but is not like memory leak issue sometimes it happes after 3 minute uptime. The memory which is free is a lot. Is a fatal error exception caused by writing something in the packets.
all the hs_err_pid files say the same
J 14765 C2 io.netty.buffer.AbstractByteBuf.writeBytes(Lio/netty/buffer/ByteBuf;I)Lio/netty/buffer/ByteBuf; (71 bytes) @ 0x00007fd6df61c996 [0x00007fd6df61bb40+0xe56] always says this is the last thing he is doing. in the thread
JavaThread "Netty Server IO #3"
that crash report is generated because of a fatal exception who made the server crash
Is there a hacky way to provide 1.9 players a different server-texturepack/ressourcepack than 1.8 players? Because 3d texturepacks are broken for 1.9 and needs to be fixed. But when they are changed, they do not work on 1.8 anymore