These are chat archives for HdrHistogram/HdrHistogram

14th
May 2018
Marshall Pierce
@marshallpierce
May 14 2018 16:26
Now that rust has support for 128-bit integers (u128 and i128), does anyone have a need for 128-bit counts (or aggregate counts)? It hasn't been a problem for my usage personally but maybe someone has been waiting eagerly for this...?
If you do have such a use case, feel free to chip in at HdrHistogram/HdrHistogram_rust#80 or discuss here
Alec
@ahothan
May 14 2018 22:54
@marshallpierce I use the regular cmake build and I'm not surprised your number is higher because you have a much faster clock
thanks for checking
I'd be surprised anybody would need 128-bit counters ;-)