If I've modified and rebuilt a contract reference assembly shipped with CC, is there an easy way to test it in my project? Neither the extra contract library path nor copying it in my project directory itself seem to override the existing version.
I ended up solving this by copying the entire toolchain to somewhere else, creating a junction for the \Contracts directory to my local build, and editing the project file to use a different CodeContractsInstallDir. There's no kill like overkill!
(Still, if there's an easier or better way, and there likely is, I'm all ears. :-) )