These are chat archives for Makuna/NeoPixelBus
pixelpoints at, you can use the NeoDib class to manage it. Then when you call
Renderit will translate into the NeoPixelBus buffer.
strip.Pixels()buffer without the need of the intermediate buffer (on esp8266 and esp32). The NeoBuffer can act as a memory buffer but it must match the NeoPixelBus, and exposes a