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  • Apr 03 2015 22:39
    DemHydraz commented #1
  • Apr 03 2015 22:37
    DemHydraz commented #1
  • Apr 03 2015 22:27
    RainbowDashDC labeled #1
  • Apr 03 2015 22:27
    RainbowDashDC assigned #1
  • Apr 03 2015 22:22
    DemHydraz commented #1
  • Apr 03 2015 13:43

    DemHydraz on master

    Added Gitter badge Merge pull request #1 from gitt… (compare)

  • Apr 03 2015 13:43
    DemHydraz closed #1
  • Apr 01 2015 16:40

    DemHydraz on master

    Basic package.json file. (compare)

Matheus Magalhães de Alcantara
@demhydraz
yep
Jared Allard
@jaredallard
It's using the numix circle icons
but
but
half of the SVGs won't work
Matheus Magalhães de Alcantara
@demhydraz
damnit
Jared Allard
@jaredallard
Idk why
Seems to be a namespace issue
Matheus Magalhães de Alcantara
@demhydraz
can you add more icons yet?
Matheus Magalhães de Alcantara
@demhydraz
@RainbowDashDC
will we support theming?
(as in overloading the default CSS)
Matheus Magalhães de Alcantara
@demhydraz
@RainbowDashDC

On Wed, 5 Sep 2007, Dmitry Kakurin wrote:

When I first looked at Git source code two things struck me as odd:

  1. Pure C as opposed to C++. No idea why. Please don't talk about portability,
    it's BS.

YOU are full of bullshit.

C++ is a horrible language. It's made more horrible by the fact that a lot
of substandard programmers use it, to the point where it's much much
easier to generate total and utter crap with it. Quite frankly, even if
the choice of C were to do nothing but keep the C++ programmers out,
that in itself would be a huge reason to use C.

In other words: the choice of C is the only sane choice. I know Miles
Bader jokingly said "to piss you off", but it's actually true. I've come
to the conclusion that any programmer that would prefer the project to be
in C++ over C is likely a programmer that I really would prefer to piss
off, so that he doesn't come and screw up any project I'm involved with.

C++ leads to really really bad design choices. You invariably start using
the "nice" library features of the language like STL and Boost and other
total and utter crap, that may "help" you program, but causes:

  • infinite amounts of pain when they don't work (and anybody who tells me
    that STL and especially Boost are stable and portable is just so full
    of BS that it's not even funny)

  • inefficient abstracted programming models where two years down the road
    you notice that some abstraction wasn't very efficient, but now all
    your code depends on all the nice object models around it, and you
    cannot fix it without rewriting your app.

In other words, the only way to do good, efficient, and system-level and
portable C++ ends up to limit yourself to all the things that are
basically available in C. And limiting your project to C means that people
don't screw that up, and also means that you get a lot of programmers that
do actually understand low-level issues and don't screw things up with any
idiotic "object model" crap.

So I'm sorry, but for something like git, where efficiency was a primary
objective, the "advantages" of C++ is just a huge mistake. The fact that
we also piss off people who cannot see that is just a big additional
advantage.

If you want a VCS that is written in C++, go play with Monotone. Really.
They use a "real database". They use "nice object-oriented libraries".
They use "nice C++ abstractions". And quite frankly, as a result of all
these design decisions that sound so appealing to some CS people, the end
result is a horrible and unmaintainable mess.

But I'm sure you'd like it more than git.

Linus

@RainbowDashDC
  1. read the wall of text
  2. can we implement a theming-system, later on?
Jared Allard
@jaredallard
Lmao
Ye
it's half in place
Matheus Magalhães de Alcantara
@demhydraz
YOU are full of bullshit
but yea my idea is that the theming system would read from, I dunno, a JSON or XML file,
and extract the CSS.. es? CSSi? the CSS paths and the icons too
Jared Allard
@jaredallard
Sounds good
but a release goal
Setup a repo for the project roadmap plz
Matheus Magalhães de Alcantara
@demhydraz
Sure.
Jared Allard
@jaredallard
We'll use issues on it for the roadmap
and waffle.io to manage them
And a MD file to idk say what it is
Matheus Magalhães de Alcantara
@demhydraz
There
It's under Docs
ciel-os/docs
Jared Allard
@jaredallard
Ciel-OS/Docs#1 condensed it
Matheus Magalhães de Alcantara
@demhydraz
Oh, so that's how you'd do it
Ciel-OS/Docs#1
Ciel-OS/CielRT#1
Jared Allard
@jaredallard
Added milestone & label, due date set for the 30th of April
Matheus Magalhães de Alcantara
@demhydraz
the version scheme is Numeric year-month-last monthly release+1
so the first release in april, 2015 would be 2015-APRIL-1
the 34th release in october, 2036 would be 2036-OCTOBER-34
Matheus Magalhães de Alcantara
@demhydraz
Ciel-OS/Docs#1 - added runtime roadmap
Matheus Magalhães de Alcantara
@demhydraz
@RainbowDashDC
can we add a 'app cloud' view? ( later on )
as in, show all apps installed trough npm fork's name goes here, probably cpm, without a top- or bottom- bar, in an assorted cloud, with apps with most use time 'sinking' to the middle?
Jared Allard
@jaredallard
God damnit I told you to condense it. (Linus Torvalds impression)
Matheus Magalhães de Alcantara
@demhydraz
?
YOU are full of bullshit.
Jared Allard
@jaredallard
Roadmap
One panel