These are chat archives for JScott/cardboard-controls

25th
Nov 2015
Justin Scott
@JScott
Nov 25 2015 20:43
@maximianoLeite I think the answer lies in whatever event Android registers when it's connected to your joystick. This article about getting controllers working for Blackberry Unity games might give you an idea of the direction you need to go: http://devblog.blackberry.com/2013/06/blackberry10-gamepad-unity3d/
It might take some trial and error but it's all just input codes to Unity
maximianoLeite
@maximianoLeite
Nov 25 2015 20:49
@JScott Thank'll tests