These are chat archives for MylesIsCool/ViaVersion

28th
Aug 2016
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 10:57
Nope, changing the chunk packet listener to async didn't work, now the "Unable to locate sign at X, X, X" is now showing up again in chat
Mats
@Matsv
Aug 28 2016 10:59
Do you have any plugins that update signs using packets? :)
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 11:00
@Matsv nope
Also, this is happening in 1.8.8
Instead of just happening with 1.9/1.10
Mats
@Matsv
Aug 28 2016 11:01
Yeah the debug message 'Unable to locate sign at ' got removed in 1.9
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 11:01
I will log in with 1.10.2 and see if the signs are blank (probably they are)
Nope, they are still blank
(Not every sign of course)
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:35
@MylesIsCool I think now the SkullExploitPatch is too strict...
I can't use any heads from here http://heads.freshcoal.com/heads.php?query=gold
When I use it, they revert to Steve heads and in the console it is shown "[SkullExploitPatch] Removing exploit from inventory, MrPowerGam
erBR"
Myles
@MylesIsCool
Aug 28 2016 15:38
could you PM me the code of one you tried
:)?
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:38
Wait a minute...
Myles
@MylesIsCool
Aug 28 2016 15:38
or just here haha
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:39
/give @p skull 1 3 {display:{Name:"Gold Ore"},SkullOwner:{Id:"f7639653-f9b7-41ce-b19a-decf5726b52c",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTRkZjg5MjI5M2E5MjM2ZjczZjQ4ZjllZmU5NzlmZTA3ZGJkOTFmN2I1ZDIzOWU0YWNmZDM5NGY2ZWNhIn19fQ=="}]}}}
It wasn't happening with my SkullExploitPatch fork (which it was just the Signature + Value == null removal) so I think it isn't related to that
Myles
@MylesIsCool
Aug 28 2016 15:41
well I changed some code other day
to fix something
and it broke something else
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:42
I'm not sure the build number, but the JAR's name is "SkullExploitPatch-0.0.4.jar" and the date is 23/08/16
Myles
@MylesIsCool
Aug 28 2016 15:45
try 0.0.5
lol
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:47
I will try it :)
Myles
@MylesIsCool
Aug 28 2016 15:47
There might still be issues
Some guys report issues with a Heads plugin and I got no idea how to replicate
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:48
And now I need to wait 5 hours until the server reboots so I can test it :neutral_face:
Mats
@Matsv
Aug 28 2016 15:48
You are not testing it on a local server? O_o
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:48
whoops
I forgot about that
Mats
@Matsv
Aug 28 2016 15:49
I used to break everything when I tested things on a production server :P
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:50
I forgot that I could test it on my local server .-.
Mats
@Matsv
Aug 28 2016 15:50
lol
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 15:51
@MylesIsCool v0.0.5 doesn't have this issue :)
Myles
@MylesIsCool
Aug 28 2016 15:52
darn
lenis0012
@lenis0012
Aug 28 2016 16:11
We have a test server
but its connected to the live database
so i fucked up everyones player data
thats 180K broken entries
;d
Myles
@MylesIsCool
Aug 28 2016 16:13
gg wp
lenis0012
@lenis0012
Aug 28 2016 16:13
anyway
it turns out sqlite only has 1 type of string entry
theres no VARCHAR, MEDIUMTEXT, TINYTEXT
its just text
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 16:15
The worst thing I done was fucking up LogIt's database... but I had a logging system that logged the players command, so I just reran every ./register command and... yay, fixed
At least my server wasn't too popular when that happened so it was easy
Gabriele C.
@sgdc3
Aug 28 2016 16:23
never fucked a db with authme :P
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 16:24
It wasn't that I "fucked up"
IIRC I changed to MySQL database
But I forgot to migrate the data to MySQL
Gabriele C.
@sgdc3
Aug 28 2016 16:24
lol
Myles
@MylesIsCool
Aug 28 2016 16:24
I've done that with coreprotect
shrug, who needs logs anyway
Gabriele C.
@sgdc3
Aug 28 2016 16:26
shame on the coreprotect devs due to the closed source
xD
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 16:27
Sponge
And it is not even finished
The developer said he was going to open source soon(tm)... sadly he still didn't open source it
Gabriele C.
@sgdc3
Aug 28 2016 16:27
yep
Myles
@MylesIsCool
Aug 28 2016 16:30
He seems like an alright guy
i've talked to him once, he speaks from time to time on #paper on spigot irc
Myles
@MylesIsCool
Aug 28 2016 19:58
@MrPowerGamerBR you around?
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 19:58
@MylesIsCool :)
Myles
@MylesIsCool
Aug 28 2016 19:59
@MrPowerGamerBR Do you happen to have a world with a hacked skull?
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 19:59
What would be a "hacked skull"?
Myles
@MylesIsCool
Aug 28 2016 19:59
one that crashes client
MrPowerGamerBR
@MrPowerGamerBR
Aug 28 2016 19:59
The only I have is my server world
But after I used SEP it removed the broken skulls
Myles
@MylesIsCool
Aug 28 2016 20:00
Trying to test if my plugin still removes exploit skulls cause I fixed a bug
Myles
@MylesIsCool
Aug 28 2016 20:31
Got the issue fixed :D
Brunno
@BrunnoFdc
Aug 28 2016 20:49
Hey Myles
Oi Power :3
Myles
@MylesIsCool
Aug 28 2016 20:50
Hi!
Brunno
@BrunnoFdc
Aug 28 2016 20:50
PM please