Jjagg on develop
Update NVorbis submodule (#7495) (compare)
Separately, I can't seem to compile any shaders that reference or include other files e.g.
2>EXEC : error : C:\Users\default\AppData\Local\Temp\tmp8C31.tmp(1,0): File not found: Lighting.fx in .(MonoGame.Effect.Preprocessor+MGFile) C:\Users\default\AppData\Local\Temp
2>Failed to parse 'C:\Users\default\AppData\Local\Temp\tmp8C31.tmp'!
Hello. Using MonoGame for the first time. Created a new project from the MonoGame cross-platform project template in Visual Studio. But the project template has NuGet package errors out of the box:
What's strange is that it looks like I have 3.8 installed (see screenshot).
What would get the packages lined up in a working state?
Resolved, I think. The project template references the no-longer-published MonoGame.Content.Builder (solution: remove it) and for MonoGame.Framework.DesktopGL Visual Studio refuses to resolve wildcard versions to prerelease versions (solution: have the project template specify the exact version string).
I opened MonoGame/MonoGame#7196 proposing these fixes to the project template