Dex shortly shortly after tau.
Jon Kissinger
@alphalas
Feb 22 2018 20:16
That’s glorious
Yeah I got away with... 8 magnets I think
I might actually finish magentizing it for BSA if I run thisist
This list*
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:17
If squire knights weren't on the way I might buy one to try doing the same to.
But squire knights and necrons take priority
Debating grabing Eisenhorn for my admech as a psyker though
Jon Kissinger
@alphalas
Feb 22 2018 20:18
Agreed
Kinda glad I got rid of my household
Now I don’t feel bad not getting armigers lol
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:19
Haha I still need to get knight bits to finish mine.
They're still armless cause I wanted to magnetize, then realized it looks like shit so I'm fixing them
Jon Kissinger
@alphalas
Feb 22 2018 20:19
I kinda want Horn just so I have a xenos Inq
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:19
I don't have Index 2 handy - what's the daemonhost he can summon?
Is that any daemon?
Jon Kissinger
@alphalas
Feb 22 2018 20:20
It’s a daemonhost
Hold on
Screen Shot 2018-02-22 at 3.21.51 PM.png
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:22
Huh, interesting.
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:23
So a summonable plasma pistol.
Jon Kissinger
@alphalas
Feb 22 2018 20:23
So reserve 25pts
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:23
Yea I saw his datasheet that's what I was curious for
Jon Kissinger
@alphalas
Feb 22 2018 20:23
+2 s/t/w/a
Not bad
Earl Bishop
@DrTobogganMD
Feb 22 2018 20:24
That's not terrible for 25pts
Also gives him a wound shield.
Jon Kissinger
@alphalas
Feb 22 2018 20:24
Yup
Simon Porter
@FarseerVeraenthis
Feb 22 2018 21:05
I'm going to get him for my Deathwatch army
has anyone seen the models for the Space Marine Adventures game?
James
@skonk
Feb 22 2018 21:05
get paid on Sat and i think i'll pick him up yoo
too
WindstormSCR
@WindstormSCR
Feb 22 2018 21:51
Anyone added Thorn to Inquisition yet?
or should I do it since I'm currently bored as fuck with nothing to do
Simon Porter
@FarseerVeraenthis
Feb 22 2018 22:00
well, sounds like you just volunteered
WindstormSCR
@WindstormSCR
Feb 22 2018 22:17
Done
:P
I really hope inq gets some love this year
probably my favorite faction
PR #2545 can be looked at and merged when ready