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  • 14:11
    JamesC01 commented #7826
  • 10:51
    BlueElectivire commented #7826
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  • Jun 25 14:34
    squarebananas commented #7821
  • Jun 25 09:18
    JamesC01 opened #7826
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    mrhelmut on develop

    [Actions] Build VS for Mac addi… (compare)

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    [Actions] Fix UWP package path … (compare)

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  • Jun 24 20:46
    vrgamestudio commented #7821
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  • Jun 24 19:46
    vrgamestudio commented #7821
  • Jun 24 19:35
    vrgamestudio commented #7821
kimimaru
@kimimaru:matrix.org
[m]
Which platform are you on?
Daniel Wilkins
@tekktonic_gitlab
arm64 w/ manjaro
kimimaru
@kimimaru:matrix.org
[m]
Hmm I would suggest filing an issue or digging deeper if possible (Ex. compiling from source w/ stack trace)
Daniel Wilkins
@tekktonic_gitlab
Built mgcb-editor by cloning the repo, fetching the submodules, then going into the Tools/MonoGame.Content.Builder.Editor/ directory, and running dotnet publish -c Release --self-contained -r linux-arm64 -o out ./MonoGame.Content.Builder.Editor.Linux.csproj
then copying the out directory to somewhere executable
I'll try a debug build to see if I get a better trace
Better. I'll file a bug on it.
kimimaru
@kimimaru:matrix.org
[m]
Is this the master branch or develop?
Looks like they changed develop to the default branch
master hasn't been updated in close to a year
Daniel Wilkins
@tekktonic_gitlab
Develop
kimimaru
@kimimaru:matrix.org
[m]
I'll give a try on my machine, I'm running Mint
Daniel Wilkins
@tekktonic_gitlab
I think I threw enough detail in there to reproduce.
Could be some really weird architecture issue like it getting confused over endianness or something.
kimimaru
@kimimaru:matrix.org
[m]
Yeah I'm not experiencing the crash on amd64
Daniel Wilkins
@tekktonic_gitlab
Interesting.
So I guess it could either be a too-new-libraries situation or an architecture situation I guess.
raissavick123
@raissavick123_twitter
oi
como faz para entrtar
???
Romber
@Rombersoft
Hello developers. I've just tried to use MG version 3.8 and faced a such problem which was not in previous versions. So I have display with resolution 1920 x 1080 but I want to run my game with window size 1024 x 768 and when I run game that my window stretches on full screen.
What do I wrong?
public Monogame()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.PreferredBackBufferHeight = 768;
            graphics.PreferredBackBufferWidth = 1024;
            Content.RootDirectory = Directory.GetCurrentDirectory() + "/Content/";
           }
Sebastian Krośkiewicz
@s-m-k
you should add graphics.IsFullScreen = false and then graphics.ApplyChanges() (though I don't remember if the latter is absolutely needed during initialization)
Romber
@Rombersoft

you should add graphics.IsFullScreen = false and then graphics.ApplyChanges() (though I don't remember if the latter is absolutely needed during initialization)

Yeah, you're right! It's help me! Thanks

Sebastian Krośkiewicz
@s-m-k
you're welcome :)
Klihfuhrd
@Klihfuhrd
Sorry to bother everyone, but I'm having some troubles uninstalling monogame. remove and purge options keep bringing me packaging issues for installation???
Klihfuhrd
@Klihfuhrd
Hello developers, would anyone be able to inform the steps for uninstalling your application
kimimaru
@kimimaru:matrix.org
[m]
MonoGame is typically installed through NuGet now. are you referring to the pipeline tool? Which OS are you running and which version of MonoGame are you using?
Klihfuhrd
@Klihfuhrd
Ubuntu 20.04
kimimaru
@kimimaru:matrix.org
[m]
Are you trying to uninstall the pipeline tool?
the MGCB Editor
Klihfuhrd
@Klihfuhrd
Yes,
monogame-uninstall: command not found
sudo apt-get remove mgcb-editor
Unable to locate package mgcb-editor
kimimaru
@kimimaru:matrix.org
[m]
Try: dotnet tool uninstall --global dotnet-mgcb-editor
Klihfuhrd
@Klihfuhrd
A tool with the package Id 'dotnet-mgcb-editor' could not be found
I've been getting weird messages all day
kimimaru
@kimimaru:matrix.org
[m]
Do you remember how you installed the tool?
Klihfuhrd
@Klihfuhrd
From that link... which is why I'm lost
kimimaru
@kimimaru:matrix.org
[m]
What have you done so far attempting to remove it?
I noticed you mentioned remove and purge
Klihfuhrd
@Klihfuhrd
Yeah, trying to do a full uninstall since I'm on an old machine. Transferred my work on my new one, but this laptop is running too slow
kimimaru
@kimimaru:matrix.org
[m]
What did you try then?
If the tool is not installed in dotnet tool then it must've been removed from there somehow
does mgcb-editor work for you in a terminal?
Klihfuhrd
@Klihfuhrd
monogame-uninstall
sudo apt-get remove mgcb-editor
sudo apt-get purge mgcb-editor
and MonoGame/MonoGame#7248
MGCB Editor gui is still showing on my application grid, but no monogame application are showing in terminal list or package list
kimimaru
@kimimaru:matrix.org
[m]
I cant speak for the other dependencies, but it'll stop showing up if you remove it from the location (found via which mgcb-editor)
I suggest reinstalling monogame then uninstalling it properly to fix this
Klihfuhrd
@Klihfuhrd
so whenever I do which commands, nothing occurs as a response
Well, nevermind. I'll run a file back up and reinstall ubuntu. Thank you for the response