These are chat archives for MontCode/GeneralChat

19th
Aug 2016
Eric Phy
@SimplyPhy
Aug 19 2016 02:00
10 hour 2 minute session today, no breaks aside from bathroom etc
not bad
time to add another new feature to my game prototype..?
Eric Phy
@SimplyPhy
Aug 19 2016 02:52
found a little bug from last night
it's actually a wonder that it works as well as it does xD
Lily Romano
@Lilyheart
Aug 19 2016 02:52
squash it
Eric Phy
@SimplyPhy
Aug 19 2016 02:53
SMACK
Eric Phy
@SimplyPhy
Aug 19 2016 03:09
figured it out :D
<--genius
Lily Romano
@Lilyheart
Aug 19 2016 03:10
truth
Eric Phy
@SimplyPhy
Aug 19 2016 03:10
xDD
Lily Romano
@Lilyheart
Aug 19 2016 03:10
whenever i feel bad about a less “good” commit message. http://www.commitlogsfromlastnight.com/
Eric Phy
@SimplyPhy
Aug 19 2016 03:11
on collision > set angle of motion from object it collided with to next object
problem: on collision, it isn't at the origin of the object it collided with. therefore, the angle is likely off a bit. this margin of error can compound and cause missed collisions
BOOm
okay ill read your link :P
Lily Romano
@Lilyheart
Aug 19 2016 03:13
boom? most collisions go boom!
Eric Phy
@SimplyPhy
Aug 19 2016 03:16
"new like model and shit. rip butt."
haha
"added piece of shit for ascetic testbeds"
"Fixed all your shit. Stop complaining." ha i can feel this one coming my way in the future
Lily Romano
@Lilyheart
Aug 19 2016 03:19
"Adds.. i don't know man. UI shit”
Eric Phy
@SimplyPhy
Aug 19 2016 03:24
i think i'm inspired to write epic commit messages now
Lily Romano
@Lilyheart
Aug 19 2016 03:25
remember interviewers look at that. was tryin’ to find this funny comic i read yesterday about that.
Eric Phy
@SimplyPhy
Aug 19 2016 03:26
maybe i'd inspire them too :D
nah i need to build up my clout before i can set fire to the earth like that
Lily Romano
@Lilyheart
Aug 19 2016 03:26
I treat GitHub as my resume. xD I even redid commit messages from one of my first repos.
Eric Phy
@SimplyPhy
Aug 19 2016 03:27
so i'm totally pumped about my game prototype
it's going to be awesome
funny, i still can't decide if i love or hate the game engine
Lily Romano
@Lilyheart
Aug 19 2016 03:28
The Programmers’ Credo: we do these things not because they are easy, but because we thought they were going to be easy
Eric Phy
@SimplyPhy
Aug 19 2016 03:28
it does so much good, but a few things are a major pain in the ass
i'll get over it, i expect
ha nice
i'm learning too many new things at once. it's going to drive me mad, i expect
but after just 2.5 months of programming i've made some good progress, i think :D
i'm debating what to build next on the prototype... i could functionalize what i've build thus far, so it can be repeated...hmm
or rather, encapsulate?
watevs
Lily Romano
@Lilyheart
Aug 19 2016 03:35
Excellent progress. Maybe take a step back and hammer out a nice multiday project to cement some knowledge. Don’t want it flying away.
"Programming is a lot like architecture, if architects put hot tubs on the walls because that’s where the pipes are"
xD trying to find that comic, but finding other funny things.
Eric Phy
@SimplyPhy
Aug 19 2016 03:39
well, last week i built my first self directed app, and today i started P1 for the senior web dev nano
so it appears i've stepped onto that track already :D
Lily Romano
@Lilyheart
Aug 19 2016 03:39
wootwoot
Eric Phy
@SimplyPhy
Aug 19 2016 03:40
but yeah it was interesting when i was doing some quick js testing earlier today...it felt weird to write raw js
everything is a damn library or superset it feels like