CMake Error:
Running
'.../vcpkg/downloads/tools/ninja-1.10.1-osx/ninja' '-C' '.../vcpkg/buildtrees/ogre-next/x64-osx-mixed-dbg' '-t' 'cleandead'
failed with:
ninja: error: build.ninja:788: multiple rules generate lib/macosx/OgreMainStatic.framework/Versions/2.2.4/Headers/OgreTagPoint.h [-w dupbuild=err]
Would you recommend using Ogre 1 instead for new projects?
I would say it depends what your project is. See https://www.ogre3d.org/about/what-version-to-choose ogre1 still has the ecosystem advantage - like being available in the msys2 repo
ogreRoot->loadPlugin("RenderSystem_GL3Plus");
before getting renderers
Upon creating a basicWorkspaceDef, I'm triggering an assertion
compositorManager->createBasicWorkspaceDef( workspaceName, backgroundColour, Ogre::IdString() );
Assertion failed: (!(mHash == idString.mHash && strcmp( mDebugString, idString.mDebugString ) != 0) && "Collision detected!"), function operator<, file /OgreMain/include/OgreIdString.h, line 231.
Is it possible there's another simple thing I've missed?
MainEntryPoints::getWindowTitle()
is also missing on all platforms)