These are chat archives for BSData/wh40k

29th
Jan 2019
CloverFox
@CloverFox
Jan 29 00:01
right you are, warlord has 6 =)
it also has 4 values that degrade
WindstormSCR
@WindstormSCR
Jan 29 00:39
#4523 makes me want to scream "READ THE FUCKING BOOK"
CloverFox
@CloverFox
Jan 29 00:42
he's using deathwatch tho, not normal termies (dunno if its different tbh, i know deathwatch get fucky with there equipment)
WindstormSCR
@WindstormSCR
Jan 29 00:42
no, still no SB/SS allowed on terminators
you want a shield? gotta take a hammer
and SS is not on the melee weapons list
CloverFox
@CloverFox
Jan 29 00:48
:thumbsup:
WindstormSCR
@WindstormSCR
Jan 29 00:50
I'm a conversion nut
I have a fully represented watch fortress, and some of them aren't legal and I know exactly what is and isn't
WindstormSCR
@WindstormSCR
Jan 29 00:55
but I'm ok with some of them not being, since my local group likes playing them in narrative play
usually with DW as a down on points attacker vs a superior local force
Dirk Bachert
@Thairne
Jan 29 18:12
I've risen from the sickbed and punched the manipulus in.
Down to 1 issue we go!
Earl Bishop
@DrTobogganMD
Jan 29 18:15
You shouldn't punch it
It's an old fat man
in a wizard hat.
Earl Bishop
@DrTobogganMD
Jan 29 20:40
So this is a first. The base I work at is actually shutting down tomorrow.
It's supposed to be that bad out.
Joe Beddoe
@CrusherJoe
Jan 29 20:44
So @WindstormSCR your CP things...maybe need to be made not-mandatory
They're throwing errors...and...for LVO they're taking lists formatted using BScribe's "Share to Email" functionality
Everyone that added those CP things is getting rejected as not in the correct format LOL
Earl Bishop
@DrTobogganMD
Jan 29 20:47
Oh ew
Joe Beddoe
@CrusherJoe
Jan 29 20:48
Yeeeeeaaaaaah
Earl Bishop
@DrTobogganMD
Jan 29 20:50
Pretty awesome LVO accepts our lists as an official format though
Joe Beddoe
@CrusherJoe
Jan 29 20:51
I may or may not have had something to do with that
And not "an" official format..."the" official format.
Earl Bishop
@DrTobogganMD
Jan 29 20:52
Oh damn
Yea ... we should probably change that then lol
Joe Beddoe
@CrusherJoe
Jan 29 20:52
Specifically so BCP can parse the data from the lists and do data mining
Earl Bishop
@DrTobogganMD
Jan 29 20:52
Yea?
That's a bit awesome.
Joe Beddoe
@CrusherJoe
Jan 29 20:53
That's the idea
Earl Bishop
@DrTobogganMD
Jan 29 20:53
Well if it needs to change, feel free to change it. Removing the requirement won't break the calculation
It'll just require the user to manually add it as well as BF CP
Joe Beddoe
@CrusherJoe
Jan 29 20:53
So when it's time for GW to made FAQ/CA decisions...there will be actual DATA and EVIDENCE for what needs to be fixed/looked at
Earl Bishop
@DrTobogganMD
Jan 29 20:53
I can when I get home tonight otherwise
Joe Beddoe
@CrusherJoe
Jan 29 20:54
I'm buried up to my eyeballs in work right now
Earl Bishop
@DrTobogganMD
Jan 29 20:54
Np - If @WindstormSCR doesn't get his hails before I get home I can touch the GST fondly.
Simon Porter
@FarseerVeraenthis
Jan 29 21:00
when will you be home?
I can fondle right away
Earl Bishop
@DrTobogganMD
Jan 29 21:02
Hours. Fondle Away. should be just 1 line removal
Min 1 in Force under "Detachment CP" in the GST
Take that out and it should fix it. Leave the Max one.
BF Cp one might need to have the min 1 removed too, not sure
I don't think that one auto adds, just the detachment CP
Simon Porter
@FarseerVeraenthis
Jan 29 21:06
should there be 0 "forced" CP choice??
right now I have made it so that when you add a detachment, it will auto add the detachment CP, but you can remove it without a validation error
is that helpful? worse?
Earl Bishop
@DrTobogganMD
Jan 29 21:09
@CrusherJoe ?
Joe Beddoe
@CrusherJoe
Jan 29 21:10
Sorry...like I said, buried...
Simon Porter
@FarseerVeraenthis
Jan 29 21:10
no worries
Joe Beddoe
@CrusherJoe
Jan 29 21:10
Do not auto-add the detachment CP
Simon Porter
@FarseerVeraenthis
Jan 29 21:10
:+1:
Joe Beddoe
@CrusherJoe
Jan 29 21:10
That's what breaking the list parsing
Earl Bishop
@DrTobogganMD
Jan 29 21:10
No auto adds :D
Joe Beddoe
@CrusherJoe
Jan 29 21:10
:+1:
The real issue is they are just sending notification emails that "the list format isn't valid" and not saying why LOL
I had to compare what I submitted (which was created before the CP calculation thing was live) and what my friend submitted and came back with an error
And that was literally the only difference
Simon Porter
@FarseerVeraenthis
Jan 29 21:12
the PR is just running its extra checks
Joe Beddoe
@CrusherJoe
Jan 29 21:13
Now don't misunderstand me, I LOVE the CP calculator
It's just in this particular instance it threw things off
CrusherJoe @CrusherJoe grumbles something about how this could have been avoided if BCP had just reached out to us in the first damned place
Earl Bishop
@DrTobogganMD
Jan 29 21:14
for sure, and it'll still work fine
just the manual steps
Simon Porter
@FarseerVeraenthis
Jan 29 21:14
right, so it's merged
the appveyor build is done
shall I release as well??
Joe Beddoe
@CrusherJoe
Jan 29 21:15
Yes sir
DO IT
Thank you so much for doing that!
Simon Porter
@FarseerVeraenthis
Jan 29 21:17
v1.2.12 should be live now, just got to wait for AppSpot to crap itself and then your lists should be ready to go :-)
and it's cool, I happened to be in the right place at the right time :smile:
( @WindstormSCR don't be mad, please, I tried not to break it too much! )
Earl Bishop
@DrTobogganMD
Jan 29 21:18
On the contrary. be mad.
I want something to watch while I eat popcorn
lol
Simon Porter
@FarseerVeraenthis
Jan 29 21:20
17 lines (of XML) deleted... All I did was remove the "Min 1" in the Detachement, obviously I also had to remove the "Set min to 0" as well because #linkerror
and the same (or similar) for the Battleforged CP's
Earl Bishop
@DrTobogganMD
Jan 29 21:21
And now you know why we a) Hate git merges, and B) hate to dig into the xml.
BS rearranges XML for the tiniest changes.
Simon Porter
@FarseerVeraenthis
Jan 29 21:23
oh yeah, I already knew that, I was just hoping I could say "I only deleted 1 line!!"
but, yeah, that's somewhat incorrect
I know it has been asked before, but how many people on the chat are programmers of some flavour??
Will Pattison
@GenWilhelm
Jan 29 21:34
:wave:
Earl Bishop
@DrTobogganMD
Jan 29 21:35
I have a degree in it, don't use it, but I did just interview for a web dev job :D
Simon Porter
@FarseerVeraenthis
Jan 29 21:36
I've always dabbled on the fringes
but I'm a bit fed up with my current job and I wonder where I should develop my skills to try to "future-proof" myself
(and get a different job / new challenges along the way
)
Amadeusz Sadowski
@amis92
Jan 29 21:47
I suspect it's obvious, but I'm a programmer by day and night (Factorio anyone?) - .NET rocks!
Earl Bishop
@DrTobogganMD
Jan 29 21:47
You made FactorIO?
Will Pattison
@GenWilhelm
Jan 29 21:48
i think he meant he's always playing it on steam :smile:
Simon Porter
@FarseerVeraenthis
Jan 29 21:49
hehehehe
Earl Bishop
@DrTobogganMD
Jan 29 21:50
ohh
Amadeusz Sadowski
@amis92
Jan 29 22:03
Oh, yeah, as @GenWilhelm says, I didn't make it clear. I love it, but I didn't write Factorio. Also, it's written in C++, which I avoid with a hundred kilometer radius.
Simon Porter
@FarseerVeraenthis
Jan 29 22:07
Wow, factorio looks pretty awesome
Will Pattison
@GenWilhelm
Jan 29 22:09
it is :grinning:
Simon Porter
@FarseerVeraenthis
Jan 29 22:10
(don't tempt me!!)
Amadeusz Sadowski
@amis92
Jan 29 22:11
It's great, it really is, and very closely resembles programming in a very satisfying manner.
Simon Porter
@FarseerVeraenthis
Jan 29 22:12
perhaps I'll have to give it a whirl then
(damn you!)
Will Pattison
@GenWilhelm
Jan 29 22:13
pretty sure there's a demo, so you dont even have to spend money to try it
Simon Porter
@FarseerVeraenthis
Jan 29 22:15
I know, that's the bad thing, I'll get the demo, then the full game, then a new computer so I can play at higher res...
it's a long road
Will Pattison
@GenWilhelm
Jan 29 22:15
haha
it runs amazingly well
pretty sure it was made by actual wizards
Simon Porter
@FarseerVeraenthis
Jan 29 22:19
fabulous
Amadeusz Sadowski
@amis92
Jan 29 22:32
The game is in "alpha" access since about 2014 (2012 development started) I think, and it's still being optimized, enhanced, prettified and just made better. I think they aim for this or next year's release.
Will Pattison
@GenWilhelm
Jan 29 22:38
yeah, it's basically a finished game at this point
Simon Porter
@FarseerVeraenthis
Jan 29 22:42
that's some development
Simon Porter
@FarseerVeraenthis
Jan 29 22:54
I'll check it out later :smile: now it is time for bed
WindstormSCR
@WindstormSCR
Jan 29 22:57
The only thing I'm mad about is losing my endless popcorn source of posts in /r/40k and other places of "it says I have too many or no entries of battle forged CP, wat do?"
it was a fantastic idiot finder
Simon Porter
@FarseerVeraenthis
Jan 29 22:58
hehehehe
WindstormSCR
@WindstormSCR
Jan 29 23:04
@amis92 I shouldn't show you this then: