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    Gary Ewan Park
    @gep13
    These are what Wyam using as the source for generating the html files that are then served on GitHub
    You would add a markdown file for each page that you wanted to show on the site
    Gleb
    @NudeNULL
    Yeah I got this, do you change the /md files directly via a text editor like notepad++ or there is a better tool?
    Gary Ewan Park
    @gep13
    I tend to use VSCode, but notepad++ works as well
    Gleb
    @NudeNULL
    Ok, thanks a lot!
    sachinkm308
    @sachinkm308
    Hi
    Where can i find LitJson.dll file ?
    Mattias Karlsson
    @devlead
    @sachinkm308 it's available on nuget https://www.nuget.org/packages/litjson
    Corbin Ordel
    @corbinyo
    anyone know why I can't parse null values?
    Mattias Karlsson
    @devlead
    @corbinyo would need more details to answer that. Please raise an issue with more details and repro if possible: https://github.com/LitJSON/litjson/issues/new
    Corbin Ordel
    @corbinyo
    @devlead I posted the issue: LitJSON/litjson#122
    Corbin Ordel
    @corbinyo
    Can anyone help me understand how to check if a key exists in a json file and if is does exist, then add that key to a dictionary?
    Corbin Ordel
    @corbinyo
    anyone here to chat?
    Mattias Karlsson
    @devlead
    Now and then 😎
    JaxSaunders
    @JaxSaunders
    Hey all! Just curious as to whether or not there is an easy way to upgrade from one version of LitJSON to another. I'm upgrading Unity engines and it's suddenly thrown some fun new errors
    Mattias Karlsson
    @devlead
    Hmm in general people obtain it from NuGet
    JaxSaunders
    @JaxSaunders
    Great, thanks! Have you heard any issues of it not working in Unity 2019? I'm getting "does not implement interface member" errors.
    JaxSaunders
    @JaxSaunders
    Hello! So after updating, I'm now getting "JsonException: Max allowed object depth reached while trying to export from type System.Single", which I wasn't getting on Unity 5.6-2018 for some reason. Any advice you could give?
    Mattias Karlsson
    @devlead
    Are you on Unity 2020.3? Could you raise an issue with a minimal data structure that can reproduce the error?
    JaxSaunders
    @JaxSaunders
    Right now I'm using 2019.4.22f1, and I've actually been trying, but I recently took over this project at my company so I'm still very new to these systems.
    Afeijia
    @Afeijia
    I'm using Unity2019.4.0f1 , and it work better in Editor,but while build WenGL, log errors JsonException: Can't assign value '0' (type System.Int32) to type LitJson.JsonData at LitJson.JsonMapper.ReadValue . what should I do?
    Mattias Karlsson
    @devlead
    Well '0' is a string and not a number
    Lotus
    @MokhtarKhorshid
    Hi. On GitHub it's mentioned that LitJSON supports .NET Standard 2.0 however, when trying to use it in Unity 2019 (which uses 2.0) it won't build. In particular, there are lots of errors regarding IDictionary either begin ambiguous or not implemented fully in the code.
    Example:
    IJsonWrapper.cs(33, 44): [CS0433] The type 'IOrderedDictionary' exists in both 'System.Collections.Specialized, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and 'netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'
    and
    JsonData.cs(111, 14): [CS0540] 'JsonData.IDictionary.IsFixedSize': containing type does not implement interface 'IDictionary'
    Do I need to roll back to older versions of LitJson to get it to work in Unity 2019?
    Mattias Karlsson
    @devlead
    Which version are you on? Are you using the latest available on NuGet? https://www.nuget.org/packages/litjson
    HanCatNguyen
    @HanCatNguyen
    Sorry if this is a dumb question, but how may I download the .dll file of LitJson? I have tried installing it with "Install-Package LitJson -Version 0.18.0" in Visual Studio package manager console, but I still cannot find its .dll file.
    weierstrass1
    @weierstrass1
    hi, i have a question, how can i lnow if a JsonData contains a key?