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Indy - Internet Direct
Aug 11 2016 15:25
No, I don't think so. It's normal when I test the client-server sending with fixed bytes.
There may have some bad implementations doing with that.
Aug 11 2016 15:34
After doing the server-client sending test, every client-server sending makes CPU usage rate high. If you are listening music you can hear lag sound.
So I guess the non-fixed bytes sending causes some threads work so hard in TIdTCPServer if the TIdContext.Connection.IoHandler cached something when Write().