These are chat archives for CoraleStudios/Colore

6th
Jan 2016
Olav Alexander Mjelde
@olavxxx
Jan 06 2016 14:39
@brandonscott ended up ordering Samson Meteor Mic. I know it's nto as good, but the selection in Norway is quite limited. Could have imported cheaper and better ones, but shipping would have been 3-4 weeks at least :(
Brandon Scott
@brandonscott
Jan 06 2016 14:40
It will probably do!
I think it'll be good.
Adrian
@WolfspiritM
Jan 06 2016 15:04
While coding from outside home and not having a blackwidow to test, I thought it would be nice idea to have a "simulator" which reads out the Grid from Colore every few milliseconds and displays it. So I made this simple form and was thinking about making it more "professional" like moving it to wpf and adding more devices like firefly and mamba TE as well as simulations for the deathstalker. What do you think about it? http://i.imgur.com/izspWqU.jpg
Adrian
@WolfspiritM
Jan 06 2016 15:11
Thought about making it an additional Debug Library. My initial app only had to reference it and call ColoreHelper.ShowKeyboard()
Brandon Scott
@brandonscott
Jan 06 2016 15:14
@WolfspiritM Adrian, Mark mentioned this morning.
It's really neat dude.
We could embed into Colore directly if you like.
This will compliment the Tester app also
Adrian
@WolfspiritM
Jan 06 2016 15:20
@brandonscott Sure. As another Library you mean? As that's a good way to let Developers embed it while debugging only.
Brandon Scott
@brandonscott
Jan 06 2016 15:20
I meant actually in the solution
As another project.
Adrian
@WolfspiritM
Jan 06 2016 15:22
Ah yes. That's what I meant, too. So it won't cause the Core Colore Library to grow in size with code that is not needed
( in a final release)
I will try to put something up once I got my current project done and create a PR
Brandon Scott
@brandonscott
Jan 06 2016 15:24
Nice work dude.
The emulator is a nice idea for aspiring devs.
I do believe however that the real products are critical for proper integration testing first.
Adrian
@WolfspiritM
Jan 06 2016 15:26
yes of course. It's no guarantee that it will actually work like that but it makes things easier to understand how it might look
Maybe we can get some good pictures from Razer like the one in the Chroma Configurator of Synapse to visualize
Adrian
@WolfspiritM
Jan 06 2016 15:33
That would also be helpful and nice to create some default WPF Elements like a Key or LED Picker to Customize lightings
Brandon Scott
@brandonscott
Jan 06 2016 15:41
We can use the images from Synapse :)
We're allowed to as partner devs.
ProgramData I believe
Adrian
@WolfspiritM
Jan 06 2016 15:42
ah I'll take a look. Thanks
Brandon Scott
@brandonscott
Jan 06 2016 15:43
C:\ProgramData\Razer\Synapse\Devices\BlackWidow TE Chroma\skins
For example
Adrian
@WolfspiritM
Jan 06 2016 15:45
seems like it's only having the device you have connected at least once. I don't have a BW TE Folder. On my notebook there is only the Mamba TE folder :P
C:\ProgramData\Razer\Synapse\Devices\skins however has pretty much everything it seems
Brandon Scott
@brandonscott
Jan 06 2016 15:55
Indeed
Just an example folder for you to explore
Adrian
@WolfspiritM
Jan 06 2016 16:00
Thanks. Sadly can't find the one I'm looking for. http://i.imgur.com/Ie4VtUq.png
Might ask Mark if he can provide them
Brandon Scott
@brandonscott
Jan 06 2016 16:04
What's this one?
Adrian
@WolfspiritM
Jan 06 2016 16:06
It's a screenshot from the Synapse Chroma Configurator for the Mamba TE
It would be easy to key out green and replace it with the color currently lighting up
Olav Alexander Mjelde
@olavxxx
Jan 06 2016 21:10
@WolfspiritM I know it's not what you made, but your picture made me think about a program that works like philips ambilight (takes screenshot and then makes the keyboard colors as the screen is). Just a silly idea :-P
Brandon Scott
@brandonscott
Jan 06 2016 21:10
Haha.
Nice @olavxxx
Adam Hellberg
@Sharparam
Jan 06 2016 23:26
@WolfspiritM Does the emulator still depend on the SDK being installed and simply reading out the current values? If so we should also look into making a true standalone that emulates the backend code. We half-assed an attempt at it with the SwitchBlade SDK but didn't get very far on it.