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  • Dec 10 2014 08:22

    derekwu on dev

    changed webpage title (compare)

  • Dec 10 2014 06:40

    derekwu on dev

    modified help screen (compare)

  • Dec 10 2014 06:15

    derekwu on dev

    cleaned up look on other stages Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 06:08

    harry-sanabria on dev

    added a popup that comes up the… made win music not give me nigh… Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 05:58

    qwaszxlll on dev

    fixed the line in all instances… Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 05:53

    derekwu on dev

    nit text size fix in popup Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 05:50

    qwaszxlll on dev

    fixed the line Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 05:49

    derekwu on dev

    cleaned up title page, credits … (compare)

  • Dec 10 2014 04:57

    derekwu on dev

    improved instructions page Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 03:52

    harry-sanabria on dev

    added sounds forpopup and purch… (compare)

  • Dec 10 2014 03:16

    harry-sanabria on dev

    balance changes and added new r… Merge branch 'dev' of https://g… (compare)

  • Dec 10 2014 03:16

    derekwu on dev

    got rid of old code (compare)

  • Dec 10 2014 02:32

    harry-sanabria on dev

    added end game music and made m… fixed description text to say l… (compare)

  • Dec 09 2014 18:49

    harry-sanabria on dev

    pretty-ified the instructions p… (compare)

  • Dec 09 2014 18:18

    harry-sanabria on dev

    fixed bug where music started a… (compare)

  • Dec 09 2014 14:33

    qwaszxlll on dev

    added sound effects for clickin… Merge branch 'dev' of https://g… (compare)

  • Dec 09 2014 07:16

    harry-sanabria on dev

    added background to instruction… (compare)

  • Dec 09 2014 07:01

    harry-sanabria on dev

    updated win and lose screens (compare)

  • Dec 09 2014 06:54

    harry-sanabria on dev

    added music music now resets when the game … Merge branch 'dev' of https://g… (compare)

  • Dec 09 2014 06:32

    qwaszxlll on dev

    new end game screens Merge branch 'dev' of https://g… (compare)

harry-sanabria
@harry-sanabria
i can tune the probabilities
but yes
once every 20 days, you can expect a chunk from 5-10% of its population to become inhealthy
lamerriman
@lamerriman
should random events be delayed until after the 4th locality?
harry-sanabria
@harry-sanabria
that seems reasonable
...hmmm
i dont think so
i think having them from the get go sets them up as a standard
and they arent that troublesome
considering you no longer have to babysit with soap
since hitting 100% health means you are safe
except from random events
lamerriman
@lamerriman
oh okay
harry-sanabria
@harry-sanabria
ill do it, test it out, see if its too hard or easy
if not, i might have it scale with day
lamerriman
@lamerriman
something about this should definitely be mentioned in the instructions
harry-sanabria
@harry-sanabria
so the farther along you are, the higher the chance of an event is
yeah
for sure its going in the instructions
lamerriman
@lamerriman
ya, we just need to test this I think
harry-sanabria
@harry-sanabria
i wanna hash it out first, then i wanna fix the instructions
so the idea is that
lamerriman
@lamerriman
sounds good
harry-sanabria
@harry-sanabria
in general, the total infection wont change
lamerriman
@lamerriman
okay
harry-sanabria
@harry-sanabria
just instead of consistenltly getting reinfected
you get chunked suddenly
which i think means
1) less babysitting
2) more logical to the player
to compensate, i have buffed soap
and containers so they are still stronger than soap
but not by very much
ill test and get back to you
lamerriman
@lamerriman
sounds good
lamerriman
@lamerriman
oh in the instructions
you might want to mention something about time passing
and that you get so much money every day
or something like that
lamerriman
@lamerriman
also, I'm being nit-picky here, but could the text on the loss screen be changed to say "Oh no, cholera spread too quickly! Try to use prevention measures to keep it under control next time."
Right now it says "Oh no! Cholera spread too quickly! Try and use prevention measures to keep it under control next time!"
that's too many exclamation points
and I'm not sure "Try and use" is proper english
(this was the loss screen if I sit there and do nothing from the very beginning)
harry-sanabria
@harry-sanabria
yeah derek is gna work on both screens
lamerriman
@lamerriman
cool
also I played the new build
I like it
but I think there needs to be some indication of when a village is hit with cholera
it's really abrupt the way it is npw