These are chat archives for Makuna/NeoPixelBus

20th
Mar 2016
Michael Miller
@Makuna
Mar 20 2016 18:39
Latests updates were checked in. This includes...
  • Topology, Tiles, and Mosaic - 2D layout of pixels so you can reference them as x and y rather than just index
  • Gamma correction object - it will map the RGB to gamma correct values
  • Samples to demonstrate new features
  • NeoPixelAnimator supports dynamically changing the timescale. Easy way to slow all animations down.
  • Biliniar blend function (2d blend preparing for Textures work that is coming soon)
  • Color comparison operators so you can test if two colors are the same
sticilface
@sticilface
Mar 20 2016 19:44
Sounds great. You're gonna keep me very busy!!!
Michael Miller
@Makuna
Mar 20 2016 20:24
The funny thing was, I wasn't expecting to care about Gamma, but after I ran the sample myself, it was obvious how "nonlinear" the brightness is and just how bad it really is.
sticilface
@sticilface
Mar 20 2016 20:40
this is true... i implemented that myself too...