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    Luigi Vincent
    @Javaliant
    Give me a sec.
    What did you use for the life of a spy project to keep the text contained?
    Jadog1
    @Jadog1
    Haha awesome.
    And wat do you mean by contained?

    And if you mean to stay inside the box...
    Just used innerHTML and set it's overflow to auto

    CSS (For overflow, in HTML format) :

    <style>
    #Whatever_ID {
    overflow: auto;
    }
    </style>

    This allows the text to go on, but not escaping the box. When the scroll for horizontal or vertical is needed, it shows. Otherwise, it doesn't. Very helpful.

    Jadog1
    @Jadog1
    And much easier than your way lol
    Luigi Vincent
    @Javaliant
    Yeah, just typed it in html.
    I did it the way I did since the idea was I would eventually draw within that frame.
    But the big lesson there is never design for some 'possible future' ideas.
    I've mostly been working on Java projects lately, this one is pretty done now.
    Jadog1
    @Jadog1
    Yes it is, and thts cool bro, i need to start learning Java :P Hopefully, 1 day if you wanted, we could make a java project. But I would have to learn it first lol
    Brian Ball
    @ideabrian
    Hello World!
    (this may be an old chat room :-)
    Jadog1
    @Jadog1
    Indeed it is

    I don't know why your post only now showed as a notification, when it was 6 days ago from now. (I get on this site everyday, so I would've seen it)

    So, Mr. ideabrain (lol) hows it going?

    Jadog1
    @Jadog1

    Dang. A lot of people have joined recently. I wish this many people were active while we did our project -_-

    But we already finished it. Is there any specific project you have been working on? If so, could I help? I already got one, but I need to "expand my herizons" (Sorry, Idk how to spell that word).

    Luigi Vincent
    @Javaliant
    Happy New Year to you guys. @Jadog1 Since this, I've made two simple desktop apps, one is to help me keep track of type attributes when playing Pokemon competitively, and the other was to help me tune my violin.
    Jadog1
    @Jadog1
    Wow thats awesome Javaliant! Have I told you about my Broken-Minded engine by any chance?
    oh, and happy new years 2 u 2 :3
    Luigi Vincent
    @Javaliant
    Nope.
    I haven't checked this out in so long, haha.
    Jadog1
    @Jadog1
    lol. Ya, i completely forgot about it until @ideabrian made a comment on here. And do you want me to tell u about it, or do u not care? Its fine if you dont care XD
    Luigi Vincent
    @Javaliant
    If you like, I'm not opposed.
    Jadog1
    @Jadog1
    Alright, so basically its a text-adventure game engine to help people make text adventures. I will get into more detail when i come back from school...
    Jadog1
    @Jadog1
    Ha. Forgot to finish that... anyways if you want to know more about it just ask. How old r u now?
    Luigi Vincent
    @Javaliant
    I'm 21.
    Jadog1
    @Jadog1
    Oh nice! Are you in a software company, college, or neither?
    Im sorry, but i couldn't help myself XD https://www.youtube.com/watch?v=BzVXbeASRiQ
    Luigi Vincent
    @Javaliant
    I'm in college.
    I actually have two years yet since I'm doing a double major.
    Jadog1
    @Jadog1

    I see. Computer Science?

    And what college?

    Jadog1
    @Jadog1
    How's it goin @YC- ?
    PurePi
    @PurePi
    um
    hello
    I can code in Java
    PurePi
    @PurePi
    I wanna make something but idk what to make
    Jadog1
    @Jadog1
    I remember you @Icengora ...
    I also remember for some reason I didn't like you. Hows it goin?
    Dread Knight
    @DreadKnight
    Woah, this room seems so dead, sigh
    Any Heroes of Might and Magic 3 fans around? or some other turn based strategy games perhaps?
    I have a free open source (browser based) game project and looking to get a few more coders involved
    Joe
    @jcirclee
    This message was deleted
    Richard
    @strawstack
    I keep thinking about embedding a game in a webpage. I'll probably have to use a JS framework I guess, phaser or perhaps something with ThreeJS because I don't want to have a splash page. It seems possible to accept both touch and mouse input and have a responsive viewport that puts the visitor into the game quickly possibly using some king of lazy loading technique, but why do I not see more of this kind of thing on the web? There always seems to be a noticeable load time or some kind of menu in the way.
    PerenDarksbane
    @PerenDarksbane
    So, what is this all about? A game design room? If so what do you guys have so far?
    Dread Knight
    @DreadKnight
    not too sure either, joined all game dev related rooms from gitter that I could find xD
    PerenDarksbane
    @PerenDarksbane
    Lol
    Jadog1
    @Jadog1
    Ya @PerenDarksbane , but as you can probably tell it's no longer in motion lol
    Renato Marinho
    @renatomarinho
    This message was deleted
    Renato Marinho
    @renatomarinho
    This message was deleted