These are chat archives for BSData/wh40k

2nd
May 2018
WindstormSCR
@WindstormSCR
May 02 2018 01:12
Not having a great week, so it might be a bit before i can get to the couple of bugs i have unless @FarseerVeraenthis wants to take a whack at them
anti-anxiety meds suck. Choosing between nameless terror and headaches is extra suck
Jon Kissinger
@alphalas
May 02 2018 01:14
Ughh
My daughter just went on anti-anxiety meds so I kinda get it
tekton
@tekton
May 02 2018 01:14
@WindstormSCR that’s a moment when I really wish that Farseer helms were real
Jon Kissinger
@alphalas
May 02 2018 01:15
They’re really helping her thankfully- today’s the first day since she started them that she’s crawling out of her skin as much as she was but it’s also been a super-stressful day
Simon Porter
@FarseerVeraenthis
May 02 2018 06:39
Woah! @WindstormSCR that doesn't sound like a picnic to me... I'll have a look at the bugs and see how many I can whack :+1: :smile:
looks like it's min 5 intercessors :/
Will Pattison
@GenWilhelm
May 02 2018 14:26
though with the buffs from inceptors and aggressors, maybe lots of intercessors with SIA will be appealing
Simon Porter
@FarseerVeraenthis
May 02 2018 14:26
uhuh, I thought the same
tbh, that's where I was heading when I was thinking about what to do with my Deathwatch Veterans - just build them with bolters to keep the cost down
spread in a few special weapons but not go overboard
the main problem Deathwatch Primaris kill teams will have is transport
a similar problem to what "normal" veterans have, but with fewer transport options
Simon Porter
@FarseerVeraenthis
May 02 2018 14:32
usual boring questions - why can't the repulsor transport 11 dudes - a full tactical squad + a captain
why can't the Corvus transport Primaris
Will Pattison
@GenWilhelm
May 02 2018 14:33
yeah, i wonder if having an aggressor to mitigate movement/advancing penalties will be enough
Simon Porter
@FarseerVeraenthis
May 02 2018 14:36
hmmm...
they have twice as many wounds to begin with, without being twice as expensive
so perhaps the lack of transport won't cause as much drama as for a standard kill team
Simon Porter
@FarseerVeraenthis
May 02 2018 14:42
urgh, its going to be expensive to build primaris units with "correct" shoulder pads
for deathwatch
unless the standard ones look OK of course - I have plenty of spares...
CloverFox
@CloverFox
May 02 2018 14:58
they're suposed to be shoulder part compatable with mini marines, and the normal ones look a bit big anyway imo
Simon Porter
@FarseerVeraenthis
May 02 2018 15:01
uhuh, yeah, I've heard that but I've not seen anyone who's done it yet
(but then I haven't looked)
Simon Porter
@FarseerVeraenthis
May 02 2018 15:28

Are the kits compatible with existing Space Marine kits?

Good Question. There are certainly elements of the existing Space Marines kits that will be cross-compatible, while the new armour mark means that some parts won’t mix as easily. Shoulder pads and helmets are the same scale, and will still work, whereas the legs, torso and arms are different, and not quite as interchangeable. In terms of the Primaris sets themselves, you’ll have loads of fun kit-bashing them.

from the original article on warhammer community
and I'm a dolt - I have a couple of primaris marines that need building so I can simply check for myself...
updates later :smile:
CrusherJoe @CrusherJoe surfaces
Joe Beddoe
@CrusherJoe
May 02 2018 17:48
Hey @alphalas that's fantastic news I'm really glad for you hearing from GW
Joe Beddoe
@CrusherJoe
May 02 2018 18:23
Also, that Reddit thread LOL
Earl Bishop
@DrTobogganMD
May 02 2018 19:54
@GenWilhelm I don't know why this bug would rear again ... but is the armor hidden until X, or Shown until X?
for #3005
Meaning. Is it Hidden with conditionals to unhide. Or Unhidden with conditionals to Hide.
Former used to produce a mobile bug where the item never showed, so the latter format was required.
Will Pattison
@GenWilhelm
May 02 2018 20:32
yeah, i had the same thought
havent had a chance to test it yet though
Simon Porter
@FarseerVeraenthis
May 02 2018 21:03
@WindstormSCR bug = dead
bugS that is...