These are chat archives for CoraleStudios/Colore

29th
Nov 2015
Adrian
@WolfspiritM
Nov 29 2015 20:43
Just a note: Razer right now only shows the SDK on/off switch if there is at least one Chroma App that already did something with the SDK. I had the problem I was checking for the SDK before doing anything which doesn't allow new chroma users to actually enable the SDK for my App. So if you check for Chroma.IsSdkAvailable() and it's not enable make sure to do something (I'm just setting everything to black) so Synapse shows the App in the App List and activates the switch.
Brandon Scott
@brandonscott
Nov 29 2015 20:45
I'm just writing all the email of defects up now.
Adrian
@WolfspiritM
Nov 29 2015 20:45
Not sure if it's a defect...or just a bad design decision
Brandon Scott
@brandonscott
Nov 29 2015 20:46
Indeed
Its bad design
And I'd say a defect in my experience
Adrian
@WolfspiritM
Nov 29 2015 20:47
I agree
Adam Hellberg
@Sharparam
Nov 29 2015 20:49
@WolfspiritM Performing a chroma SDK action in IsSdkAvailable is not possible as we cannot ensure the availability and/or usability of the SDK in that state
Adrian
@WolfspiritM
Nov 29 2015 20:50
@Sharparam Yeah it's not something Colore should fix. But right now it's something developer should take care about.
"Hey there is no App that ever used the Chroma SDK cause we're telling them it's disabled anyway, but we don't give you a way to enable it until one App decides to talk with the SDK anyway no matter if it's enabled or not"
Adam Hellberg
@Sharparam
Nov 29 2015 20:52
which in turn results in either silent failure or RzResourceInvalid errors. i forgot which
Adrian
@WolfspiritM
Nov 29 2015 20:53
if it's just disabled in registry I hadn't any exception thrown as I was testing but it just didn't work
Brandon Scott
@brandonscott
Nov 29 2015 20:58
@WolfspiritM Hey
I've just written up the email to Mark with three recent issues found
So I'll feedback to you when I get information from the engineers
Adrian
@WolfspiritM
Nov 29 2015 20:59
okay. I've send him a skype message about that issue already cause he needs to update GameDog to the new Version where I added the workaround
Brandon Scott
@brandonscott
Nov 29 2015 20:59
Sweet
Email sent.
Adrian
@WolfspiritM
Nov 29 2015 21:00
We should really make a list with known issues somewhere :P