These are chat archives for Makuna/NeoPixelBus

28th
Dec 2016
Michael Miller
@Makuna
Dec 28 2016 20:05
@unaiur Is there a reason that AsyncUart swaps buffers? Since it already has to copy the data, why is there a need to swap the pointers?
Michael Miller
@Makuna
Dec 28 2016 20:24
Ok I get it now, it allows for the time to copy the buffer to coexist with the time it is sending the frame out; so a possible higher frame rate can be achieved.