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Adafruit enhanced NeoPixel support library
Mar 20 2016 18:39
Latests updates were checked in. This includes...
Topology, Tiles, and Mosaic - 2D layout of pixels so you can reference them as x and y rather than just index
Gamma correction object - it will map the RGB to gamma correct values
Samples to demonstrate new features
NeoPixelAnimator supports dynamically changing the timescale. Easy way to slow all animations down.
Biliniar blend function (2d blend preparing for Textures work that is coming soon)
Color comparison operators so you can test if two colors are the same
Mar 20 2016 19:44
Sounds great. You're gonna keep me very busy!!!
Mar 20 2016 20:24
The funny thing was, I wasn't expecting to care about Gamma, but after I ran the sample myself, it was obvious how "nonlinear" the brightness is and just how bad it really is.
Mar 20 2016 20:40
this is true... i implemented that myself too...