These are chat archives for MylesIsCool/ViaVersion

28th
Mar 2016
fillefilip8
@fillefilip8
Mar 28 2016 06:42
does anyone use holographic displays?
2.1.12
Hugo Kerstens
@hugokerstens
Mar 28 2016 08:28
Yeah I use it, not sure what version though
Hugo Kerstens
@hugokerstens
Mar 28 2016 08:51
I use 2.1.10
fillefilip8
@fillefilip8
Mar 28 2016 08:52
have u got any lag?
Mats
@Matsv
Mar 28 2016 08:57
I use 2.1.10 too
What kind of lag? Frame drops? Tps drops?
Hugo Kerstens
@hugokerstens
Mar 28 2016 08:59
How would holographic displays cause lag anyways? They just spawn on enable and stay there?
fillefilip8
@fillefilip8
Mar 28 2016 09:23
idk
there is tps drop
to 18 tps
Mats
@Matsv
Mar 28 2016 09:23
Hm I have still 20
fillefilip8
@fillefilip8
Mar 28 2016 09:23
and if i disable it
Mats
@Matsv
Mar 28 2016 09:23
Did you use timings?
/timings
fillefilip8
@fillefilip8
Mar 28 2016 09:24
the tps goes to 20
14.84%      33.48%    151.98 s        16.74 ms     0.5           9.1k        Task: PlaceholdersManager$1(interval 2)
thats the timings
for 20min
"Notice: Your AVG TPS is less than 19 but server load is less than 95. This may mean your server is having memory issues (leak or not enough).
This is usually a sign that Java is spending too much time Garbage Collecting. Try using these suggested flags and increasing your -Xmx."
Average Entities: 327.52 / 583.52 (56.13%) - Average Players: 13.05 - Average TPS: 17.73 - Server Load: 27.86%
fillefilip8
@fillefilip8
Mar 28 2016 09:29
welcome to the world of wierdness
Mats
@Matsv
Mar 28 2016 09:56
@MylesIsCool #283
Myles
@MylesIsCool
Mar 28 2016 11:04
Ty @Matsv
fillefilip8
@fillefilip8
Mar 28 2016 11:39
anyone have any idea what can cause holograms to lag?
that much?
Myles
@MylesIsCool
Mar 28 2016 11:39
Just use a profiler.
Myles
@MylesIsCool
Mar 28 2016 13:34
Might be worth looking into chunks not working properly after death :P not sure if it's just one server but some guy told me about this and I need to test it
Hugo Kerstens
@hugokerstens
Mar 28 2016 13:42
I never experienced that problem. Did he respawn in the same area he died? Or a totally different area
Myles
@MylesIsCool
Mar 28 2016 13:43
Yeah he says it's exact same area o.o
"you die and respawn as a spectator at the location you died at"
Myles
@MylesIsCool
Mar 28 2016 13:51
Maybe the chunk mechanics need to be wiped on death or something
I just made a report for that issue
#284
Myles
@MylesIsCool
Mar 28 2016 16:08
Was trying to look into the issue behind potions being displayed wrong, how is the potion id sent to the client in 1.8 :S
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:12
Yeah but the strange thing is it first looks fine
But as soon as you hover over it it will remove the name
Myles
@MylesIsCool
Mar 28 2016 16:13
Oh I was talking about throwing potions ;)
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:13
Oh, whoops ;)
Myles
@MylesIsCool
Mar 28 2016 16:27
So what kind of other things do you guys do in your free time?
fillefilip8
@fillefilip8
Mar 28 2016 16:28
gaming...
Myles
@MylesIsCool
Mar 28 2016 16:28
Any interesting developing projects ;)?
fillefilip8
@fillefilip8
Mar 28 2016 16:28
Mostly just stuff for reeve. Or private secret projects
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:31
Ehh well writing some simple plugins for my server
Not that interesting though
Myles
@MylesIsCool
Mar 28 2016 16:33
Todays work so far
woo website design
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:34
Woooh nice job :D
From scratch?
Myles
@MylesIsCool
Mar 28 2016 16:34
To some extent
It's from scratch but it's built with a responsive designer, (you choose how it reacts)
Essentially I use the designer to get how it should react on mobile then recode it all out of it
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:35
Oh yeah, that's useful
Myles
@MylesIsCool
Mar 28 2016 16:35
The software is free if you want a link (used to be paid)
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:35
What is it called?
Myles
@MylesIsCool
Mar 28 2016 16:35
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:36
I usually prefer totally writing from scratch, but some help isn't wrong ;)
Myles
@MylesIsCool
Mar 28 2016 16:36
Well it's more understanding how you want it to react and seeing it nicely to design nice looking sites
Mats
@Matsv
Mar 28 2016 16:37
I broke my pc
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:37
Well that's unfortunate D;
Myles
@MylesIsCool
Mar 28 2016 16:37
Hugo is actually laughing evil right now, he thinks now I can fix all the bugs myself ahaha
Mats
@Matsv
Mar 28 2016 16:38
Hahaha
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:38
Maybe ;)
Mats
@Matsv
Mar 28 2016 16:38
well only my Ubuntu broke, Windows is still alive
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:38
Well we are at 99 PR's right now, so we need to have a memorable #100 PR ;)
Mats
@Matsv
Mar 28 2016 16:39
Reimplement herobrine
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:39
Oh yeah april's fools
Myles
@MylesIsCool
Mar 28 2016 16:39
So is the OS broke @Matsv ?
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:39
Myles is it okay to reimplement random ghast sounds on april fools? :D
Myles
@MylesIsCool
Mar 28 2016 16:39
greeat
I mean i'm cool with doing something sly, but needs to be disablable haha
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:40
Wow that word, disablable x.x
Myles
@MylesIsCool
Mar 28 2016 16:40
idek how to spell, ;)
Mats
@Matsv
Mar 28 2016 16:41
@MylesIsCool I saw some option 'encrypt your home directory' so I thought, that's fun, lets do it. But now it doesn't accept my password / ssh key anymore
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:41
Well it looks like it's disableable ;) That logics though
Dunno how to pronounce it xd
Myles
@MylesIsCool
Mar 28 2016 16:43
oh, :(
Mats
@Matsv
Mar 28 2016 16:45
but yeah, at least I have automatic backups enabled :)
Hugo Kerstens
@hugokerstens
Mar 28 2016 16:48
Hmm, can't we come up with something better than just ghast sounds?
People will just think it's a bug :(
Mats
@Matsv
Mar 28 2016 16:49
Spawn tnt where you walk and explode everything
Or give players randomly the guardian effect
Myles
@MylesIsCool
Mar 28 2016 16:57
turn ops into sheeps
;)
fillefilip8
@fillefilip8
Mar 28 2016 17:02
myles
has there been any holograms fixes?
on viaversion
Mats
@Matsv
Mar 28 2016 17:02
There are hologram changes in 0.7
well the code changed
fillefilip8
@fillefilip8
Mar 28 2016 17:03
and performance hits?
Mats
@Matsv
Mar 28 2016 17:03
no don't think so
Myles
@MylesIsCool
Mar 28 2016 17:04
try using like visualvm?
fillefilip8
@fillefilip8
Mar 28 2016 17:07
cant really use visualvm
:D
since it is on the dedi
Myles
@MylesIsCool
Mar 28 2016 17:08
you can remote profile
Mats
@Matsv
Mar 28 2016 17:10
Blame Myles #285
Myles
@MylesIsCool
Mar 28 2016 17:10
There's a comment in the code about this
out of curiosity did it ever work
or has it always been a bug
Mats
@Matsv
Mar 28 2016 17:12
Tbh I have no idea
never open chests
:P
fillefilip8
@fillefilip8
Mar 28 2016 17:13
does timings always show if a plugin is lagging?
Myles
@MylesIsCool
Mar 28 2016 17:13
If you're interested at looking at latest issue
the code is here
Mats
@Matsv
Mar 28 2016 17:14
Uh I'll do it when my pc works again if someone else didn't yet
Mats
@Matsv
Mar 28 2016 17:36
Oh nice 0.7 fixed it :+1:
fillefilip8
@fillefilip8
Mar 28 2016 18:09
oh myles
This message was deleted
:D
Mats
@Matsv
Mar 28 2016 18:41
Does anyone know some method to automatically copy the jar file to some folder after building without modifying the pom.xml?
Myles
@MylesIsCool
Mar 28 2016 18:41
what I do
is just have an intellij artifact lol
Mats
@Matsv
Mar 28 2016 18:41
Oh
Didn't know that worked for maven
:P
Lol why did I not know this, thanks @MylesIsCool
Phineas
@Phineas
Mar 28 2016 19:41
'[15:41:03 WARN]: Failed to initialize a channel. Closing: [id: 0xb5425c60, /127.0.0.1:36335 => /127.0.0.1:26715]
java.lang.ClassCastException: us.myles.ViaVersion.ViaVersionPlugin cannot be cast to us.myles.ViaVersion.ViaVersionPlugin
at us.myles.ViaVersion.protocols.base.BaseProtocol.registerListeners(BaseProtocol.java:151) ~[?:?]
at us.myles.ViaVersion.api.protocol.Protocol.<init>(Protocol.java:23) ~[?:?]
at us.myles.ViaVersion.protocols.base.BaseProtocol.<init>(BaseProtocol.java:26) ~[?:?]
at us.myles.ViaVersion.api.protocol.ProtocolPipeline.registerPackets(ProtocolPipeline.java:32) ~[?:?]
at us.myles.ViaVersion.api.protocol.Protocol.<init>(Protocol.java:22) ~[?:?]
at us.myles.ViaVersion.api.protocol.ProtocolPipeline.<init>(ProtocolPipeline.java:24) ~[?:?]
at us.myles.ViaVersion.handlers.ViaVersionInitializer.initChannel(ViaVersionInitializer.java:32) ~[?:?]
at us.myles.ViaVersion.handlers.ViaVersionInitializer.initChannel(ViaVersionInitializer.java:13) ~[?:?]
at io.netty.channel.ChannelInitializer.channelRegistered(ChannelInitializer.java:69) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRegistered(AbstractChannelHandlerContext.java:158) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRegistered(AbstractChannelHandlerContext.java:144) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.DefaultChannelPipeline.fireChannelRegistered(DefaultChannelPipeline.java:732) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.AbstractChannel$AbstractUnsafe.register0(AbstractChannel.java:442) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.AbstractChannel$AbstractUnsafe.access$100(AbstractChannel.java:374) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.AbstractChannel$AbstractUnsafe$1.run(AbstractChannel.java:418) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:380) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.channel.epoll.EpollEventLoop.run(EpollEventLoop.java:268) [spigot.jar:git-Spigot-db6de12-18fbb24]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [spigot.jar:git-Spigot-db6de12-18fbb24]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_77]'
@MylesIsCool
Phineas
@Phineas
Mar 28 2016 19:48
Then when I join back it says like Exception Connect: NativeIoExeption : syscall:read(...)() failed: Connection reset by peer
Mats
@Matsv
Mar 28 2016 19:52
Viaversion does not support reloads at the moment
Phineas
@Phineas
Mar 28 2016 20:14
;-;
Mats
@Matsv
Mar 28 2016 20:30
#286 @Phineas
Myles
@MylesIsCool
Mar 28 2016 21:00
Just use a plugin manager shrug
Reloads are difficult to support which is why there is none, if we did support them it'd kick all current players on reload, which if people want we could do >.>
Myles
@MylesIsCool
Mar 28 2016 22:04
As a PSA, I'd suggest anyone running Bungee updates it / tells your friends to
Phineas
@Phineas
Mar 28 2016 22:12
kk ty
Myles
@MylesIsCool
Mar 28 2016 22:12
I reported an exploit about a week ago and it got patched today due to someone else having it.
really they should of patched it a week ago