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  • Feb 28 23:40
    articlefr opened #133
  • Apr 07 2018 15:50
    kamisori commented #123
  • Apr 06 2018 19:46
    kamisori commented #123
  • Jan 26 2018 08:16
    Takedow commented #131
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  • Dec 27 2017 05:13
    Balderick commented #127
  • Dec 25 2017 19:59
    NejcraftCCprojects opened #132
  • Dec 25 2017 06:46
    wstanto107 opened #131
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    wstanto107 commented #123
  • Dec 12 2017 00:14
    Balderick commented #18
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    Balderick commented #113
  • Dec 08 2017 09:55
    vicdxxx edited #130
  • Dec 08 2017 09:53
    vicdxxx opened #130
Michael Speth
@MonkyGames_twitter
I think the HMD could be integrated and they still remain open source
maybe not including the camera which is ok w/ me
have u already merged up that branch in openhmd?
Christoph Haag
@ChristophHaag
they have a problem with the hdk2 firmware. It doesn't provide raw IMU data, only a quaternion. it's not a hard no from them, just not something they really like
I tried merging it but messed it up with kdiff3.. there really ought to be a better gui merge tool
Christoph Haag
@ChristophHaag
let's see....
git clone --recursive https://github.com/ChristophHaag/SteamVR-OpenHMD.git
cd SteamVR-OpenHMD/external/openhmd/
git remote add fork https://github.com/ChristophHaag/OpenHMD.git
git fetch fork dev-osvr-hdk2-master
git reset --hard fork/dev-osvr-hdk2-master
cd ../..
mkdir build
cd build
cmake ..
make
and then registering with steamvr as it says in the readme
only compile tested though
Michael Speth
@MonkyGames_twitter
I have used the trial. Its a nice tool. I just couldn't justify the cost
Kevin Godby
@godbyk
For a GUI merge tool, I like meld.
Though I tend to use vimdiff more often than not.
Michael Speth
@MonkyGames_twitter
note, there is a free version but doesn't have all the nice features
what about hidapi
not a submodule?
Christoph Haag
@ChristophHaag
kdiff3 is just the best to merge the stuff that can be automatically merged
hidapi is expected by openhmd to be installed in the system already
Michael Speth
@MonkyGames_twitter
ok
Christoph Haag
@ChristophHaag
hmm powering off the pc before plugging in a sata drive or trusting the supposed hotplugging ability
Michael Speth
@MonkyGames_twitter
power it off
unless its external sata
ok, installed hidapi
and compiled
Christoph Haag
@ChristophHaag
and I'll see if my other hard drives grants me one last full copy after spending a few hours in the fridge
Vahid Kaykhaei
@VahidKeykhaey
Hey. I have a question about openvr_driver.
I cannot understand how the driver is notified about the presence of lighthouse in a serverdriver?
I implemented IServerTrackedDeviceProvider and in steamvr it shows blinkin icon and "Not Ready" for my headset
And also it pops up "Room Setup" to be run. How can one handle those in driver? Any references?
Ryan A. Pavlik
@rpavlik
@VahidKeykhaey Sorry, I don't quite understand your question. It soundsl ike you're trying to make your own driver for SteamVR, whereas this project is a driver for SteamVR that exposes OSVR -supported devices, so it's probably the wrong place to ask. Try the SteamVR/OpenVR list
RedFirebreak
@RedFirebreak
Hi there! I'

Hi there! I'm having some issues with getting steamvr to work properly... the headsets seems to shake within steamvr, see video attached: https://youtu.be/klLe_NIjlBY

I have followed the setup and dont have this issue when I launch the fireplace test view. Is there something I am missing? I updated the firmware to latest and installed the precompiled drivers for steamvr as instructed on the github page.

Thanks for looking!