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Repo info
Activity
  • Aug 24 23:59
    QuiNz0r opened #281
  • Jul 03 17:03
    poveden commented #279
  • Jun 18 19:31

    Sharparam on 6.0.0

    Disable coverage reports on Tra… Update GitHub target in Cake I… Use Cake in GitHub actions (compare)

  • Jun 18 19:21

    Sharparam on 6.0.0

    Fix invalid table formatting (compare)

  • Jun 18 19:20

    Sharparam on 6.0.0

    Add note in readme about pre-re… Configure indent size for markd… Make top of README prettier and 8 more (compare)

  • Jun 18 18:22

    Sharparam on 6.0.0

    Use dotnet tool version of Repo… Move coverage report generation… Add zip of coverage report and 2 more (compare)

  • Jun 18 16:47

    Sharparam on 6.0.0

    Fix commented code (compare)

  • Jun 18 15:59

    Sharparam on 6.0.0

    Fix old paths in GitHub Actions… Fix parameter parsing in build.… (compare)

  • Jun 18 15:36

    Sharparam on 6.0.0

    Switch to using Cake as a dotne… Use GitVersion as a dotnet tool Use uppercase "V" for verbosity and 5 more (compare)

  • Jun 18 01:14

    Sharparam on gh-pages

    [AUTOMATED] Documentation updat… (compare)

  • Jun 18 01:11

    Sharparam on v6.0.0-rc14

    (compare)

  • Jun 18 01:02

    Sharparam on 6.0.0

    Fix glob pattern in cache key Update artifact paths (compare)

  • Jun 18 00:48

    Sharparam on 6.0.0

    Fix glob paths for artifacts (compare)

  • Jun 18 00:45

    Sharparam on 6.0.0

    Upgrade Travis dist to bionic Enable main GitHub Action workf… Create some artifacts in GitHub… (compare)

  • Jun 18 00:12

    Sharparam on 6.0.0

    Fix caches Remove Coveralls integration Add GitHub Actions workflow (compare)

  • Jun 17 23:58

    Sharparam on 6.0.0

    Handle RC tags in docs script Skip restore when running tests Remove outdated code and 2 more (compare)

  • Jun 17 20:08

    Sharparam on 6.0.0

    Add missing newline Add OldStyle option back to Ope… (compare)

  • Jun 17 20:00

    Sharparam on 6.0.0

    Use Path32 register mode for Op… (compare)

  • Jun 17 19:55

    Sharparam on 6.0.0

    Update OpenCover settings (compare)

  • Jun 17 19:32

    Sharparam on gh-pages

    [AUTOMATED] Documentation updat… (compare)

Adam Hellberg
@Sharparam
@/all
Brandon Scott
@brandonscott
Hey
@WolfspiritM
You around
Adrian
@WolfspiritM
@brandonscott Now I am
Brandon Scott
@brandonscott
Haha no worries dude
Was just checking if your other mice functionality was working okay.
Seems you already spoke to Mark about the init functionality?
Adrian
@WolfspiritM
I've send mark a message earlier yesterday about the Init yes. Hope they're looking into it. The other mice functionality works (beside the effects I mentioned) as expected as far as I was able to test :-)
Brandon Scott
@brandonscott
Yeah I spoke to him this morning
And they're going to look into it
:)
Adrian
@WolfspiritM
That's great to hear
Brandon Scott
@brandonscott
Thanks for your work
It is appreciated
Adrian
@WolfspiritM
No problem. Thank you for Colore :)
Brandon Scott
@brandonscott
:D
Brandon Scott
@brandonscott
Wolfspirit
Do you have a name by the way? Hehe
Did you mention to Mark about the mouse issue?
Adrian
@WolfspiritM
@brandonscott Ah no I didn't. Was talking with him before I noticed the mouse issue. And you can call me Adrian :-)
Brandon Scott
@brandonscott
Ah perfect Adrian.
Where abouts on this lovely planet do you reside?
Adrian
@WolfspiritM
Germany :-)
Adrian
@WolfspiritM
@brandonscott @njbmartin Sorry. Didn't know Razer is swapping enum values around from version to version...I had no access to 1.1.2 once I tested it and 1.0.4 is still the latest SDK available from the developer portal.
Brandon Scott
@brandonscott
Adrian
It's not your fault.
It's bad practice from their side at best.
It breaks everything in what should be a patch version
Adrian
@WolfspiritM
It does even break native C++ code as far as I can see
so is the latest version 1.1.2 or 1.1.5?
Brandon Scott
@brandonscott
YEs
The order of the enum is incorrect
Adrian
@WolfspiritM
So it seems like they noticed that 1.0.4 had a wrong order for the enum and swapped it back.
Adam Hellberg
@Sharparam
without telling anyone
reminds me of the opening to hitchhiker's
"What do you mean, this has been on display at <whatever planet it was> for several years!"
Roxas Keyheart
@roxaskeyheart
is anyone around?
Adam Hellberg
@Sharparam
@technicaldaniel on phone on bus so I'm kinda available but can't do any dev work :p
Roxas Keyheart
@roxaskeyheart
is someone online by any chance?
Roxas Keyheart
@roxaskeyheart

I was wondering what the correct syntax is for setting a breathing effect between 2 colours on my keyboard? I can set static colours just fine but I just can't get breathing to work (ie. nothing happens) when i use the same syntax:

Keyboard.Instance.SetBreathing(Corale.Colore.Core.Color.Green, Corale.Colore.Core.Color.Red);

Roxas Keyheart
@roxaskeyheart
@WolfspiritM
Adrian
@WolfspiritM
@technicaldaniel Seems like you found an issue with the Colore implementation of the Breathing struct. Going to fix it
Roxas Keyheart
@roxaskeyheart
greatly appreciated
Roxas Keyheart
@roxaskeyheart

@WolfspiritM I'm not sure if this is part of the same issue but whenever I try and use a different device to set a .SetBreathing() effect it returns the following error:

The type 'System.Windows.Media.Color' is defined in an assembly that is not referenced. You must add a reference to assembly 'PresentationCore, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'.

It doesn't do this for Keyboard though, however it does it for all other devices.

Additionally, the Headset .setBreathing() method only has one parameter so I can't set 2 colours to breath between.

Adrian
@WolfspiritM
@technicaldaniel Headsets only support one Color for breathing.
What other devices are you trying to set breathing and it fails with the error you got? Mouse?
Roxas Keyheart
@roxaskeyheart
@WolfspiritM It appears the error throws for all devices except Keyboard.
I will double check in a sec when i can recompile
Adam Hellberg
@Sharparam
@WolfspiritM Since Colore 3.0 we are supporting setting WPF colors as well as System.Drawing colors, this unfortunately means that apps will have to add a reference to the WPF library (PresentationCore.dll) if they reference code that itself has direct or in-direct references to System.Windows.Media.Color.