These are chat archives for MylesIsCool/ViaVersion

10th
Oct 2016
MrPowerGamerBR
@MrPowerGamerBR
Oct 10 2016 00:58
Today I learned: bind all your servers to 127.0.0.1
except BungeeCord
Didn't do this, people were joining directly to the main server (I didn't think this was going to be a issue since the auth plugin was in the main server) and spoofing UUIDs, allowing them to get any rank.
How they did spoof UUIDs? I don't know, but they were spoofing UUIDs and logging in via 127.0.0.1 (again, idk how), problem fixed after binding every server to 127.0.0.1
And another guy had the same issue, people spoofing UUIDs and logging in via 127.0.0.1, again, didn't bind the server to 127.0.0.1
Max
@Maxqia
Oct 10 2016 03:32
So I assume you didn't read the warning labels EVERYWHERE that says to only bind your server to 127.0.0.1?
Max
@Maxqia
Oct 10 2016 03:39
Well, mainly minecraft's built in DO NOT DISABLE ONLINE MODE WHICH AUTHENTICATES YOU TO MAKE SURE YOU'RE NOT A FAKE switch?
Which literally prints this message on the server boot every time: (At least for Spigot)
"** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
The server will make no attempt to authenticate usernames. Beware.
While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
To change this, set "online-mode" to "true" in the server.properties file."
Max
@Maxqia
Oct 10 2016 03:49
I hate PEBKAC errors /rant
Florian
@sinnlosername
Oct 10 2016 16:53
http://hastebin.com/yijefakiga.md :( @Matsv @MylesIsCool
Myles
@MylesIsCool
Oct 10 2016 16:54
sad violin
Mats
@Matsv
Oct 10 2016 16:54
sinnlosername: one of your plugins is sending invalid metadata
Florian
@sinnlosername
Oct 10 2016 17:22
Some more information would be nice, I'm sending many packet's in my plugin ._.
Florian
@sinnlosername
Oct 10 2016 18:10
Could you add some more informations to the error message? Packet type, etc.?
Mats
@Matsv
Oct 10 2016 18:11
Does it not log the packetwrapper there?
sinnlosername: but it's a packet where metadata is sent
Florian
@sinnlosername
Oct 10 2016 18:16
Does spawnpacket mean a player/npc spawn packet? @Matsv
Mats
@Matsv
Oct 10 2016 18:17
Depends on the spawn packet
Spawn player, spawn entity, spawn object there are a lot
Florian
@sinnlosername
Oct 10 2016 18:17
I know that the npc's aren't working correct, but the metadata is 1:1 from wiki.vg ._.
Mats
@Matsv
Oct 10 2016 18:18
So you use 1.8 right?
Florian
@sinnlosername
Oct 10 2016 18:18
yes
Mats
@Matsv
Oct 10 2016 18:18
Did you use the 1.8 metadata? In history?
Florian
@sinnlosername
Oct 10 2016 18:19
yep
Already created it as 1.9 wasn't released
Myles
@MylesIsCool
Oct 10 2016 18:42
@sinnlosername learn to read the error
An error occurred with entity meta data for PLAYER OldID: 5
it'll be 5 that breaks it.
Florian
@sinnlosername
Oct 10 2016 18:52
I thought that's the ID of the player ._. xD