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  • May 11 2016 13:27
    Vocandin commented #37
  • May 10 2016 07:00
    EFox2413 commented #37
  • May 09 2016 11:08
    Vocandin commented #37
  • May 02 2016 20:17
    EFox2413 commented #37
  • May 02 2016 15:42
    EFox2413 commented #37
  • May 02 2016 15:28
    Vocandin opened #37
  • Apr 30 2016 19:00
    EFox2413 closed #36
  • Apr 30 2016 19:00
    EFox2413 commented on fe08cc1
  • Apr 30 2016 18:56

    EFox2413 on master

    Updated version (compare)

  • Apr 30 2016 18:54

    EFox2413 on master

    Fixed new bug in stats display … Fixed bug in stats tracking fro… (compare)

  • Apr 29 2016 18:25
    Vocandin opened #36
  • Apr 23 2016 10:29

    EFox2413 on master

    Updated versioning information Merge branch 'master' of https:… (compare)

  • Apr 23 2016 10:27

    EFox2413 on master

    Updated Readme.md with correct … (compare)

  • Apr 23 2016 10:07
    EFox2413 closed #5
  • Apr 23 2016 10:07
    EFox2413 closed #10
  • Apr 23 2016 10:07
    EFox2413 closed #17
  • Apr 23 2016 10:07
    EFox2413 closed #18
  • Apr 23 2016 10:06
    EFox2413 closed #24
  • Apr 23 2016 10:06
    EFox2413 closed #27
  • Apr 23 2016 10:02

    EFox2413 on master

    minor comment additions, TODO s… Major refactor of ItemList modu… Changed regex to use * instead … and 6 more (compare)

Vocandin
@Vocandin
location, items, characters, shops...
I saw something about another location one
that we don't see
so 5 with that
think everything else fits into those categories
Elliot Fox
@EFox2413
nah i mean like the number
Vocandin
@Vocandin
ohhh
2 092 278 989 000
max characters is 16 from what i've seen
Elliot Fox
@EFox2413
hehe but it's actually more like 16777215
Vocandin
@Vocandin
lol
how?
Elliot Fox
@EFox2413
if you convert the numbers to binary youll see a pretty simple pattern
it will show you the bits of the number that are actually random
which is 30 bits or 2^30 - 1
but then it appears as though 6 additional bits are used as some sort of id from what i can tell, which would make it 2^24 - 1
16,777,215
Vocandin
@Vocandin
I see
fun fact of the day it seems lol
Elliot Fox
@EFox2413
yeah
it probably wouldn't be impossible to crack if i put in some hours, and if i collected a lot of id's but I haven't been that interested in doing it
Vocandin
@Vocandin
to what purpose?
Elliot Fox
@EFox2413
you could see every item that exists, every monster that exists (maybe), go to every house that exists, know every location
Vocandin
@Vocandin
locations are different now
before you could input ID into url and "discover"
now only houses works that way
Elliot Fox
@EFox2413
I don't know about the discover, i have never died so never got the chance to try it
Vocandin
@Vocandin
I used it to get alts into shrines
as they are annoying to find
Elliot Fox
@EFox2413
mmhmm
Vocandin
@Vocandin
and impossible on anything but sunny day
Elliot Fox
@EFox2413
so it doesn't work wit hteh servlet url
did you try the command in the console?
Vocandin
@Vocandin
haven't yet
did you see ninja did a big exploit lately?
stealing items from mobs? lol
wonder how he did it
Elliot Fox
@EFox2413

oh it appears for my previous problem that filter is what you use instead of reduce

var duckArray = ['duck', 'duck', 'duck', 'goose', 'duck', 'duck', 'goose', 'swan'];

var uniqFowl = duckArray.sort().filter(function(entry, i, array) {
        if (!i) {
            return true;
        }
        return entry != array[i - 1];
    })

console.log(uniqFowl);

returns ["duck", "goose", "swan"]

hmm no i hadn't seen that
wow that !i looks confusing as hell
Vocandin
@Vocandin
lol
Elliot Fox
@EFox2413
var duckArray = ['duck', 'duck', 'duck', 'goose', 'duck', 'duck', 'goose', 'swan'];

var uniqFowl = duckArray.sort().filter(function(entry, i, array) {
        // true if i is 0, or entry is not a duplicate of the previous value
        return !i || entry != array[i - 1];
    })

console.log(uniqFowl);
it's so beautiful :' )
Vocandin
@Vocandin
lol
gtg now
Elliot Fox
@EFox2413
me too, time to sleep
Vocandin
@Vocandin
see ya later
Elliot Fox
@EFox2413
see you
Elliot Fox
@EFox2413
Vocandin
@Vocandin
Heya