Animated from "active" data (think christmass lights responding to music) or "static data" like a slideshow? Just trying to get more details so people can better understand what you are trying to accomplish.
Ideally both. I'd like to have "static animation" scenes as well as a means to stream "live" raw pixel data. I will have an exclusive, wired network, so if the controller only handles raw pixel data, the sender can deal with scenes.
(End goal: z-wave scene triggers of prepared animations for normal use, but "live shows" on special occasions)
Just talking out loud here. 840 RGBW pixels, that's 3360 bytes per frame. To update 840 RGBW pixels on a single bus is about 42ms per frame, so you are capped at 23 frames per second unless you drive more than one bus to update them all.