These are chat archives for MylesIsCool/ViaVersion

2nd
Apr 2016
fillefilip8
@fillefilip8
Apr 02 2016 07:04
Lols
ridalarry
@ridalarry
Apr 02 2016 11:48
the issue #284 is actually a client side bug not a server side
Mats
@Matsv
Apr 02 2016 11:49
Oh, it doesn't happen for me on spigot 1.9 and singleplayer
ridalarry
@ridalarry
Apr 02 2016 11:49
thats wierd
it was fixed in 1.9.1 I think
should I close that issue?
Mats
@Matsv
Apr 02 2016 11:53
Uh 1 sec
Still happens for me on 1.9.2
Not only with spawneggs though, also with renaming swords
ridalarry
@ridalarry
Apr 02 2016 11:54
what command did you use?
Mats
@Matsv
Apr 02 2016 11:54
And other
Just an anvil
ridalarry
@ridalarry
Apr 02 2016 11:54
I used /give RD4 cowegg 1 name:test lore:test
it worked fine for me
that command is with essentials
Mats
@Matsv
Apr 02 2016 11:55
Can you try to hold that item in your hand, and open your inventory
ridalarry
@ridalarry
Apr 02 2016 11:55
ok 1 min
Mats
@Matsv
Apr 02 2016 11:59
Hm and if you rename it with some anvil?
ridalarry
@ridalarry
Apr 02 2016 12:00
also worked
Mats
@Matsv
Apr 02 2016 12:00
:confused:
ridalarry
@ridalarry
Apr 02 2016 12:00
are you using 1.9.2?
Mats
@Matsv
Apr 02 2016 12:01
Yeah I am
ridalarry
@ridalarry
Apr 02 2016 12:01
I guess I should keep it on
open*
Mats
@Matsv
Apr 02 2016 12:02
Yeah, good to hear it doesn't happen for you anymore though :)
ridalarry
@ridalarry
Apr 02 2016 12:02
thank you
could it be something that happened randomly?
happens*
Mats
@Matsv
Apr 02 2016 12:03
Hm it happens for me every time I do it like I wrote in the comment #284
ridalarry
@ridalarry
Apr 02 2016 12:03
wierd it just happened to me
Mats
@Matsv
Apr 02 2016 12:04
I intercepted the packets, the item is sending nothing as NBT when you open the inventory, don't know why though , maybe that always got sent in 1.8, and the 1.8 handled it differently? :confused: It's not sending that packet in (spigot) 1.9
ridalarry
@ridalarry
Apr 02 2016 12:05
idk I will try to use the same stuff in my inv
and tell u
nope stopped working
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:07
@Matsv I'm unable to reproduce it using the steps you provide
What gamemode are you on?
Mats
@Matsv
Apr 02 2016 12:07
creative
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:08
Yeah same for me
Mats
@Matsv
Apr 02 2016 12:08
Happens as well for you?
Or are you also on creative? :P
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:09
Also on creative
I'm using 1.9.2 btw
ridalarry
@ridalarry
Apr 02 2016 12:17
I have tried it on 1.9.2 creative mode in a world named plots and I was invisible also had some apples in my inv
the first time it worked
later on it didnt
Mats
@Matsv
Apr 02 2016 12:20
That's strange
I'll make a video
ridalarry
@ridalarry
Apr 02 2016 12:21
it works on anvil now but it doesnt work on /give, /lore nor /rename
wait nvm
its working fine on swords
but not on spawn eggs
Mats
@Matsv
Apr 02 2016 12:23
Hm yeah swords does work for me now :confused:
ridalarry
@ridalarry
Apr 02 2016 12:25
btw the kick message that I had previously was supposed to be fixed, is it fixed on 0.7.2 or the next version?
Mats
@Matsv
Apr 02 2016 12:26
Can you send the issue id @ridalarry
ridalarry
@ridalarry
Apr 02 2016 12:26
#288
Mats
@Matsv
Apr 02 2016 12:27
It's fixed the next version
ridalarry
@ridalarry
Apr 02 2016 12:27
oh
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:28
Can confirm it's happening with spawn eggs @Matsv
ridalarry
@ridalarry
Apr 02 2016 12:28
same
The reason that made me report it was the spawn eggs
Mats
@Matsv
Apr 02 2016 12:29
Yeah, the spawn eggs get a tag 'Cow'
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:29
But I think bukkit removes invalid nbt data when you interact with items
Mats
@Matsv
Apr 02 2016 12:29
But in spigot 1.9 it sends the same metadata but works
:P
nbt data
*
Myles
@MylesIsCool
Apr 02 2016 12:29
HAPPY BIRTHDAY @HugoDaBosss :D
Mats
@Matsv
Apr 02 2016 12:29
Oh yeah Happy birthday Hugo
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:29
Ty Myles ;)
ridalarry
@ridalarry
Apr 02 2016 12:29
happy birthday Hugo
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:30
Out of nothing xd Ty all
Even on my birthday busy fixing bugs... :P
What a life
Mats
@Matsv
Apr 02 2016 12:30
Hahaha
Myles
@MylesIsCool
Apr 02 2016 12:30
you don't have to hugo dw <3 take a break <3
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:30
Hahah I'm not actively busy right now, just at my computer
Waiting for people to show up in a few hours
Mats
@Matsv
Apr 02 2016 12:31
Does the bow bug still happen?
Myles
@MylesIsCool
Apr 02 2016 12:31
oh btw we should look at the side effects cause the nbt packet got discontinued btw
yeah it does at short distance
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:32
Let me test in 1.9.2 with 0.7.3-SNAPSHOT
Mats
@Matsv
Apr 02 2016 12:32
Yeah I see
oh
Myles
@MylesIsCool
Apr 02 2016 12:32
I thought that would be the cause of potions having wrong entity
but after checking it wasn't
:(
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:32
Can confirm the bow bug still..
Mats
@Matsv
Apr 02 2016 12:34
Oh I see Myles, are you working on that bug now?
Or should I do it
Myles
@MylesIsCool
Apr 02 2016 12:34
I need to test how it's sent in 1.8 which is why it's not solved
I believe it's just metadata changed or something weird like that
Mats
@Matsv
Apr 02 2016 12:34
Oh I mean the spawneggs
:P
Btw http://wiki.vg/Entities#Entity 0->0x10 does not get triggered when eating, drinken and maybe bow shooting anymore in spigot 1.9
Myles
@MylesIsCool
Apr 02 2016 12:35
oh nah i'm not looking into that one
it might be in relation to the nbt packet
rubs beard
Mats
@Matsv
Apr 02 2016 12:36
The bow is sending this http://wiki.vg/Entities#Living
Same with blocking shields
Not sure if that can cause it
Ok i'll look into the spawneggs
:)
ridalarry
@ridalarry
Apr 02 2016 12:37
I would guess the sheild is not causing it, as I remember having this bug with bows before making the sheild blocking
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:37
The location you shoot the arrow from has been changed between 1.8 and 1.9 btw
Mats
@Matsv
Apr 02 2016 12:43
Anyone else have problems with login into online servers?
ridalarry
@ridalarry
Apr 02 2016 12:43
I will check
Its fine for me
Mats
@Matsv
Apr 02 2016 12:44
Everything is online according to this, http://xpaw.ru/mcstatus/, but I get the authentication servers are down for maintenance
ridalarry
@ridalarry
Apr 02 2016 12:44
all servers?
Mats
@Matsv
Apr 02 2016 12:44
Ye
Restarting and reconnecting to the internet doesn't work :P
ridalarry
@ridalarry
Apr 02 2016 12:44
restart mc and router?
Mats
@Matsv
Apr 02 2016 12:45
Well pinging to the auth servers still work
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 12:45
Flush dns?
Mats
@Matsv
Apr 02 2016 12:46
Also did that :P
Mats
@Matsv
Apr 02 2016 12:55
Lol even with offline mode
:confused:
ridalarry
@ridalarry
Apr 02 2016 12:55
LOOL
its your connection
try to restart your router
and mc
Mats
@Matsv
Apr 02 2016 12:55
Already did
ridalarry
@ridalarry
Apr 02 2016 12:55
oh
Mats
@Matsv
Apr 02 2016 12:56
But I can just ping to the auth servers
It's strange
ridalarry
@ridalarry
Apr 02 2016 12:56
try to join my server? it use autoin for authication xD
Mats
@Matsv
Apr 02 2016 12:57
Uh I think something got corrupted in my .minecraft
It works by using another directory
:P
ridalarry
@ridalarry
Apr 02 2016 12:57
tried restarting your pc?
Mats
@Matsv
Apr 02 2016 12:57
@ridalarry Got it fixed
ridalarry
@ridalarry
Apr 02 2016 12:57
oh
Mats
@Matsv
Apr 02 2016 12:58
@ridalarry something in my .minecraft was corrupted
ridalarry
@ridalarry
Apr 02 2016 12:58
glad its fixed
Mats
@Matsv
Apr 02 2016 13:01
Well I got spawneggs fixed
ridalarry
@ridalarry
Apr 02 2016 13:01
wow that was fast
Mats
@Matsv
Apr 02 2016 13:02
@MylesIsCool ignored the nbt tag for spawneggs :P
ridalarry
@ridalarry
Apr 02 2016 13:02
I think it got corrupted when all the spawn eggs were looking the same
Myles
@MylesIsCool
Apr 02 2016 13:02
oh whistles
Mats
@Matsv
Apr 02 2016 13:02
<3
Myles
@MylesIsCool
Apr 02 2016 13:02
is that issue occur with potions too then
Mats
@Matsv
Apr 02 2016 13:02
Yeah
ridalarry
@ridalarry
Apr 02 2016 13:03
BTW if I want to learn how to code where to go? I wish if I can code and I feel its hard
Mats
@Matsv
Apr 02 2016 13:04
Well I'd use java books
@MylesIsCool
Do you know what this item is
Or is it some splash potion
Myles
@MylesIsCool
Apr 02 2016 13:05
needs comment
thats splash
Mats
@Matsv
Apr 02 2016 13:05
Alright
I'll comment it
@MylesIsCool #312
Myles
@MylesIsCool
Apr 02 2016 13:09
ty
i'm on the edge of solving potions
woo!
Mats
@Matsv
Apr 02 2016 13:09
Oh nice, how does 1.8 indicate it?
Myles
@MylesIsCool
Apr 02 2016 13:09
well sauce says
return new PacketPlayOutSpawnEntity(this.tracker, 73, ((EntityPotion)this.tracker).getPotionValue());
so
it's given in the spawn packet
Mats
@Matsv
Apr 02 2016 13:09
Oh
Myles
@MylesIsCool
Apr 02 2016 13:09
just need to rewrite it to an item as data
Mats
@Matsv
Apr 02 2016 13:10
:-D
ridalarry
@ridalarry
Apr 02 2016 13:10
I am hype for the new release xD
for the boat bug even if it looks derpy its still better than not working (could be as a temp solution)
Mats
@Matsv
Apr 02 2016 13:12
Well it's like you are having 1000 ping
But yeah, we could make some config option 'sync boats'
and horses
ridalarry
@ridalarry
Apr 02 2016 13:13
with a comment above it (it fix them but it will look bad)
Mats
@Matsv
Apr 02 2016 13:13
Looks bad for 1.9 only but looks sync on 1.8
:P
ridalarry
@ridalarry
Apr 02 2016 13:13
what about the 1.9 player thats riding the boat?
will it look good for him?
Mats
@Matsv
Apr 02 2016 13:14
No
ridalarry
@ridalarry
Apr 02 2016 13:14
still better than nothing xD
Mats
@Matsv
Apr 02 2016 13:14
It looks ok for people around him
in 1.9
ridalarry
@ridalarry
Apr 02 2016 13:15
its not that bad
Myles
@MylesIsCool
Apr 02 2016 13:15
what is involved in that patch, Matsv?
Mats
@Matsv
Apr 02 2016 13:16
Just sending VEHICLE_MOVE_CONFIRM to the client with the server coords on vehicle move
But the boats are faster in 1.9, so the clients think he can go faster
That'll teleport him back every tick a little bit
As you can see in the video
Myles
@MylesIsCool
Apr 02 2016 13:17
can you set an attribute of vehicles
ridalarry
@ridalarry
Apr 02 2016 13:17
i am not sure but what will happen if you send it to a lower y-location
Mats
@Matsv
Apr 02 2016 13:17
Hm for horses, yes I think, boats not sure but don't think so
Myles
@MylesIsCool
Apr 02 2016 13:17
cause if you could set speed to the right one it should behaviour alright
Mats
@Matsv
Apr 02 2016 13:17
YOu'll drown @ridalarry
Myles
@MylesIsCool
Apr 02 2016 13:17
does it then enter submarine mode ;)?
Mats
@Matsv
Apr 02 2016 13:18
Yeah, hm good idea. Let me look
ridalarry
@ridalarry
Apr 02 2016 13:18
not a big y difference but lets say the real y location is 50 set it to 49.85
Mats
@Matsv
Apr 02 2016 13:20
Hm yeah I probably should compare the height in water difference
But that's for later
:P
ridalarry
@ridalarry
Apr 02 2016 13:20
to be exact If you are on water on y location 63
on a block
it will be 63.0
if you are on a boat on water in the same hight
it will be 62.06(changable numbers)
Myles
@MylesIsCool
Apr 02 2016 13:25
casually on my 35 day github streak
woo
ridalarry
@ridalarry
Apr 02 2016 13:26
xD
Myles
@MylesIsCool
Apr 02 2016 13:27
do potions splash different colours when they hit the ground
Mats
@Matsv
Apr 02 2016 13:27
yes
With index 7
Myles
@MylesIsCool
Apr 02 2016 13:27
no
thats for the player
i'm talking about effect on ground?
Mats
@Matsv
Apr 02 2016 13:28
Ohh
Yeah they have different colors too
Myles
@MylesIsCool
Apr 02 2016 13:28
"2002 Splash potion. Particle effect + glass break sound. Potion ID"
ridalarry
@ridalarry
Apr 02 2016 13:28
@MylesIsCool @Matsv would it be good if you add -0.92674 to the y-location of the boat if you are using Matsv sync method?
Mats
@Matsv
Apr 02 2016 13:28
Well that's almost 1 block lower
ridalarry
@ridalarry
Apr 02 2016 13:29
I know but when I have tried to ride a boat
Myles
@MylesIsCool
Apr 02 2016 13:29
1.9: this.world.triggerEffect(2002, new BlockPosition(this), PotionRegistry.a(potionregistry));
1.8: this.world.triggerEffect(2002, new BlockPosition(this), getPotionValue());
ridalarry
@ridalarry
Apr 02 2016 13:29
I checked the y location of the sea level
and the player location from pressing f3
while riding a boat
it got lowered by that amount
Mats
@Matsv
Apr 02 2016 13:31
Hm but that's not the position from the boat but from the player right?
ridalarry
@ridalarry
Apr 02 2016 13:31
ya
Mats
@Matsv
Apr 02 2016 13:31
./entitydata @e[type=Boat,r=4] {}
I think that'll also output coords
ridalarry
@ridalarry
Apr 02 2016 13:32
I tried that command and got nothing
Mats
@Matsv
Apr 02 2016 13:32
While riding a boat
?
@MylesIsCool Hm, are the values still the same?
oh I need to be riding it
still nothing
Mats
@Matsv
Apr 02 2016 13:34
Idk maybe it's disabled on your server? :P
@ridealarry This is my 1.9 output
woops
wrong mention
This message was deleted
ridalarry
@ridalarry
Apr 02 2016 13:35
could be but I dont think it is as I dont remember blocking it
Mats
@Matsv
Apr 02 2016 13:36
The y is 62.5...
so 0.5
offset
or something like that
Myles
@MylesIsCool
Apr 02 2016 13:36
sometimes i feel like stabbing mojang
ridalarry
@ridalarry
Apr 02 2016 13:37
the y actually keep changing but its lower than the acturate location
so 0.5 would look better
I think
Mats
@Matsv
Apr 02 2016 13:37
Yeah but the problem is, the boat'll go up and down, and I don't think 1.8 has that the same
So it'd look still pretty fucked up
ridalarry
@ridalarry
Apr 02 2016 13:38
we could try the 0.5
as a dev build
if it looks bad
we can try a lower number
Myles
@MylesIsCool
Apr 02 2016 13:38
I give myself credit for how I did the potion rewriter
:')
Mats
@Matsv
Apr 02 2016 13:40
On blocks it's just .0
Oh you can stand on boats
Lol
Didn't know that
ridalarry
@ridalarry
Apr 02 2016 13:42
-0.45 to -0.92674
i think the boat location is between these numbers
Mats
@Matsv
Apr 02 2016 13:42
  • it
it's also different if you are in the boat
it's higher with no passenger
ridalarry
@ridalarry
Apr 02 2016 13:43
we could keep it as it is if it has no rider
but if a player ride it we can pick a number
that look accurate for it
Mats
@Matsv
Apr 02 2016 13:44
This message was deleted
woops
wrong button
wow
ridalarry
@ridalarry
Apr 02 2016 13:44
xD
Mats
@Matsv
Apr 02 2016 13:44
The packet will only get sent to the rider
ridalarry
@ridalarry
Apr 02 2016 13:45
but isnt it supposed to be sent to the server?
so the player be in the right location
Myles
@MylesIsCool
Apr 02 2016 13:45
This potion patch is so meh :( so many things need to be done just to fix potions
Mats
@Matsv
Apr 02 2016 13:45
:cry:
Does it look ugly?
Myles
@MylesIsCool
Apr 02 2016 13:46
I think I did alright
Mats
@Matsv
Apr 02 2016 13:46
@ridalarry Hm we could support 1.9 boat riding
ridalarry
@ridalarry
Apr 02 2016 13:46
oh
Myles
@MylesIsCool
Apr 02 2016 13:46
took quite a bit of nms digging to fix potions
Mats
@Matsv
Apr 02 2016 13:46
But yeah.. that's also not great. because we'd have to change the locations instead of letting spigot and anticheat plugins handle it
Myles
@MylesIsCool
Apr 02 2016 13:47
well new version coming out today, now the question is will any more bugs get fixed for it :O
ridalarry
@ridalarry
Apr 02 2016 13:47
lets hope no
Mats
@Matsv
Apr 02 2016 13:48
Is this worth to look at? MylesIsCool/ViaVersion#271
ridalarry
@ridalarry
Apr 02 2016 13:49
aac is is actually sending too many packets
to crash the client
Mats
@Matsv
Apr 02 2016 13:49
Yeah sorry had it wrong in my head :P
ridalarry
@ridalarry
Apr 02 2016 13:50
for me I dont use aaccrash command idk about others
Myles
@MylesIsCool
Apr 02 2016 13:50
I don't think it's worth fixing
Mats
@Matsv
Apr 02 2016 13:50
I agree with that
Myles
@MylesIsCool
Apr 02 2016 13:50
I mean the high priorities is looking into the interact event still
and the chunk issue
Mats
@Matsv
Apr 02 2016 13:51
@MylesIsCool MylesIsCool/ViaVersion#217 but 'it seems to delete itself' always happens in creative when dropping item outside the inventory
Also happened in 1.8
For me at last
ridalarry
@ridalarry
Apr 02 2016 13:52
for me I would say its not a high periority as they are in creative, but its up to you and it will need to be fixed sooner or later
Myles
@MylesIsCool
Apr 02 2016 13:53
that only happens with cancelling the event
it's not that common occurrence really
and deleting items when you throw isnt that bad
well
ridalarry
@ridalarry
Apr 02 2016 13:54
specially as its on creative
Myles
@MylesIsCool
Apr 02 2016 13:54
I suppose if your on a server want to pass a book to a friend it could be
ridalarry
@ridalarry
Apr 02 2016 13:54
you can
if you press q
but you cant if you click e then throw it
Mats
@Matsv
Apr 02 2016 13:56
Oh nvm that ghost item got fixed in 1.8.something I think
ridalarry
@ridalarry
Apr 02 2016 13:56
ghost item is fixed in 1.9
Mats
@Matsv
Apr 02 2016 13:56
I mean when dropping something outside your inventory :P
That was just gone until you relogged
ridalarry
@ridalarry
Apr 02 2016 13:57
oh
Mats
@Matsv
Apr 02 2016 13:57
in 1.8
Mats
@Matsv
Apr 02 2016 13:57
Yeah but if you cancel dropping events
So if you don't want people to be able to drop
ridalarry
@ridalarry
Apr 02 2016 13:58
oh
Myles
@MylesIsCool
Apr 02 2016 19:15
planning to push next viaver update at 10pm uk time =) (2 hrs)
Mats
@Matsv
Apr 02 2016 19:15
Nice :)
Mats
@Matsv
Apr 02 2016 19:47
@MylesIsCool #313
ultimatemudbiker
@ultimatemudbiker
Apr 02 2016 20:41
hello everybody don't get mad or like kick me or something but im just curious, what libraries did you use to develop this plugin. I would like to contribute but i do not know which libs to add. (I do Java and C++ primarily).
Also what Java version... 8 or 7?
Mats
@Matsv
Apr 02 2016 20:51
@ultimatemudbiker java 7, netty, opennbt, you can see all the dependencies in pom.xml and readme
@ultimatemudbiker you don't have to add libraries if you have maven installed ;)
ultimatemudbiker
@ultimatemudbiker
Apr 02 2016 20:57
Oh thanks very much
Myles
@MylesIsCool
Apr 02 2016 21:24
ViaVersion 0.7.3 is now out, https://www.spigotmc.org/resources/viaversion.19254/ Thanks @Matsv and @HugoDaBosss <3
Mats
@Matsv
Apr 02 2016 21:38
:+1:
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 22:13
:D
Mats
@Matsv
Apr 02 2016 22:14
Hugo how was your bday?
Hugo Kerstens
@HugoDaBosss
Apr 02 2016 22:14
It was good ;)
Mats
@Matsv
Apr 02 2016 22:15
Awesome :)