Build file 'C:\Users\jagat\Downloads\malmo-master\malmo-master\Minecraft\build.gradle' line: 18
What went wrong:
A problem occurred evaluating root project 'Minecraft'.
version.properties file is missing - this is created automatically by CMake. If you are building from source, make sure you have built the full source tree, not just the Minecraft folder.
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
I'm installing malmo for the 1st time and can't get it to work on a mac running OSX mojave 10.4.4. When I run
python3 -c 'import malmo.minecraftbootstrap; malmo.minecraftbootstrap.download()'
I get an error saying
Traceback (most recent call last):
File "<string>", line 1, in <module>
ModuleNotFoundError: No module named 'malmo'
Can anyone give me advice on how to fix this issue? Thanks!
Hi everyone, I've installed MalmoEnv in Google Cloud Platform and I'm trying to start it using python3 -c "import malmoenv.bootstrap; malmoenv.bootstrap.launch_minecraft(9000). However it remains stuck in the following line **[17:12:25] [Client thread/INFO]: [STDOUT]: CLIENT request state: DORMANT
[17:12:25] [Realms Notification Availability checker #1/INFO]: Could not authorize you against Realms server: Invalid session id
[17:12:25] [Client thread/INFO]: [STDOUT]: CLIENT enter state: DORMANT
Building 95% > :runClient**. I don't know whats wrong. Could anyone help me please?
Hi everyone! I'm trying to build Malmo and I'm stuck at Step 7 in "Building on Linux" guide while getting an error indicating nonexistent file:
ninja: error: 'Malmo/src/JavaWrapper/com/microsoft/msr/malmo/AgentHost.java', needed by 'Malmo/src/JavaWrapper/CMakeFiles/MalmoJavaJar.dir/java_compiled_MalmoJavaJar', missing and no known rule to make it
Is there any way I could fix it?
@AndKram Thank you! I was actually following the guide you have linked.
I have tried again with Makefiles (instead of Ninja) and I didn't have this error anymore. I had the other one, though, but that is probably related to Boost being newer than the one used by developers.
I am trying to follow the build instructions for linux at https://github.com/Microsoft/malmo/blob/master/doc/build_linux.md I have got to the point where I try to run the command : "cmake -DBoost_INCLUDE_DIR=/home/$USER/boost/boost_1_66_0/include -DCMAKE_BUILD_TYPE=Release .."
which fails giving me the error:
CMake Error at /usr/local/share/cmake-3.11/Modules/FindBoost.cmake:2044 (message):
Unable to find the requested Boost libraries.
Boost version: 1.66.0
Boost include path: /home/sean/boost/boost_1_66_0/include
Could not find the following static Boost libraries: boost_python36
Hi, I'm trying to install on mac OSX using instructions on https://github.com/Microsoft/malmo/blob/master/doc/build_macosx.md.
When I run cmake, I get the following error:
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- broken
CMake Error at /usr/local/Cellar/cmake/3.10.2/share/cmake/Modules/CMakeTestCCompiler.cmake:52 (message):
The C compiler
is not able to compile a simple test program.
It fails with the following output:
Change Dir: /Users/pratikm/MalmoPlatform/build/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_e34d9/fast" xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools), missing xcrun at: /Library/Developer/CommandLineTools/usr/bin/xcrun
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
-- Configuring incomplete, errors occurred!