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  • 21:59
    JimBobSquarePants commented #1245
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    JimBobSquarePants on gitversion-mainline

    Update Directory.Build.targets (compare)

  • 21:41
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  • 20:45
    JimBobSquarePants edited #1245
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  • 13:01
    JimBobSquarePants commented #1233
  • 13:01
    JimBobSquarePants commented #1233
Sebastian Loncar
@arakis
apache --> GNU AFFERO GENERAL PUBLIC LICENSE --> Apache? :-) But, apache is a good choice :-)
Peter Tribe
@UkooLabs
so does that mean Apache non commerical (profit based) otherwise buy a license?
James Jackson-South
@JimBobSquarePants
It means Apache for all, Commercial if you want dedicated support or prioritised features/issues
John
@john-h-k
btw, new System.Numerics generic API surface was approved last night, for NET5. not sure if it is useful to you all but it might be.
Vector2<T>
Vector3<T>
Vector4<T>
Matrix3x2<T>
Matrix4x4<T>
Quaternion<T>
Plane<T>
James Jackson-South
@JimBobSquarePants
I wanted them when I was writing the color space conversion code. More accuracy.
Sebastian Loncar
@arakis
is there a build-in way to transform/scale coordinate system? Lets say, image ix 1000x1000, but my mapped coordinate system is from 0..1. Of course i can multiply/divide them manually, but the question is, is there a build-in way?
The reason is, in my engine i introduced now a new resolution independent coorindate system, so every drawn UI objects (OpenGL) will scale automatically if resizing the screen. this works fine except for the texture generation (via image sharp).
Sebastian Loncar
@arakis
so, if i want to draw a line from 0.1x0.1 to 0.9x0.9, it should draw a line from 100x100 to 900x900 (if the image is 1000x1000). It's just a sample
otherwise, i need to wrap every Mutate draw call
Peter Tribe
@UkooLabs
@john-h-k wishing there was a Half implented :)
James Jackson-South
@JimBobSquarePants
Remember everyone Discussions channel for chat now. I’m killing this room
Serenity
@Daniele122898
and where is that?
James Jackson-South
@JimBobSquarePants
Serenity
@Daniele122898
didnt know that github had such a thing
neat
Tanner Gooding
@tannergooding
:+1:, it doesn't look like there is a place for general chat. What is the expected way for that moving forward?
e.g. If I wanted to let you know that we are adding Half support in .NET 5 (PR should be merged next week hopefully)
or the link to the new generic Vector types so double and float are supported that John shared above
Clinton Ingram
@saucecontrol
There's still value to having this channel for chat of a more ephemeral nature. Sure, you want questions about how to use the library to be more persistent/searchable, but I feel like there have been a lot of good discussions here that wouldn't have happened in GitHub discussions
There’s a general discussion area that I want to migrate to. We lose some functionality (private discussion) but it should be capable enough even at this stage for most requirements. It’s a lot to keep up with chat on various platforms plus gitlab are discontinuing the iOS app for Gitter which leaves only a saved webpage with limited functionality on mobile. GitHub discussions aren’t designed mobile first.
I won’t “shut down” shut down any time soon but I really don’t want questions on this platform.
Clinton Ingram
@saucecontrol
gotcha. makes sense
Peter Tribe
@UkooLabs
I would tend not to use the the github discussions as I prefer the human back and forth a conversation brings I understand about questions so that answers can help community but to find out things like I have done by just being In chat like sharplib, other techniques etc I feel I would lose if was discussion only
woutware
@woutware
so this channel is closed?
@tocsoft hey scott, I found a font bug/fix (which was already in the comment). It's a quick fix, my customer needs it rather urgently, any chance this could be expedited? SixLabors/Fonts#140
woutware
@woutware
I see you can buy licenses now, I just bought me one.
James Jackson-South
@JimBobSquarePants
@UkooLabs There's nothing stopping you having organic chat on the General section of the discussions. Don't think of that as Q&A, there's a Help channel in Discussions for that.

@woutware Thanks for your support!

I've tagged your issue as commercial so it's treated as a priority and have also submitted a PR containing the fix. Scott will have to have a look at verification, tests etc though as it's very much his domain of expertise.

woutware
@woutware
@JimBobSquarePants That's great. What's a typical turn around time until release onto nuget that I can communicate to my customer? Thank you!
James Jackson-South
@JimBobSquarePants
@woutware I’ll do some releases tonight for you.
James Jackson-South
@JimBobSquarePants
@woutware beta13 is now available on nuget
woutware
@woutware
Thanks for the quick handling @JimBobSquarePants , I'll go integrate it tomorrow.
woutware
@woutware
Ok, found a new drawing bug, I submitted an issue for it with code to reproduce: SixLabors/ImageSharp.Drawing#55
Peter Tribe
@UkooLabs
I’ve been getting memory exceptions on resizing a image and drawing into a new image centred. Seems to happen after randomly and think has started to happen within the last two releases. So far not got some exact code to help pinpoint issue
It could be some other code causing issue
James Jackson-South
@JimBobSquarePants
Please everyone start using the discussions channels
Dieter Verfaillie
@dieterv
I wonder if there's a property somewhere to enable pixel grid alinging?
I'm doing something similar as described in SixLabors/ImageSharp#138
That issue also mentions SixLabors/Fonts#19
unfortunately both are closed without much pointers to how this was solved
Dieter Verfaillie
@dieterv
sorry, started a github discussion instead https://github.com/SixLabors/ImageSharp/discussions/1244
Alexander Gayko
@AdmiralSnyder
hey, does the latest blog post still represent the licensing policy?
jimcahum
@jimcahum
Hello, I was using SixLabor rc-00001 version. My project framework need to keep 4.7.1 for some reason. It is working well locally. But got following error while deploying on Jenkins:
Could not load file or assembly 'System.Numerics.Vectors, Version=4.1.3.0. Even I have updated System.Numerics.Vectors = 4.1.4.0. I guess the issue caused by default version of framework 4.7.1 is 4.1.3.0.
Therefore I chose previous version beta0006 which was not requiring System.Numerics.Vectors 4.1.4.0. Do you know how to add interlace effect for this version?InterlaceMethod = PngInterlaceMode.Adam7
Here is my code. Thanks!
var encoder = new PngEncoder
{
ColorType = PngColorType.Palette,
FilterMethod = SixLabors.ImageSharp.Formats.PngFilterMethod.None,
CompressionLevel = 1,
BitDepth = PngBitDepth.Bit8,
Quantizer = new WuQuantizer(16)
};
KLuuKer
@KLuuKer
is it just me or are we always outputting the icc color profiler when saving jpeg files?
even when i wipe\null the profile before saving
Peter Tribe
@UkooLabs
Hoping to do some new material sometime
jhers594
@jhers594
Hello, I am trying to figure out if there is a way I can add text to an image and have the text constrained to a region or rectangle. I don't want the text to wrap within the rectangle, I want it cut off with any text that extends beyond the rectangle not rendered. For example, If I wanted to center some text on the left half of a rectangular image, I wouldn't want the text to go onto the right half. Is this possible currently? Something like a clipping region in System.Drawing. Thanks.
Dirk Lemstra
@dlemstra
Remember everyone Discussions channel for chat now: https://github.com/SixLabors/ImageSharp/discussions